From adf601ef1f46e5728988a08068cb2a8b16c7a056 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Sat, 6 Feb 2010 17:33:12 -0600 Subject: Draw prims using triangle strips instead of triangle lists. --- indra/newview/lldrawpoolalpha.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'indra/newview/lldrawpoolalpha.cpp') diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 7be6e82251..875c9ac6a9 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -251,8 +251,8 @@ void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask) params.mGroup->rebuildMesh(); } params.mVertexBuffer->setBuffer(mask); - params.mVertexBuffer->drawRange(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset); - gPipeline.addTrianglesDrawn(params.mCount/3); + params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); } } } @@ -381,8 +381,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) } params.mVertexBuffer->setBuffer(mask); - params.mVertexBuffer->drawRange(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset); - gPipeline.addTrianglesDrawn(params.mCount/3); + params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); if (params.mTextureMatrix && params.mTexture.notNull()) { -- cgit v1.2.3