From 8fdd2e0b28121ead88da55c2be760a5f62b6d112 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Tue, 1 Dec 2009 21:12:34 -0500 Subject: EXT-3028 : "Find Original" does nothing if floater inventory isn't open Changed logic for getActiveInventory so that it considers InventorySP. Removed getActiveInventory and replaced with getActiveInventoryPanel since that follows its current usage. This currently contains a bug because the InventorySP always thinks it's open. --HG-- branch : avatar-pipeline --- indra/newview/llassetuploadresponders.cpp | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) (limited to 'indra/newview/llassetuploadresponders.cpp') diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index d5f9f7ca5d..1d03cc8823 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -42,7 +42,6 @@ #include "llnotify.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" -#include "llfloaterinventory.h" #include "llpermissionsflags.h" #include "llpreviewnotecard.h" #include "llpreviewscript.h" @@ -287,19 +286,18 @@ void LLNewAgentInventoryResponder::uploadComplete(const LLSD& content) // Show the preview panel for textures and sounds to let // user know that the image (or snapshot) arrived intact. - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); - if(view) + LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); + if (active_panel) { - LLFocusableElement* focus = gFocusMgr.getKeyboardFocus(); - - view->getPanel()->setSelection(content["new_inventory_item"].asUUID(), TAKE_FOCUS_NO); + active_panel->setSelection(content["new_inventory_item"].asUUID(), TAKE_FOCUS_NO); if((LLAssetType::AT_TEXTURE == asset_type || LLAssetType::AT_SOUND == asset_type) && LLFilePicker::instance().getFileCount() <= FILE_COUNT_DISPLAY_THRESHOLD) { - view->getPanel()->openSelected(); + active_panel->openSelected(); } //LLFloaterInventory::dumpSelectionInformation((void*)view); // restore keyboard focus + LLFocusableElement* focus = gFocusMgr.getKeyboardFocus(); gFocusMgr.setKeyboardFocus(focus); } } -- cgit v1.2.3