From 6199cecd8bd40e9929f1863fcfa8220ccf9fdf3b Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Mon, 11 Dec 2017 21:18:05 +0000 Subject: SL-704 - more comment review/cleanup, some avatar state handling updated for animated objects. --- indra/newview/llcontrolavatar.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'indra/newview/llcontrolavatar.cpp') diff --git a/indra/newview/llcontrolavatar.cpp b/indra/newview/llcontrolavatar.cpp index 0f4898e8d3..9b7118d9cb 100644 --- a/indra/newview/llcontrolavatar.cpp +++ b/indra/newview/llcontrolavatar.cpp @@ -113,7 +113,7 @@ void LLControlAvatar::setGlobalScale(F32 scale) { F32 adjust_scale = scale/mGlobalScale; LL_INFOS() << "scale " << scale << " adjustment " << adjust_scale << LL_ENDL; - // AXON - should we be scaling from the pelvis or the root? + // should we be scaling from the pelvis or the root? recursiveScaleJoint(mPelvisp,adjust_scale); mGlobalScale = scale; } @@ -167,7 +167,10 @@ void LLControlAvatar::updateVolumeGeom() matchVolumeTransform(); - // AXON testing scale + // Initial exploration of allowing scaling skeleton to match root + // prim bounding box. If enabled, would probably be controlled by + // an additional checkbox and default to off. Not enabled for + // initial release. // What should the scale be? What we really want is the ratio // between the scale at which the object was originally designed -- cgit v1.2.3