From bd152c1fb75c4a8d4b9271896c44243ca8759e58 Mon Sep 17 00:00:00 2001 From: Geenz Date: Sat, 29 Dec 2012 06:59:43 -0500 Subject: Huge amount of refactoring to use Cocoa here: - Updated to .xib format. To produce a new nib (which is required after changing the xib file), use "ibtool SecondLife.xib --compile SecondLife.nib" within the newview directory. - xib file now defines the viewer's window. VIews are still being pragmatically added to the main window. This may change in the future. - LLAppViewer's main loop has been slightly refactored to be executed on a timer for OS X. This probably needs a bit more work. - Event handling still needs more work to work within a timer based event loop. It works fairly sporadically at the moment, as if events are being dropped between timer executions, at least for the mouse. - Carbon has been purged from the viewer's startup, and from LLWindow entirely. There's likely still a few odds and ends fragmented throughout the viewer and its dependencies. Need to track these down. - LLAppViewerMacOSX now uses NSApplicationMain, and also implements the NSApplicationDelegate protocol in LLAppDelegate. - Fullscreen support has been implemented for OS X 10.7+ This is still a work in progress, however at this stage everything needed for a functional viewer is (mostly) complete. From here, it's mostly just bug hunting and fixing. --- indra/newview/llappviewer.cpp | 118 +++++++++++++++++++++++------------------- 1 file changed, 64 insertions(+), 54 deletions(-) (limited to 'indra/newview/llappviewer.cpp') diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 30f82926f1..6a87f7306d 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -250,10 +250,6 @@ static LLAppViewerListener sAppViewerListener(LLAppViewer::instance); //---------------------------------------------------------------------------- // viewer.cpp - these are only used in viewer, should be easily moved. -#if LL_DARWIN -extern void init_apple_menu(const char* product); -#endif // LL_DARWIN - extern BOOL gRandomizeFramerate; extern BOOL gPeriodicSlowFrame; extern BOOL gDebugGL; @@ -1196,43 +1192,56 @@ static LLFastTimer::DeclareTimer FTM_SERVICE_CALLBACK("Callback"); static LLFastTimer::DeclareTimer FTM_AGENT_AUTOPILOT("Autopilot"); static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE("Update"); +LLMemType mt1(LLMemType::MTYPE_MAIN); + bool LLAppViewer::mainLoop() { - LLMemType mt1(LLMemType::MTYPE_MAIN); - mMainloopTimeout = new LLWatchdogTimeout(); + if (!mMainLoopInitialized) + { + mMainloopTimeout = new LLWatchdogTimeout(); + + //------------------------------------------- + // Run main loop until time to quit + //------------------------------------------- + + // Create IO Pump to use for HTTP Requests. + gServicePump = new LLPumpIO(gAPRPoolp); + LLHTTPClient::setPump(*gServicePump); + LLCurl::setCAFile(gDirUtilp->getCAFile()); + + // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated. + + LLVoiceChannel::initClass(); + LLVoiceClient::getInstance()->init(gServicePump); + LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLCallFloater::sOnCurrentChannelChanged, _1), true); + + joystick = LLViewerJoystick::getInstance(); + joystick->setNeedsReset(true); + + + // As we do not (yet) send data on the mainloop LLEventPump that varies + // with each frame, no need to instantiate a new LLSD event object each + // time. Obviously, if that changes, just instantiate the LLSD at the + // point of posting. + mMainLoopInitialized = true; + } + LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop")); + + LLSD newFrame; - //------------------------------------------- - // Run main loop until time to quit - //------------------------------------------- - - // Create IO Pump to use for HTTP Requests. - gServicePump = new LLPumpIO(gAPRPoolp); - LLHTTPClient::setPump(*gServicePump); - LLCurl::setCAFile(gDirUtilp->getCAFile()); - - // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated. - - LLVoiceChannel::initClass(); - LLVoiceClient::getInstance()->init(gServicePump); - LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLCallFloater::sOnCurrentChannelChanged, _1), true); LLTimer frameTimer,idleTimer; LLTimer debugTime; - LLViewerJoystick* joystick(LLViewerJoystick::getInstance()); - joystick->setNeedsReset(true); - - LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop")); - // As we do not (yet) send data on the mainloop LLEventPump that varies - // with each frame, no need to instantiate a new LLSD event object each - // time. Obviously, if that changes, just instantiate the LLSD at the - // point of posting. - LLSD newFrame; - + //LLPrivateMemoryPoolTester::getInstance()->run(false) ; //LLPrivateMemoryPoolTester::getInstance()->run(true) ; //LLPrivateMemoryPoolTester::destroy() ; // Handle messages +#ifdef LL_DARWIN + if (!LLApp::isExiting()) +#else while (!LLApp::isExiting()) +#endif { LLFastTimer::nextFrame(); // Should be outside of any timer instances @@ -1510,34 +1519,37 @@ bool LLAppViewer::mainLoop() } } - // Save snapshot for next time, if we made it through initialization - if (STATE_STARTED == LLStartUp::getStartupState()) + if (LLApp::isExiting()) { - try + // Save snapshot for next time, if we made it through initialization + if (STATE_STARTED == LLStartUp::getStartupState()) { - saveFinalSnapshot(); - } - catch(std::bad_alloc) - { - llwarns << "Bad memory allocation when saveFinalSnapshot() is called!" << llendl ; - - //stop memory leaking simulation - LLFloaterMemLeak* mem_leak_instance = - LLFloaterReg::findTypedInstance("mem_leaking"); - if(mem_leak_instance) + try { - mem_leak_instance->stop() ; - } + saveFinalSnapshot(); + } + catch(std::bad_alloc) + { + llwarns << "Bad memory allocation when saveFinalSnapshot() is called!" << llendl ; + + //stop memory leaking simulation + LLFloaterMemLeak* mem_leak_instance = + LLFloaterReg::findTypedInstance("mem_leaking"); + if(mem_leak_instance) + { + mem_leak_instance->stop() ; + } + } } + + delete gServicePump; + + destroyMainloopTimeout(); + + llinfos << "Exiting main_loop" << llendflush; } - - delete gServicePump; - - destroyMainloopTimeout(); - - llinfos << "Exiting main_loop" << llendflush; - return true; + return LLApp::isExiting(); } void LLAppViewer::flushVFSIO() @@ -2618,8 +2630,6 @@ bool LLAppViewer::initConfiguration() //} #if LL_DARWIN - // Initialize apple menubar and various callbacks - init_apple_menu(LLTrans::getString("APP_NAME").c_str()); #if __ppc__ // If the CPU doesn't have Altivec (i.e. it's not at least a G4), don't go any further. -- cgit v1.2.3 From 966a4c893c816fc699580092bd6e93a0e514798c Mon Sep 17 00:00:00 2001 From: Geenz Date: Wed, 2 Jan 2013 16:16:07 -0500 Subject: OS X crash on startup fix: always ensure that mMainLoopInitialized is initialized properly within LLAppViewer::init(). Otherwise, the viewer will sporadically crash on start up. --- indra/newview/llappviewer.cpp | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) (limited to 'indra/newview/llappviewer.cpp') diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 6a87f7306d..131f4c4031 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -676,6 +676,11 @@ bool LLAppViewer::init() // we run the "program crashed last time" error handler below. // LLFastTimer::reset(); + + +#ifdef LL_DARWIN + mMainLoopInitialized = false; +#endif // initialize SSE options LLVector4a::initClass(); @@ -1196,7 +1201,9 @@ LLMemType mt1(LLMemType::MTYPE_MAIN); bool LLAppViewer::mainLoop() { +#ifdef LL_DARWIN if (!mMainLoopInitialized) +#endif { mMainloopTimeout = new LLWatchdogTimeout(); @@ -1218,13 +1225,16 @@ bool LLAppViewer::mainLoop() joystick = LLViewerJoystick::getInstance(); joystick->setNeedsReset(true); - - // As we do not (yet) send data on the mainloop LLEventPump that varies - // with each frame, no need to instantiate a new LLSD event object each - // time. Obviously, if that changes, just instantiate the LLSD at the - // point of posting. +#ifdef LL_DARWIN + // Ensure that this section of code never gets called again on OS X. mMainLoopInitialized = true; +#endif } + // As we do not (yet) send data on the mainloop LLEventPump that varies + // with each frame, no need to instantiate a new LLSD event object each + // time. Obviously, if that changes, just instantiate the LLSD at the + // point of posting. + LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop")); LLSD newFrame; -- cgit v1.2.3