From 1ab00f6cd320df528d448cbb9bd837a55d0151f2 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 5 Dec 2012 17:39:50 -0600 Subject: MAINT-2040 Fix for rigged meshes sometimes not updating properly with color changes. --- indra/newview/lldrawpoolavatar.h | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/lldrawpoolavatar.h') diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index 69e3068858..5551d8f6d8 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -129,6 +129,7 @@ public: void endDeferredRiggedSimple(); void endDeferredRiggedBump(); + void getRiggedGeometry(LLFace* face, LLPointer& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face); void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* facep, const LLMeshSkinInfo* skin, -- cgit v1.2.3