From e03e3257ab2405149c85277e7259dbc2b361dcb0 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Mon, 6 Dec 2010 19:19:31 +0200 Subject: STORM-730 FIXED Made Movement Controls, Camera Controls and Nearby Voice floaters use active floater transparency. --- indra/newview/llcallfloater.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'indra/newview/llcallfloater.cpp') diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp index b2e9564f7d..328c326278 100644 --- a/indra/newview/llcallfloater.cpp +++ b/indra/newview/llcallfloater.cpp @@ -167,6 +167,7 @@ BOOL LLCallFloater::postBuild() //chrome="true" hides floater caption if (mDragHandle) mDragHandle->setTitleVisible(TRUE); + updateTransparency(TT_ACTIVE); // force using active floater transparency (STORM-730) updateSession(); @@ -205,6 +206,17 @@ void LLCallFloater::draw() LLTransientDockableFloater::draw(); } +// virtual +void LLCallFloater::setFocus( BOOL b ) +{ + LLTransientDockableFloater::setFocus(b); + + // Force using active floater transparency (STORM-730). + // We have to override setFocus() for LLCallFloater because selecting an item + // of the voice morphing combobox causes the floater to lose focus and thus become transparent. + updateTransparency(TT_ACTIVE); +} + // virtual void LLCallFloater::onParticipantsChanged() { -- cgit v1.2.3