From d47efdfe03095d2b33fe8a1e6c3adccd25dfdc8b Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Wed, 10 Sep 2014 21:08:08 +0300 Subject: MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn : fix in shader (mul texcoord to tex matrix), array's optimization --- indra/newview/lldrawpoolavatar.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/lldrawpoolavatar.cpp') diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 90e6dfe351..afd5b84537 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -375,7 +375,7 @@ void LLDrawPoolAvatar::endPostDeferredAlpha() void LLDrawPoolAvatar::renderPostDeferred(S32 pass) { - const S32 actual_pass[] = + static const S32 actual_pass[] = { //map post deferred pass numbers to what render() expects 2, //skinned 4, // rigged fullbright -- cgit v1.2.3