From 6d52efe452aa8469e0343da1c7d108f3f52ab651 Mon Sep 17 00:00:00 2001 From: Brad Kittenbrink Date: Wed, 27 Feb 2008 18:58:14 +0000 Subject: Merge of windlight into release (QAR-286). This includes all changes in windlight14 which have passed QA (up through r79932). svn merge -r 80831:80833 svn+ssh://svn.lindenlab.com/svn/linden/branches/merge_windlight14_r80620 --- indra/newview/lldrawpool.h | 33 +++++++++++++++------------------ 1 file changed, 15 insertions(+), 18 deletions(-) (limited to 'indra/newview/lldrawpool.h') diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index cd85a55d34..30a16a24ba 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -43,8 +43,6 @@ class LLViewerImage; class LLSpatialGroup; class LLDrawInfo; -#define DEFAULT_MAX_VERTICES 65535 - class LLDrawPool { public: @@ -53,18 +51,18 @@ public: enum { // Correspond to LLPipeline render type - POOL_SKY = 1, - POOL_STARS, - POOL_GROUND, + POOL_SIMPLE = 1, POOL_TERRAIN, - POOL_SIMPLE, + POOL_TREE, + POOL_SKY, + POOL_WL_SKY, + POOL_GROUND, POOL_BUMP, + POOL_INVISIBLE, POOL_AVATAR, - POOL_TREE, + POOL_WATER, POOL_GLOW, POOL_ALPHA, - POOL_WATER, - POOL_ALPHA_POST_WATER, NUM_POOL_TYPES, }; @@ -82,7 +80,6 @@ public: virtual S32 getNumPasses() { return 1; } virtual void render(S32 pass = 0) = 0; virtual void prerender() = 0; - virtual S32 getMaterialAttribIndex() = 0; virtual U32 getVertexDataMask() = 0; virtual BOOL verify() const { return TRUE; } // Verify that all data in the draw pool is correct! virtual S32 getVertexShaderLevel() const { return mVertexShaderLevel; } @@ -110,12 +107,14 @@ public: enum { PASS_SIMPLE = NUM_POOL_TYPES, - PASS_GLOW, + PASS_GRASS, PASS_FULLBRIGHT, PASS_INVISIBLE, + PASS_INVISI_SHINY, + PASS_FULLBRIGHT_SHINY, PASS_SHINY, PASS_BUMP, - PASS_GRASS, + PASS_GLOW, PASS_ALPHA, NUM_RENDER_TYPES, }; @@ -123,17 +122,16 @@ public: LLRenderPass(const U32 type); virtual ~LLRenderPass(); /*virtual*/ LLDrawPool* instancePool(); - /*vritual*/ S32 getMaterialAttribIndex() { return -1; } /*virtual*/ LLViewerImage* getDebugTexture() { return NULL; } LLViewerImage* getTexture() { return NULL; } BOOL isDead() { return FALSE; } void resetDrawOrders() { } + static void applyModelMatrix(LLDrawInfo& params); + virtual void pushBatches(U32 type, U32 mask, BOOL texture = TRUE); virtual void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture); virtual void renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture = TRUE); - virtual void renderStatic(U32 type, U32 mask, BOOL texture = TRUE); - virtual void renderActive(U32 type, U32 mask, BOOL texture = TRUE); - virtual void renderInvisible(U32 mask); + virtual void renderGroups(U32 type, U32 mask, BOOL texture = TRUE); virtual void renderTexture(U32 type, U32 mask); }; @@ -179,8 +177,6 @@ public: static S32 drawLoopSetTex(face_array_t& face_list, S32 stage); void drawLoop(); - void renderVisibility(); - void addFaceReference(LLFace *facep); void removeFaceReference(LLFace *facep); @@ -235,4 +231,5 @@ public: }; }; + #endif //LL_LLDRAWPOOL_H -- cgit v1.2.3