From 55c36ab7dbee9463c3df72d60cdc882cdeb69b9d Mon Sep 17 00:00:00 2001 From: Arun Bapu Date: Wed, 14 Aug 2013 11:35:06 -0700 Subject: Fix for NORSPEC 271 - Transparent prims in Materials Viewer are incorrectly affecting depth of field by modifying the depth buffer --- indra/newview/lldrawpoolalpha.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/lldrawpoolalpha.h') diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h index 43122218ed..d064a3a324 100755 --- a/indra/newview/lldrawpoolalpha.h +++ b/indra/newview/lldrawpoolalpha.h @@ -63,7 +63,7 @@ public: /*virtual*/ void prerender(); void renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture = TRUE); - void renderAlpha(U32 mask); + void renderAlpha(U32 mask, S32 pass); void renderAlphaHighlight(U32 mask); static BOOL sShowDebugAlpha; -- cgit v1.2.3