From c2785a740eb98d28ba705c981f4b6b289501d2e5 Mon Sep 17 00:00:00 2001 From: Geenz Date: Fri, 15 Feb 2013 11:49:59 -0500 Subject: Fixed: alpha mode shaders not being bound appropriately. --- indra/newview/lldrawpoolmaterials.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'indra/newview/lldrawpoolmaterials.cpp') diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp index e775346563..52f476f589 100644 --- a/indra/newview/lldrawpoolmaterials.cpp +++ b/indra/newview/lldrawpoolmaterials.cpp @@ -68,20 +68,23 @@ void LLDrawPoolMaterials::renderDeferred(S32 pass) switch (params.mDiffuseAlphaMode) { case 0: - LL_INFOS("Asdf") << "Renderererererrerererrrr!!!~!!!~!~" << LL_ENDL; mShader = &gDeferredMaterialShinyNormal; + mShader->bind(); break; case 1: // Alpha blending not supported in the opaque draw pool. return; case 2: mShader = &gDeferredMaterialShinyNormalAlphaTest; + mShader->bind(); + mShader->setMinimumAlpha(params.mAlphaMaskCutoff); break; case 3: mShader = &gDeferredMaterialShinyNormalEmissive; + mShader->bind(); break; }; - mShader->bind(); + mShader->uniform4f(LLShaderMgr::SPECULAR_COLOR, params.mSpecColor.mV[0], params.mSpecColor.mV[1], params.mSpecColor.mV[2], params.mSpecColor.mV[3]); mShader->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, params.mEnvIntensity); -- cgit v1.3