From adf601ef1f46e5728988a08068cb2a8b16c7a056 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Sat, 6 Feb 2010 17:33:12 -0600 Subject: Draw prims using triangle strips instead of triangle lists. --- indra/newview/lldrawpooltree.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/lldrawpooltree.cpp') diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 5521fb05a8..1a5d55d793 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -115,7 +115,7 @@ void LLDrawPoolTree::render(S32 pass) LLFace *face = *iter; face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0); - gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()/3); + gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()); } } } @@ -237,7 +237,7 @@ void LLDrawPoolTree::renderForSelect() face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0); - gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()/3); + gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()); } } } -- cgit v1.2.3