From eb5b0f2542c16aaac2283d4050a4cc2a3c6691f8 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 4 Mar 2010 15:30:15 -0600 Subject: Optimiziation pass. Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers. --- indra/newview/lldrawpool.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/lldrawpool.cpp') diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index ef946ac49e..ae30af3647 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -442,7 +442,6 @@ void LLRenderPass::renderTexture(U32 type, U32 mask) void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture) { - llpushcallstacks ; for (LLCullResult::drawinfo_list_t::iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i) { LLDrawInfo* pparams = *i; @@ -475,6 +474,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) { if (params.mTexture.notNull()) { + params.mTexture->addTextureStats(params.mVSize); gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ; if (params.mTextureMatrix) { -- cgit v1.2.3