From 2b31dad40026d8078ea30d0da0656a4078d0f5b2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lars=20N=C3=A6sbye=20Christensen?= Date: Fri, 9 Feb 2024 22:26:02 +0100 Subject: miscellaneous: BOOL (int) to real bool --- indra/newview/llappearancemgr.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'indra/newview/llappearancemgr.cpp') diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 4c3a9229d2..6545b1d278 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -1336,7 +1336,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLViewerWearable *wearable) wearable_item->setAssetUUID(new_wearable->getAssetID()); wearable_item->setTransactionID(new_wearable->getTransactionID()); gInventory.updateItem(wearable_item, LLInventoryObserver::INTERNAL); - wearable_item->updateServer(FALSE); + wearable_item->updateServer(false); use_count++; } @@ -4231,12 +4231,12 @@ bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_b // FIXME switch to use AISv3 where supported. //items need to be updated on a dataserver - item->setComplete(TRUE); - item->updateServer(FALSE); + item->setComplete(true); + item->updateServer(false); gInventory.updateItem(item); - swap_item->setComplete(TRUE); - swap_item->updateServer(FALSE); + swap_item->setComplete(true); + swap_item->updateServer(false); gInventory.updateItem(swap_item); //to cause appearance of the agent to be updated -- cgit v1.2.3 From 4419bb870986c6900fc096338622d27b999cd771 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lars=20N=C3=A6sbye=20Christensen?= Date: Sun, 11 Feb 2024 01:23:28 +0100 Subject: more misc: BOOL (int) to real bool --- indra/newview/llappearancemgr.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'indra/newview/llappearancemgr.cpp') diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 6545b1d278..48af00d063 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -125,13 +125,13 @@ public: } /*virtual*/ - BOOL tick() + bool tick() { if(mEventTimer.hasExpired()) { LLAppearanceMgr::instance().setOutfitLocked(false); } - return FALSE; + return false; } void stop() { mEventTimer.stop(); } void start() { mEventTimer.start(); } @@ -333,7 +333,7 @@ public: // virtual // Will be deleted after returning true - only safe to do this if all callbacks have fired. - BOOL tick() + bool tick() { // mPendingRequests will be zero if all requests have been // responded to. mWaitTimes.empty() will be true if we have -- cgit v1.2.3 From 60d3dd98a44230c21803c1606552ee098ed9fa7c Mon Sep 17 00:00:00 2001 From: Ansariel Date: Wed, 21 Feb 2024 21:05:14 +0100 Subject: Convert remaining BOOL to bool --- indra/newview/llappearancemgr.cpp | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'indra/newview/llappearancemgr.cpp') diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 48af00d063..4ad56b22b8 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -136,7 +136,7 @@ public: void stop() { mEventTimer.stop(); } void start() { mEventTimer.start(); } void reset() { mEventTimer.reset(); } - BOOL getStarted() { return mEventTimer.getStarted(); } + bool getStarted() { return mEventTimer.getStarted(); } LLTimer& getEventTimer() { return mEventTimer;} }; @@ -1731,7 +1731,7 @@ void LLAppearanceMgr::takeOffOutfit(const LLUUID& cat_id) LLInventoryModel::item_array_t items; LLFindWearablesEx collector(/*is_worn=*/ true, /*include_body_parts=*/ false); - gInventory.collectDescendentsIf(cat_id, cats, items, FALSE, collector); + gInventory.collectDescendentsIf(cat_id, cats, items, false, collector); LLInventoryModel::item_array_t::const_iterator it = items.begin(); const LLInventoryModel::item_array_t::const_iterator it_end = items.end(); @@ -1914,7 +1914,7 @@ void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LL } } -BOOL LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id) +bool LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id) { // These are the wearable items that are required for considering this // folder as containing a complete outfit. @@ -1941,7 +1941,7 @@ BOOL LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id) } } - // If the folder contains the required wearables, return TRUE. + // If the folder contains the required wearables, return true. return ((required_wearables & folder_wearables) == required_wearables); } @@ -2904,7 +2904,7 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); } - LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append); + LLAppearanceMgr::changeOutfit(true, category->getUUID(), append); } // FIXME do we really want to search entire inventory for matching name? @@ -4390,31 +4390,31 @@ void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id) mAttachmentsChangeSignal(); } -BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const +bool LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const { const LLUUID& cof = getCOF(); if (obj_id == cof) - return TRUE; + return true; const LLInventoryObject* obj = gInventory.getObject(obj_id); if (obj && obj->getParentUUID() == cof) - return TRUE; - return FALSE; + return true; + return false; } -BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const +bool LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const { - if (!getIsInCOF(obj_id)) return FALSE; + if (!getIsInCOF(obj_id)) return false; // If a non-link somehow ended up in COF, allow deletion. const LLInventoryObject *obj = gInventory.getObject(obj_id); if (obj && !obj->getIsLinkType()) { - return FALSE; + return false; } // For now, don't allow direct deletion from the COF. Instead, force users // to choose "Detach" or "Take Off". - return TRUE; + return true; } class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver @@ -4725,7 +4725,7 @@ public: LLAppearanceMgr::getInstance()->wearInventoryCategory(category, true, false); // *TODOw: This may not be necessary if initial outfit is chosen already -- josh - gAgent.setOutfitChosen(TRUE); + gAgent.setOutfitChosen(true); } } -- cgit v1.2.3 From e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Wed, 22 May 2024 21:25:21 +0200 Subject: Fix line endlings --- indra/newview/llappearancemgr.cpp | 9552 ++++++++++++++++++------------------- 1 file changed, 4776 insertions(+), 4776 deletions(-) (limited to 'indra/newview/llappearancemgr.cpp') diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 716e525a76..6efb200ed8 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -1,4776 +1,4776 @@ -/** - * @file llappearancemgr.cpp - * @brief Manager for initiating appearance changes on the viewer - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include -#include "llaccordionctrltab.h" -#include "llagent.h" -#include "llagentcamera.h" -#include "llagentwearables.h" -#include "llappearancemgr.h" -#include "llattachmentsmgr.h" -#include "llcommandhandler.h" -#include "lleventtimer.h" -#include "llfloatersidepanelcontainer.h" -#include "llgesturemgr.h" -#include "llinventorybridge.h" -#include "llinventoryfunctions.h" -#include "llinventorymodelbackgroundfetch.h" -#include "llinventoryobserver.h" -#include "llmd5.h" -#include "llnotificationsutil.h" -#include "llmd5.h" -#include "lloutfitobserver.h" -#include "lloutfitslist.h" -#include "llselectmgr.h" -#include "llsidepanelappearance.h" -#include "llviewerobjectlist.h" -#include "llvoavatar.h" -#include "llvoavatarself.h" -#include "llviewerregion.h" -#include "llwearablelist.h" -#include "llsdutil.h" -#include "llsdserialize.h" -#include "llhttpretrypolicy.h" -#include "llaisapi.h" -#include "llhttpsdhandler.h" -#include "llcorehttputil.h" -#include "llappviewer.h" -#include "llcoros.h" -#include "lleventcoro.h" -#include "lluiusage.h" - -#include "llavatarpropertiesprocessor.h" - -#if LL_MSVC -// disable boost::lexical_cast warning -#pragma warning (disable:4702) -#endif - -namespace -{ - const S32 BAKE_RETRY_MAX_COUNT = 5; - const F32 BAKE_RETRY_TIMEOUT = 2.0F; -} - -// *TODO$: LLInventoryCallback should be deprecated to conform to the new boost::bind/coroutine model. -// temp code in transition -void doAppearanceCb(LLPointer cb, LLUUID id) -{ - if (cb.notNull()) - cb->fire(id); -} - -std::string self_av_string() -{ - // On logout gAgentAvatarp can already be invalid - return isAgentAvatarValid() ? gAgentAvatarp->avString() : ""; -} - -// RAII thingy to guarantee that a variable gets reset when the Setter -// goes out of scope. More general utility would be handy - TODO: -// check boost. -class BoolSetter -{ -public: - BoolSetter(bool& var): - mVar(var) - { - mVar = true; - } - ~BoolSetter() - { - mVar = false; - } -private: - bool& mVar; -}; - -char ORDER_NUMBER_SEPARATOR('@'); - -class LLOutfitUnLockTimer: public LLEventTimer -{ -public: - LLOutfitUnLockTimer(F32 period) : LLEventTimer(period) - { - // restart timer on BOF changed event - LLOutfitObserver::instance().addBOFChangedCallback(boost::bind( - &LLOutfitUnLockTimer::reset, this)); - stop(); - } - - /*virtual*/ - bool tick() - { - if(mEventTimer.hasExpired()) - { - LLAppearanceMgr::instance().setOutfitLocked(false); - } - return false; - } - void stop() { mEventTimer.stop(); } - void start() { mEventTimer.start(); } - void reset() { mEventTimer.reset(); } - bool getStarted() { return mEventTimer.getStarted(); } - - LLTimer& getEventTimer() { return mEventTimer;} -}; - -// support for secondlife:///app/appearance SLapps -class LLAppearanceHandler : public LLCommandHandler -{ -public: - // requests will be throttled from a non-trusted browser - LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {} - - bool handle(const LLSD& params, - const LLSD& query_map, - const std::string& grid, - LLMediaCtrl* web) - { - // support secondlife:///app/appearance/show, but for now we just - // make all secondlife:///app/appearance SLapps behave this way - if (!LLUI::getInstance()->mSettingGroups["config"]->getBOOL("EnableAppearance")) - { - LLNotificationsUtil::add("NoAppearance", LLSD(), LLSD(), std::string("SwitchToStandardSkinAndQuit")); - return true; - } - - LLFloaterSidePanelContainer::showPanel("appearance", LLSD()); - return true; - } -}; - -LLAppearanceHandler gAppearanceHandler; - - -LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string& name) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLNameCategoryCollector has_name(name); - gInventory.collectDescendentsIf(parent_id, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - has_name); - if (0 == cat_array.size()) - return LLUUID(); - else - { - LLViewerInventoryCategory *cat = cat_array.at(0); - if (cat) - return cat->getUUID(); - else - { - LL_WARNS() << "null cat" << LL_ENDL; - return LLUUID(); - } - } -} - -// We want this to be much lower (e.g. 15.0 is usually fine), bumping -// up for now until we can diagnose some cases of very slow response -// to requests. -const F32 DEFAULT_RETRY_AFTER_INTERVAL = 300.0; - -// Given the current back-end problems, retrying is causing too many -// duplicate items. Bump this back to 2 once they are resolved (or can -// leave at 0 if the operations become actually reliable). -const S32 DEFAULT_MAX_RETRIES = 0; - -class LLCallAfterInventoryBatchMgr: public LLEventTimer -{ -public: - LLCallAfterInventoryBatchMgr(const LLUUID& dst_cat_id, - const std::string& phase_name, - nullary_func_t on_completion_func, - nullary_func_t on_failure_func = no_op, - F32 retry_after = DEFAULT_RETRY_AFTER_INTERVAL, - S32 max_retries = DEFAULT_MAX_RETRIES - ): - mDstCatID(dst_cat_id), - mTrackingPhase(phase_name), - mOnCompletionFunc(on_completion_func), - mOnFailureFunc(on_failure_func), - mRetryAfter(retry_after), - mMaxRetries(max_retries), - mPendingRequests(0), - mFailCount(0), - mCompletionOrFailureCalled(false), - mRetryCount(0), - LLEventTimer(5.0) - { - if (!mTrackingPhase.empty()) - { - selfStartPhase(mTrackingPhase); - } - } - - void addItems(LLInventoryModel::item_array_t& src_items) - { - for (LLInventoryModel::item_array_t::const_iterator it = src_items.begin(); - it != src_items.end(); - ++it) - { - LLViewerInventoryItem* item = *it; - llassert(item); - addItem(item->getUUID()); - } - } - - // Request or re-request operation for specified item. - void addItem(const LLUUID& item_id) - { - LL_DEBUGS("Avatar") << "item_id " << item_id << LL_ENDL; - if (!requestOperation(item_id)) - { - LL_DEBUGS("Avatar") << "item_id " << item_id << " requestOperation false, skipping" << LL_ENDL; - return; - } - - mPendingRequests++; - // On a re-request, this will reset the timer. - mWaitTimes[item_id] = LLTimer(); - if (mRetryCounts.find(item_id) == mRetryCounts.end()) - { - mRetryCounts[item_id] = 0; - } - else - { - mRetryCounts[item_id]++; - } - } - - virtual bool requestOperation(const LLUUID& item_id) = 0; - - void onOp(const LLUUID& src_id, const LLUUID& dst_id, LLTimer timestamp) - { - if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateLateOpRate")) - { - LL_WARNS() << "Simulating late operation by punting handling to later" << LL_ENDL; - doAfterInterval(boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,src_id,dst_id,timestamp), - mRetryAfter); - return; - } - mPendingRequests--; - F32 elapsed = timestamp.getElapsedTimeF32(); - LL_DEBUGS("Avatar") << "op done, src_id " << src_id << " dst_id " << dst_id << " after " << elapsed << " seconds" << LL_ENDL; - if (mWaitTimes.find(src_id) == mWaitTimes.end()) - { - // No longer waiting for this item - either serviced - // already or gave up after too many retries. - LL_WARNS() << "duplicate or late operation, src_id " << src_id << "dst_id " << dst_id - << " elapsed " << elapsed << " after end " << (S32) mCompletionOrFailureCalled << LL_ENDL; - } - mTimeStats.push(elapsed); - mWaitTimes.erase(src_id); - if (mWaitTimes.empty() && !mCompletionOrFailureCalled) - { - onCompletionOrFailure(); - } - } - - void onCompletionOrFailure() - { - assert (!mCompletionOrFailureCalled); - mCompletionOrFailureCalled = true; - - // Will never call onCompletion() if any item has been flagged as - // a failure - otherwise could wind up with corrupted - // outfit, involuntary nudity, etc. - reportStats(); - if (!mTrackingPhase.empty()) - { - selfStopPhase(mTrackingPhase); - } - if (!mFailCount) - { - onCompletion(); - } - else - { - onFailure(); - } - } - - void onFailure() - { - LL_INFOS() << "failed" << LL_ENDL; - mOnFailureFunc(); - } - - void onCompletion() - { - LL_INFOS() << "done" << LL_ENDL; - mOnCompletionFunc(); - } - - // virtual - // Will be deleted after returning true - only safe to do this if all callbacks have fired. - bool tick() - { - // mPendingRequests will be zero if all requests have been - // responded to. mWaitTimes.empty() will be true if we have - // received at least one reply for each UUID. If requests - // have been dropped and retried, these will not necessarily - // be the same. Only safe to return true if all requests have - // been serviced, since it will result in this object being - // deleted. - bool all_done = (mPendingRequests==0); - - if (!mWaitTimes.empty()) - { - LL_WARNS() << "still waiting on " << mWaitTimes.size() << " items" << LL_ENDL; - for (std::map::iterator it = mWaitTimes.begin(); - it != mWaitTimes.end();) - { - // Use a copy of iterator because it may be erased/invalidated. - std::map::iterator curr_it = it; - ++it; - - F32 time_waited = curr_it->second.getElapsedTimeF32(); - S32 retries = mRetryCounts[curr_it->first]; - if (time_waited > mRetryAfter) - { - if (retries < mMaxRetries) - { - LL_DEBUGS("Avatar") << "Waited " << time_waited << - " for " << curr_it->first << ", retrying" << LL_ENDL; - mRetryCount++; - addItem(curr_it->first); - } - else - { - LL_WARNS() << "Giving up on " << curr_it->first << " after too many retries" << LL_ENDL; - mWaitTimes.erase(curr_it); - mFailCount++; - } - } - if (mWaitTimes.empty()) - { - onCompletionOrFailure(); - } - - } - } - return all_done; - } - - void reportStats() - { - LL_DEBUGS("Avatar") << "Phase: " << mTrackingPhase << LL_ENDL; - LL_DEBUGS("Avatar") << "mFailCount: " << mFailCount << LL_ENDL; - LL_DEBUGS("Avatar") << "mRetryCount: " << mRetryCount << LL_ENDL; - LL_DEBUGS("Avatar") << "Times: n " << mTimeStats.getCount() << " min " << mTimeStats.getMinValue() << " max " << mTimeStats.getMaxValue() << LL_ENDL; - LL_DEBUGS("Avatar") << "Mean " << mTimeStats.getMean() << " stddev " << mTimeStats.getStdDev() << LL_ENDL; - } - - virtual ~LLCallAfterInventoryBatchMgr() - { - LL_DEBUGS("Avatar") << "deleting" << LL_ENDL; - } - -protected: - std::string mTrackingPhase; - std::map mWaitTimes; - std::map mRetryCounts; - LLUUID mDstCatID; - nullary_func_t mOnCompletionFunc; - nullary_func_t mOnFailureFunc; - F32 mRetryAfter; - S32 mMaxRetries; - S32 mPendingRequests; - S32 mFailCount; - S32 mRetryCount; - bool mCompletionOrFailureCalled; - LLViewerStats::StatsAccumulator mTimeStats; -}; - -class LLCallAfterInventoryCopyMgr: public LLCallAfterInventoryBatchMgr -{ -public: - LLCallAfterInventoryCopyMgr(LLInventoryModel::item_array_t& src_items, - const LLUUID& dst_cat_id, - const std::string& phase_name, - nullary_func_t on_completion_func, - nullary_func_t on_failure_func = no_op, - F32 retry_after = DEFAULT_RETRY_AFTER_INTERVAL, - S32 max_retries = DEFAULT_MAX_RETRIES - ): - LLCallAfterInventoryBatchMgr(dst_cat_id, phase_name, on_completion_func, on_failure_func, retry_after, max_retries) - { - addItems(src_items); - sInstanceCount++; - } - - ~LLCallAfterInventoryCopyMgr() - { - sInstanceCount--; - } - - virtual bool requestOperation(const LLUUID& item_id) - { - LLViewerInventoryItem *item = gInventory.getItem(item_id); - llassert(item); - LL_DEBUGS("Avatar") << "copying item " << item_id << LL_ENDL; - if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateOpFailureRate")) - { - LL_DEBUGS("Avatar") << "simulating failure by not sending request for item " << item_id << LL_ENDL; - return true; - } - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - mDstCatID, - std::string(), - new LLBoostFuncInventoryCallback(boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer())) - ); - return true; - } - - static S32 getInstanceCount() { return sInstanceCount; } - -private: - static S32 sInstanceCount; -}; - -S32 LLCallAfterInventoryCopyMgr::sInstanceCount = 0; - -class LLWearCategoryAfterCopy: public LLInventoryCallback -{ -public: - LLWearCategoryAfterCopy(bool append): - mAppend(append) - {} - - // virtual - void fire(const LLUUID& id) - { - // Wear the inventory category. - LLInventoryCategory* cat = gInventory.getCategory(id); - LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, mAppend); - } - -private: - bool mAppend; -}; - -class LLTrackPhaseWrapper : public LLInventoryCallback -{ -public: - LLTrackPhaseWrapper(const std::string& phase_name, LLPointer cb = NULL): - mTrackingPhase(phase_name), - mCB(cb) - { - selfStartPhase(mTrackingPhase); - } - - // virtual - void fire(const LLUUID& id) - { - if (mCB) - { - mCB->fire(id); - } - } - - // virtual - ~LLTrackPhaseWrapper() - { - selfStopPhase(mTrackingPhase); - } - -protected: - std::string mTrackingPhase; - LLPointer mCB; -}; - -LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool enforce_item_restrictions, - bool enforce_ordering, - nullary_func_t post_update_func - ): - mFireCount(0), - mEnforceItemRestrictions(enforce_item_restrictions), - mEnforceOrdering(enforce_ordering), - mPostUpdateFunc(post_update_func) -{ - selfStartPhase("update_appearance_on_destroy"); -} - -void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item) -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item); - const std::string item_name = item ? item->getName() : "ITEM NOT FOUND"; -#ifndef LL_RELEASE_FOR_DOWNLOAD - LL_DEBUGS("Avatar") << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << LL_ENDL; -#endif - mFireCount++; -} - -LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy() -{ - if (!LLApp::isExiting()) - { - // speculative fix for MAINT-1150 - LL_INFOS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL; - - selfStopPhase("update_appearance_on_destroy"); - - LLAppearanceMgr::instance().updateAppearanceFromCOF(mEnforceItemRestrictions, - mEnforceOrdering, - mPostUpdateFunc); - } -} - -LLUpdateAppearanceAndEditWearableOnDestroy::LLUpdateAppearanceAndEditWearableOnDestroy(const LLUUID& item_id): - mItemID(item_id) -{ -} - -LLRequestServerAppearanceUpdateOnDestroy::~LLRequestServerAppearanceUpdateOnDestroy() -{ - LL_DEBUGS("Avatar") << "ATT requesting server appearance update" << LL_ENDL; - if (!LLApp::isExiting()) - { - LLAppearanceMgr::instance().requestServerAppearanceUpdate(); - } -} - -void edit_wearable_and_customize_avatar(LLUUID item_id) -{ - // Start editing the item if previously requested. - gAgentWearables.editWearableIfRequested(item_id); - - // TODO: camera mode may not be changed if a debug setting is tweaked - if( gAgentCamera.cameraCustomizeAvatar() ) - { - // If we're in appearance editing mode, the current tab may need to be refreshed - LLSidepanelAppearance *panel = dynamic_cast( - LLFloaterSidePanelContainer::getPanel("appearance")); - if (panel) - { - panel->showDefaultSubpart(); - } - } -} - -LLUpdateAppearanceAndEditWearableOnDestroy::~LLUpdateAppearanceAndEditWearableOnDestroy() -{ - if (!LLApp::isExiting()) - { - LLAppearanceMgr::instance().updateAppearanceFromCOF( - true,true, - boost::bind(edit_wearable_and_customize_avatar, mItemID)); - } -} - -class LLBrokenLinkObserver : public LLInventoryObserver -{ -public: - LLUUID mUUID; - bool mEnforceItemRestrictions; - bool mEnforceOrdering; - nullary_func_t mPostUpdateFunc; - - LLBrokenLinkObserver(const LLUUID& uuid, - bool enforce_item_restrictions , - bool enforce_ordering , - nullary_func_t post_update_func) : - mUUID(uuid), - mEnforceItemRestrictions(enforce_item_restrictions), - mEnforceOrdering(enforce_ordering), - mPostUpdateFunc(post_update_func) - { - } - /* virtual */ void changed(U32 mask); - void postProcess(); -}; - -void LLBrokenLinkObserver::changed(U32 mask) -{ - if (mask & LLInventoryObserver::REBUILD) - { - // This observer should be executed after LLInventoryPanel::itemChanged(), - // but if it isn't, consider calling updateAppearanceFromCOF with a delay - const uuid_set_t& changed_item_ids = gInventory.getChangedIDs(); - for (uuid_set_t::const_iterator it = changed_item_ids.begin(); it != changed_item_ids.end(); ++it) - { - const LLUUID& id = *it; - if (id == mUUID) - { - // Might not be processed yet and it is not a - // good idea to update appearane here, postpone. - doOnIdleOneTime([this]() - { - postProcess(); - }); - - gInventory.removeObserver(this); - return; - } - } - } -} - -void LLBrokenLinkObserver::postProcess() -{ - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - llassert(item && !item->getIsBrokenLink()); // the whole point was to get a correct link - if (item && item->getIsBrokenLink()) - { - LL_INFOS_ONCE("Avatar") << "Outfit link broken despite being regenerated" << LL_ENDL; - LL_DEBUGS("Avatar", "Inventory") << "Outfit link " << mUUID << " \"" << item->getName() << "\" is broken despite being regenerated" << LL_ENDL; - } - - LLAppearanceMgr::instance().updateAppearanceFromCOF( - mEnforceItemRestrictions , - mEnforceOrdering , - mPostUpdateFunc); - delete this; -} - - -struct LLFoundData -{ - LLFoundData() : - mAssetType(LLAssetType::AT_NONE), - mWearableType(LLWearableType::WT_INVALID), - mWearable(NULL) {} - - LLFoundData(const LLUUID& item_id, - const LLUUID& asset_id, - const std::string& name, - const LLAssetType::EType& asset_type, - const LLWearableType::EType& wearable_type, - const bool is_replacement = false - ) : - mItemID(item_id), - mAssetID(asset_id), - mName(name), - mAssetType(asset_type), - mWearableType(wearable_type), - mIsReplacement(is_replacement), - mWearable( NULL ) {} - - LLUUID mItemID; - LLUUID mAssetID; - std::string mName; - LLAssetType::EType mAssetType; - LLWearableType::EType mWearableType; - LLViewerWearable* mWearable; - bool mIsReplacement; -}; - - -class LLWearableHoldingPattern -{ - LOG_CLASS(LLWearableHoldingPattern); - -public: - LLWearableHoldingPattern(); - ~LLWearableHoldingPattern(); - - bool pollFetchCompletion(); - void onFetchCompletion(); - bool isFetchCompleted(); - bool isTimedOut(); - - void checkMissingWearables(); - bool pollMissingWearables(); - bool isMissingCompleted(); - void recoverMissingWearable(LLWearableType::EType type); - void clearCOFLinksForMissingWearables(); - - void onWearableAssetFetch(LLViewerWearable *wearable); - void onAllComplete(); - - typedef std::list found_list_t; - found_list_t& getFoundList(); - void eraseTypeToLink(LLWearableType::EType type); - void eraseTypeToRecover(LLWearableType::EType type); - void setObjItems(const LLInventoryModel::item_array_t& items); - void setGestItems(const LLInventoryModel::item_array_t& items); - bool isMostRecent(); - void handleLateArrivals(); - void resetTime(F32 timeout); - static S32 countActive() { return sActiveHoldingPatterns.size(); } - S32 index() { return mIndex; } - -private: - found_list_t mFoundList; - LLInventoryModel::item_array_t mObjItems; - LLInventoryModel::item_array_t mGestItems; - typedef std::set type_set_t; - type_set_t mTypesToRecover; - type_set_t mTypesToLink; - S32 mResolved; - LLTimer mWaitTime; - bool mFired; - typedef std::set type_set_hp; - static type_set_hp sActiveHoldingPatterns; - static S32 sNextIndex; - S32 mIndex; - bool mIsMostRecent; - std::set mLateArrivals; - bool mIsAllComplete; -}; - -LLWearableHoldingPattern::type_set_hp LLWearableHoldingPattern::sActiveHoldingPatterns; -S32 LLWearableHoldingPattern::sNextIndex = 0; - -LLWearableHoldingPattern::LLWearableHoldingPattern(): - mResolved(0), - mFired(false), - mIsMostRecent(true), - mIsAllComplete(false) -{ - if (countActive()>0) - { - LL_INFOS() << "Creating LLWearableHoldingPattern when " - << countActive() - << " other attempts are active." - << " Flagging others as invalid." - << LL_ENDL; - for (type_set_hp::iterator it = sActiveHoldingPatterns.begin(); - it != sActiveHoldingPatterns.end(); - ++it) - { - (*it)->mIsMostRecent = false; - } - - } - mIndex = sNextIndex++; - sActiveHoldingPatterns.insert(this); - LL_DEBUGS("Avatar") << "HP " << index() << " created" << LL_ENDL; - selfStartPhase("holding_pattern"); -} - -LLWearableHoldingPattern::~LLWearableHoldingPattern() -{ - sActiveHoldingPatterns.erase(this); - if (isMostRecent()) - { - selfStopPhase("holding_pattern"); - } - LL_DEBUGS("Avatar") << "HP " << index() << " deleted" << LL_ENDL; -} - -bool LLWearableHoldingPattern::isMostRecent() -{ - return mIsMostRecent; -} - -LLWearableHoldingPattern::found_list_t& LLWearableHoldingPattern::getFoundList() -{ - return mFoundList; -} - -void LLWearableHoldingPattern::eraseTypeToLink(LLWearableType::EType type) -{ - mTypesToLink.erase(type); -} - -void LLWearableHoldingPattern::eraseTypeToRecover(LLWearableType::EType type) -{ - mTypesToRecover.erase(type); -} - -void LLWearableHoldingPattern::setObjItems(const LLInventoryModel::item_array_t& items) -{ - mObjItems = items; -} - -void LLWearableHoldingPattern::setGestItems(const LLInventoryModel::item_array_t& items) -{ - mGestItems = items; -} - -bool LLWearableHoldingPattern::isFetchCompleted() -{ - return (mResolved >= (S32)getFoundList().size()); // have everything we were waiting for? -} - -bool LLWearableHoldingPattern::isTimedOut() -{ - return mWaitTime.hasExpired(); -} - -void LLWearableHoldingPattern::checkMissingWearables() -{ - if (!isMostRecent()) - { - // runway why don't we actually skip here? - LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; - } - - std::vector found_by_type(LLWearableType::WT_COUNT,0); - std::vector requested_by_type(LLWearableType::WT_COUNT,0); - for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it) - { - LLFoundData &data = *it; - if (data.mWearableType < LLWearableType::WT_COUNT) - requested_by_type[data.mWearableType]++; - if (data.mWearable) - found_by_type[data.mWearableType]++; - } - - for (S32 type = 0; type < LLWearableType::WT_COUNT; ++type) - { - if (requested_by_type[type] > found_by_type[type]) - { - LL_WARNS() << self_av_string() << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << LL_ENDL; - } - if (found_by_type[type] > 0) - continue; - if ( - // If at least one wearable of certain types (pants/shirt/skirt) - // was requested but none was found, create a default asset as a replacement. - // In all other cases, don't do anything. - // For critical types (shape/hair/skin/eyes), this will keep the avatar as a cloud - // due to logic in LLVOAvatarSelf::getIsCloud(). - // For non-critical types (tatoo, socks, etc.) the wearable will just be missing. - (requested_by_type[type] > 0) && - ((type == LLWearableType::WT_PANTS) || (type == LLWearableType::WT_SHIRT) || (type == LLWearableType::WT_SKIRT))) - { - mTypesToRecover.insert(type); - mTypesToLink.insert(type); - recoverMissingWearable((LLWearableType::EType)type); - LL_WARNS() << self_av_string() << "need to replace " << type << LL_ENDL; - } - } - - resetTime(60.0F); - - if (isMostRecent()) - { - selfStartPhase("get_missing_wearables_2"); - } - if (!pollMissingWearables()) - { - doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this)); - } -} - -void LLWearableHoldingPattern::onAllComplete() -{ - if (isAgentAvatarValid()) - { - gAgentAvatarp->outputRezTiming("Agent wearables fetch complete"); - } - - if (!isMostRecent()) - { - // runway need to skip here? - LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; - } - - // Activate all gestures in this folder - if (mGestItems.size() > 0) - { - LL_DEBUGS("Avatar") << self_av_string() << "Activating " << mGestItems.size() << " gestures" << LL_ENDL; - - LLGestureMgr::instance().activateGestures(mGestItems); - - // Update the inventory item labels to reflect the fact - // they are active. - LLViewerInventoryCategory* catp = - gInventory.getCategory(LLAppearanceMgr::instance().getCOF()); - - if (catp) - { - gInventory.updateCategory(catp); - gInventory.notifyObservers(); - } - } - - if (isAgentAvatarValid()) - { - LL_DEBUGS("Avatar") << self_av_string() << "Updating " << mObjItems.size() << " attachments" << LL_ENDL; - LLAgentWearables::llvo_vec_t objects_to_remove; - LLAgentWearables::llvo_vec_t objects_to_retain; - LLInventoryModel::item_array_t items_to_add; - - LLAgentWearables::findAttachmentsAddRemoveInfo(mObjItems, - objects_to_remove, - objects_to_retain, - items_to_add); - - LL_DEBUGS("Avatar") << self_av_string() << "Removing " << objects_to_remove.size() - << " attachments" << LL_ENDL; - - // Here we remove the attachment pos overrides for *all* - // attachments, even those that are not being removed. This is - // needed to get joint positions all slammed down to their - // pre-attachment states. - gAgentAvatarp->clearAttachmentOverrides(); - - if (objects_to_remove.size() || items_to_add.size()) - { - LL_DEBUGS("Avatar") << "ATT will remove " << objects_to_remove.size() - << " and add " << items_to_add.size() << " items" << LL_ENDL; - } - - // Take off the attachments that will no longer be in the outfit. - LLAgentWearables::userRemoveMultipleAttachments(objects_to_remove); - - // Update wearables. - LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " updating agent wearables with " - << mResolved << " wearable items " << LL_ENDL; - LLAppearanceMgr::instance().updateAgentWearables(this); - - // Restore attachment pos overrides for the attachments that - // are remaining in the outfit. - for (LLAgentWearables::llvo_vec_t::iterator it = objects_to_retain.begin(); - it != objects_to_retain.end(); - ++it) - { - LLViewerObject *objectp = *it; - if (!objectp->isAnimatedObject()) - { - gAgentAvatarp->addAttachmentOverridesForObject(objectp); - } - } - - // Add new attachments to match those requested. - LL_DEBUGS("Avatar") << self_av_string() << "Adding " << items_to_add.size() << " attachments" << LL_ENDL; - LLAgentWearables::userAttachMultipleAttachments(items_to_add); - } - - if (isFetchCompleted() && isMissingCompleted()) - { - // Only safe to delete if all wearable callbacks and all missing wearables completed. - delete this; - } - else - { - mIsAllComplete = true; - handleLateArrivals(); - } -} - -void LLWearableHoldingPattern::onFetchCompletion() -{ - if (isMostRecent()) - { - selfStopPhase("get_wearables_2"); - } - - if (!isMostRecent()) - { - // runway skip here? - LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; - } - - checkMissingWearables(); -} - -// Runs as an idle callback until all wearables are fetched (or we time out). -bool LLWearableHoldingPattern::pollFetchCompletion() -{ - if (!isMostRecent()) - { - // runway skip here? - LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; - } - - bool completed = isFetchCompleted(); - bool timed_out = isTimedOut(); - bool done = completed || timed_out; - - if (done) - { - LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " polling, done status: " << completed << " timed out " << timed_out - << " elapsed " << mWaitTime.getElapsedTimeF32() << LL_ENDL; - - mFired = true; - - if (timed_out) - { - LL_WARNS() << self_av_string() << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << LL_ENDL; - } - - onFetchCompletion(); - } - return done; -} - -void recovered_item_link_cb(const LLUUID& item_id, LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder) -{ - if (!holder->isMostRecent()) - { - LL_WARNS() << "HP " << holder->index() << " skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; - // runway skip here? - } - - LL_INFOS("Avatar") << "HP " << holder->index() << " recovered item link for type " << type << LL_ENDL; - holder->eraseTypeToLink(type); - // Add wearable to FoundData for actual wearing - LLViewerInventoryItem *item = gInventory.getItem(item_id); - LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; - - if (linked_item) - { - gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); - - if (item) - { - LLFoundData found(linked_item->getUUID(), - linked_item->getAssetUUID(), - linked_item->getName(), - linked_item->getType(), - linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID, - true // is replacement - ); - found.mWearable = wearable; - holder->getFoundList().push_front(found); - } - else - { - LL_WARNS() << self_av_string() << "inventory link not found for recovered wearable" << LL_ENDL; - } - } - else - { - LL_WARNS() << self_av_string() << "HP " << holder->index() << " inventory link not found for recovered wearable" << LL_ENDL; - } -} - -void recovered_item_cb(const LLUUID& item_id, LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder) -{ - if (!holder->isMostRecent()) - { - // runway skip here? - LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; - } - - LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << type << LL_ENDL; - LLConstPointer itemp = gInventory.getItem(item_id); - wearable->setItemID(item_id); - holder->eraseTypeToRecover(type); - llassert(itemp); - if (itemp) - { - LLPointer cb = new LLBoostFuncInventoryCallback(boost::bind(recovered_item_link_cb,_1,type,wearable,holder)); - - link_inventory_object(LLAppearanceMgr::instance().getCOF(), itemp, cb); - } -} - -void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type) -{ - if (!isMostRecent()) - { - // runway skip here? - LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; - } - - // Try to recover by replacing missing wearable with a new one. - LLNotificationsUtil::add("ReplacedMissingWearable"); - LL_DEBUGS("Avatar") << "Wearable of type '" << LLWearableType::getInstance()->getTypeName(type) - << "' could not be downloaded. Replaced inventory item with default wearable." << LL_ENDL; - LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp); - - // Add a new one in the lost and found folder. - const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - LLPointer cb = new LLBoostFuncInventoryCallback(boost::bind(recovered_item_cb,_1,type,wearable,this)); - - create_inventory_wearable(gAgent.getID(), - gAgent.getSessionID(), - lost_and_found_id, - wearable->getTransactionID(), - wearable->getName(), - wearable->getDescription(), - wearable->getAssetType(), - wearable->getType(), - wearable->getPermissions().getMaskNextOwner(), - cb); -} - -bool LLWearableHoldingPattern::isMissingCompleted() -{ - return mTypesToLink.size()==0 && mTypesToRecover.size()==0; -} - -void LLWearableHoldingPattern::clearCOFLinksForMissingWearables() -{ - for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it) - { - LLFoundData &data = *it; - if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable)) - { - // Wearable link that was never resolved; remove links to it from COF - LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " removing link for unresolved item " << data.mItemID.asString() << LL_ENDL; - LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID); - } - } -} - -bool LLWearableHoldingPattern::pollMissingWearables() -{ - if (!isMostRecent()) - { - // runway skip here? - LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; - } - - bool timed_out = isTimedOut(); - bool missing_completed = isMissingCompleted(); - bool done = timed_out || missing_completed; - - if (!done) - { - LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " polling missing wearables, waiting for items " << mTypesToRecover.size() - << " links " << mTypesToLink.size() - << " wearables, timed out " << timed_out - << " elapsed " << mWaitTime.getElapsedTimeF32() - << " done " << done << LL_ENDL; - } - - if (done) - { - if (isMostRecent()) - { - selfStopPhase("get_missing_wearables_2"); - } - - gAgentAvatarp->debugWearablesLoaded(); - - // BAP - if we don't call clearCOFLinksForMissingWearables() - // here, we won't have to add the link back in later if the - // wearable arrives late. This is to avoid corruption of - // wearable ordering info. Also has the effect of making - // unworn item links visible in the COF under some - // circumstances. - - //clearCOFLinksForMissingWearables(); - onAllComplete(); - } - return done; -} - -// Handle wearables that arrived after the timeout period expired. -void LLWearableHoldingPattern::handleLateArrivals() -{ - // Only safe to run if we have previously finished the missing - // wearables and other processing - otherwise we could be in some - // intermediate state - but have not been superceded by a later - // outfit change request. - if (mLateArrivals.size() == 0) - { - // Nothing to process. - return; - } - if (!isMostRecent()) - { - LL_WARNS() << self_av_string() << "Late arrivals not handled - outfit change no longer valid" << LL_ENDL; - } - if (!mIsAllComplete) - { - LL_WARNS() << self_av_string() << "Late arrivals not handled - in middle of missing wearables processing" << LL_ENDL; - } - - LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " need to handle " << mLateArrivals.size() << " late arriving wearables" << LL_ENDL; - - // Update mFoundList using late-arriving wearables. - std::set replaced_types; - for (LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin(); - iter != getFoundList().end(); ++iter) - { - LLFoundData& data = *iter; - for (std::set::iterator wear_it = mLateArrivals.begin(); - wear_it != mLateArrivals.end(); - ++wear_it) - { - LLViewerWearable *wearable = *wear_it; - - if(wearable->getAssetID() == data.mAssetID) - { - data.mWearable = wearable; - - replaced_types.insert(data.mWearableType); - - // BAP - if we didn't call - // clearCOFLinksForMissingWearables() earlier, we - // don't need to restore the link here. Fixes - // wearable ordering problems. - - // LLAppearanceMgr::instance().addCOFItemLink(data.mItemID,false); - - // BAP failing this means inventory or asset server - // are corrupted in a way we don't handle. - llassert((data.mWearableType < LLWearableType::WT_COUNT) && (wearable->getType() == data.mWearableType)); - break; - } - } - } - - // Remove COF links for any default wearables previously used to replace the late arrivals. - // All this pussyfooting around with a while loop and explicit - // iterator incrementing is to allow removing items from the list - // without clobbering the iterator we're using to navigate. - LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin(); - while (iter != getFoundList().end()) - { - LLFoundData& data = *iter; - - // If an item of this type has recently shown up, removed the corresponding replacement wearable from COF. - if (data.mWearable && data.mIsReplacement && - replaced_types.find(data.mWearableType) != replaced_types.end()) - { - LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID); - std::list::iterator clobber_ator = iter; - ++iter; - getFoundList().erase(clobber_ator); - } - else - { - ++iter; - } - } - - // Clear contents of late arrivals. - mLateArrivals.clear(); - - // Update appearance based on mFoundList - LLAppearanceMgr::instance().updateAgentWearables(this); -} - -void LLWearableHoldingPattern::resetTime(F32 timeout) -{ - mWaitTime.reset(); - mWaitTime.setTimerExpirySec(timeout); -} - -void LLWearableHoldingPattern::onWearableAssetFetch(LLViewerWearable *wearable) -{ - if (!isMostRecent()) - { - LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; - } - - mResolved += 1; // just counting callbacks, not successes. - LL_DEBUGS("Avatar") << self_av_string() << "HP " << index() << " resolved " << mResolved << "/" << getFoundList().size() << LL_ENDL; - if (!wearable) - { - LL_WARNS() << self_av_string() << "no wearable found" << LL_ENDL; - } - - if (mFired) - { - LL_WARNS() << self_av_string() << "called after holder fired" << LL_ENDL; - if (wearable) - { - mLateArrivals.insert(wearable); - if (mIsAllComplete) - { - handleLateArrivals(); - } - } - return; - } - - if (!wearable) - { - return; - } - - U32 use_count = 0; - for (LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin(); - iter != getFoundList().end(); ++iter) - { - LLFoundData& data = *iter; - if (wearable->getAssetID() == data.mAssetID) - { - // Failing this means inventory or asset server are corrupted in a way we don't handle. - if ((data.mWearableType >= LLWearableType::WT_COUNT) || (wearable->getType() != data.mWearableType)) - { - LL_WARNS() << self_av_string() << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << LL_ENDL; - break; - } - - if (use_count == 0) - { - data.mWearable = wearable; - use_count++; - } - else - { - LLViewerInventoryItem* wearable_item = gInventory.getItem(data.mItemID); - if (wearable_item && wearable_item->isFinished() && wearable_item->getPermissions().allowModifyBy(gAgentID)) - { - // We can't edit and do some other interactions with same asset twice, copy it - // Note: can't update incomplete items. Usually attached from previous viewer build, but - // consider adding fetch and completion callback - LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(wearable, wearable->getName()); - data.mWearable = new_wearable; - data.mAssetID = new_wearable->getAssetID(); - - // Update existing inventory item - wearable_item->setAssetUUID(new_wearable->getAssetID()); - wearable_item->setTransactionID(new_wearable->getTransactionID()); - gInventory.updateItem(wearable_item, LLInventoryObserver::INTERNAL); - wearable_item->updateServer(false); - - use_count++; - } - else - { - // Note: technically a bug, LLViewerWearable can identify only one item id at a time, - // yet we are tying it to multiple items here. - // LLViewerWearable need to support more then one item. - LL_WARNS() << "Same LLViewerWearable is used by multiple items! " << wearable->getAssetID() << LL_ENDL; - data.mWearable = wearable; - } - } - } - } - - if (use_count > 1) - { - LL_WARNS() << "Copying wearable, multiple asset id uses! " << wearable->getAssetID() << LL_ENDL; - gInventory.notifyObservers(); - } -} - -static void onWearableAssetFetch(LLViewerWearable* wearable, void* data) -{ - LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data; - holder->onWearableAssetFetch(wearable); -} - - -static void removeDuplicateItems(LLInventoryModel::item_array_t& items) -{ - LLInventoryModel::item_array_t new_items; - std::set items_seen; - std::deque tmp_list; - // Traverse from the front and keep the first of each item - // encountered, so we actually keep the *last* of each duplicate - // item. This is needed to give the right priority when adding - // duplicate items to an existing outfit. - for (S32 i=items.size()-1; i>=0; i--) - { - LLViewerInventoryItem *item = items.at(i); - LLUUID item_id = item->getLinkedUUID(); - if (items_seen.find(item_id)!=items_seen.end()) - continue; - items_seen.insert(item_id); - tmp_list.push_front(item); - } - for (std::deque::iterator it = tmp_list.begin(); - it != tmp_list.end(); - ++it) - { - new_items.push_back(*it); - } - items = new_items; -} - -//========================================================================= - -const std::string LLAppearanceMgr::sExpectedTextureName = "OutfitPreview"; - -const LLUUID LLAppearanceMgr::getCOF() const -{ - return mCOFID; -} - -S32 LLAppearanceMgr::getCOFVersion() const -{ - LLViewerInventoryCategory *cof = gInventory.getCategory(getCOF()); - if (cof) - { - return cof->getVersion(); - } - else - { - return LLViewerInventoryCategory::VERSION_UNKNOWN; - } -} - -void LLAppearanceMgr::initCOFID() -{ - mCOFID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); -} - -const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink() -{ - const LLUUID& current_outfit_cat = getCOF(); - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - // Can't search on FT_OUTFIT since links to categories return FT_CATEGORY for type since they don't - // return preferred type. - LLIsType is_category( LLAssetType::AT_CATEGORY ); - gInventory.collectDescendentsIf(current_outfit_cat, - cat_array, - item_array, - false, - is_category); - for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin(); - iter != item_array.end(); - iter++) - { - const LLViewerInventoryItem *item = (*iter); - const LLViewerInventoryCategory *cat = item->getLinkedCategory(); - if (cat && cat->getPreferredType() == LLFolderType::FT_OUTFIT) - { - const LLUUID parent_id = cat->getParentUUID(); - LLViewerInventoryCategory* parent_cat = gInventory.getCategory(parent_id); - // if base outfit moved to trash it means that we don't have base outfit - if (parent_cat != NULL && parent_cat->getPreferredType() == LLFolderType::FT_TRASH) - { - return NULL; - } - return item; - } - } - return NULL; -} - -bool LLAppearanceMgr::getBaseOutfitName(std::string& name) -{ - const LLViewerInventoryItem* outfit_link = getBaseOutfitLink(); - if(outfit_link) - { - const LLViewerInventoryCategory *cat = outfit_link->getLinkedCategory(); - if (cat) - { - name = cat->getName(); - return true; - } - } - return false; -} - -const LLUUID LLAppearanceMgr::getBaseOutfitUUID() -{ - const LLViewerInventoryItem* outfit_link = getBaseOutfitLink(); - if (!outfit_link || !outfit_link->getIsLinkType()) return LLUUID::null; - - const LLViewerInventoryCategory* outfit_cat = outfit_link->getLinkedCategory(); - if (!outfit_cat) return LLUUID::null; - - if (outfit_cat->getPreferredType() != LLFolderType::FT_OUTFIT) - { - LL_WARNS() << "Expected outfit type:" << LLFolderType::FT_OUTFIT << " but got type:" << outfit_cat->getType() << " for folder name:" << outfit_cat->getName() << LL_ENDL; - return LLUUID::null; - } - - return outfit_cat->getUUID(); -} - -void wear_on_avatar_cb(const LLUUID& inv_item, bool do_replace = false) -{ - if (inv_item.isNull()) - return; - - LLViewerInventoryItem *item = gInventory.getItem(inv_item); - if (item) - { - LLAppearanceMgr::instance().wearItemOnAvatar(inv_item, true, do_replace); - } -} - -void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear, - bool do_update, - bool replace, - LLPointer cb) -{ - LL_DEBUGS("UIUsage") << "wearItemsOnAvatar" << LL_ENDL; - LLUIUsage::instance().logCommand("Avatar.WearItem"); - - bool first = true; - - LLInventoryObject::const_object_list_t items_to_link; - - for (uuid_vec_t::const_iterator it = item_ids_to_wear.begin(); - it != item_ids_to_wear.end(); - ++it) - { - replace = first && replace; - first = false; - - const LLUUID& item_id_to_wear = *it; - - if (item_id_to_wear.isNull()) - { - LL_DEBUGS("Avatar") << "null id " << item_id_to_wear << LL_ENDL; - continue; - } - - LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear); - if (!item_to_wear) - { - LL_DEBUGS("Avatar") << "inventory item not found for id " << item_id_to_wear << LL_ENDL; - continue; - } - - if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID())) - { - LL_DEBUGS("Avatar") << "inventory item in library, will copy and wear " - << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL; - LLPointer cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb,_1,replace)); - copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), - item_to_wear->getUUID(), LLUUID::null, std::string(), cb); - continue; - } - else if (!gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getRootFolderID())) - { - // not in library and not in agent's inventory - LL_DEBUGS("Avatar") << "inventory item not in user inventory or library, skipping " - << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL; - continue; - } - else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH))) - { - LLNotificationsUtil::add("CannotWearTrash"); - LL_DEBUGS("Avatar") << "inventory item is in trash, skipping " - << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL; - continue; - } - else if (isLinkedInCOF(item_to_wear->getUUID())) // EXT-84911 - { - LL_DEBUGS("Avatar") << "inventory item is already in COF, skipping " - << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL; - continue; - } - - switch (item_to_wear->getType()) - { - case LLAssetType::AT_CLOTHING: - { - if (gAgentWearables.areWearablesLoaded()) - { - if (!cb && do_update) - { - cb = new LLUpdateAppearanceAndEditWearableOnDestroy(item_id_to_wear); - } - LLWearableType::EType type = item_to_wear->getWearableType(); - S32 wearable_count = gAgentWearables.getWearableCount(type); - if ((replace && wearable_count != 0) || !gAgentWearables.canAddWearable(type)) - { - LLUUID item_id = gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), - wearable_count-1); - removeCOFItemLinks(item_id, cb); - } - - items_to_link.push_back(item_to_wear); - } - } - break; - - case LLAssetType::AT_BODYPART: - { - // TODO: investigate wearables may not be loaded at this point EXT-8231 - - // Remove the existing wearables of the same type. - // Remove existing body parts anyway because we must not be able to wear e.g. two skins. - removeCOFLinksOfType(item_to_wear->getWearableType()); - if (!cb && do_update) - { - cb = new LLUpdateAppearanceAndEditWearableOnDestroy(item_id_to_wear); - } - items_to_link.push_back(item_to_wear); - } - break; - - case LLAssetType::AT_OBJECT: - { - rez_attachment(item_to_wear, NULL, replace); - } - break; - - default: continue; - } - } - - // Batch up COF link creation - more efficient if using AIS. - if (items_to_link.size()) - { - link_inventory_array(getCOF(), items_to_link, cb); - } -} - -void LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, - bool do_update, - bool replace, - LLPointer cb) -{ - uuid_vec_t ids; - ids.push_back(item_id_to_wear); - wearItemsOnAvatar(ids, do_update, replace, cb); -} - -// Update appearance from outfit folder. -void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append) -{ - if (!proceed) - return; - LLAppearanceMgr::instance().updateCOF(category,append); -} - -void LLAppearanceMgr::replaceCurrentOutfit(const LLUUID& new_outfit) -{ - LLViewerInventoryCategory* cat = gInventory.getCategory(new_outfit); - wearInventoryCategory(cat, false, false); -} - -// Remove existing photo link from outfit folder. -void LLAppearanceMgr::removeOutfitPhoto(const LLUUID& outfit_id) -{ - LLInventoryModel::cat_array_t sub_cat_array; - LLInventoryModel::item_array_t outfit_item_array; - gInventory.collectDescendents( - outfit_id, - sub_cat_array, - outfit_item_array, - LLInventoryModel::EXCLUDE_TRASH); - for (LLViewerInventoryItem* outfit_item : outfit_item_array) - { - LLViewerInventoryItem* linked_item = outfit_item->getLinkedItem(); - if (linked_item != NULL) - { - if (linked_item->getActualType() == LLAssetType::AT_TEXTURE) - { - gInventory.removeItem(outfit_item->getUUID()); - } - } - else if (outfit_item->getActualType() == LLAssetType::AT_TEXTURE) - { - gInventory.removeItem(outfit_item->getUUID()); - } - } -} - -// Open outfit renaming dialog. -void LLAppearanceMgr::renameOutfit(const LLUUID& outfit_id) -{ - LLViewerInventoryCategory* cat = gInventory.getCategory(outfit_id); - if (!cat) - { - return; - } - - LLSD args; - args["NAME"] = cat->getName(); - - LLSD payload; - payload["cat_id"] = outfit_id; - - LLNotificationsUtil::add("RenameOutfit", args, payload, boost::bind(onOutfitRename, _1, _2)); -} - -// User typed new outfit name. -// static -void LLAppearanceMgr::onOutfitRename(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if (option != 0) return; // canceled - - std::string outfit_name = response["new_name"].asString(); - LLStringUtil::trim(outfit_name); - if (!outfit_name.empty()) - { - LLUUID cat_id = notification["payload"]["cat_id"].asUUID(); - rename_category(&gInventory, cat_id, outfit_name); - } -} - -void LLAppearanceMgr::setOutfitLocked(bool locked) -{ - if (mOutfitLocked == locked) - { - return; - } - - mOutfitLocked = locked; - if (locked) - { - mUnlockOutfitTimer->reset(); - mUnlockOutfitTimer->start(); - } - else - { - mUnlockOutfitTimer->stop(); - } - - LLOutfitObserver::instance().notifyOutfitLockChanged(); -} - -void LLAppearanceMgr::addCategoryToCurrentOutfit(const LLUUID& cat_id) -{ - LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); - wearInventoryCategory(cat, false, true); -} - -void LLAppearanceMgr::takeOffOutfit(const LLUUID& cat_id) -{ - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLFindWearablesEx collector(/*is_worn=*/ true, /*include_body_parts=*/ false); - - gInventory.collectDescendentsIf(cat_id, cats, items, false, collector); - - LLInventoryModel::item_array_t::const_iterator it = items.begin(); - const LLInventoryModel::item_array_t::const_iterator it_end = items.end(); - uuid_vec_t uuids_to_remove; - for( ; it_end != it; ++it) - { - LLViewerInventoryItem* item = *it; - uuids_to_remove.push_back(item->getUUID()); - } - removeItemsFromAvatar(uuids_to_remove); - - // deactivate all gestures in the outfit folder - LLInventoryModel::item_array_t gest_items; - getDescendentsOfAssetType(cat_id, gest_items, LLAssetType::AT_GESTURE); - for(S32 i = 0; i < gest_items.size(); ++i) - { - LLViewerInventoryItem *gest_item = gest_items[i]; - if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) ) - { - LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() ); - } - } -} - -// Create a copy of src_id + contents as a subfolder of dst_id. -void LLAppearanceMgr::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id, - LLPointer cb) -{ - LLInventoryCategory *src_cat = gInventory.getCategory(src_id); - if (!src_cat) - { - LL_WARNS() << "folder not found for src " << src_id.asString() << LL_ENDL; - return; - } - LL_INFOS() << "starting, src_id " << src_id << " name " << src_cat->getName() << " dst_id " << dst_id << LL_ENDL; - LLUUID parent_id = dst_id; - if(parent_id.isNull()) - { - parent_id = gInventory.getRootFolderID(); - } - gInventory.createNewCategory( - parent_id, - LLFolderType::FT_NONE, - src_cat->getName(), - [src_id, cb](const LLUUID &new_id) - { - LLAppearanceMgr::getInstance()->shallowCopyCategoryContents(src_id, new_id, cb); - - gInventory.notifyObservers(); - }, - src_cat->getThumbnailUUID() - ); -} - -void LLAppearanceMgr::slamCategoryLinks(const LLUUID& src_id, const LLUUID& dst_id, - bool include_folder_links, LLPointer cb) -{ - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - LLSD contents = LLSD::emptyArray(); - gInventory.getDirectDescendentsOf(src_id, cats, items); - if (!cats || !items) - { - // NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean - // that the cat just doesn't have any items or subfolders). - LLViewerInventoryCategory* category = gInventory.getCategory(src_id); - if (category) - { - LL_WARNS() << "Category '" << category->getName() << "' descendents corrupted, linking content failed." << LL_ENDL; - } - else - { - LL_WARNS() << "Category could not be retrieved, linking content failed." << LL_ENDL; - } - llassert(cats != NULL && items != NULL); - - return; - } - - LL_INFOS() << "copying " << items->size() << " items" << LL_ENDL; - for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); - iter != items->end(); - ++iter) - { - const LLViewerInventoryItem* item = (*iter); - switch (item->getActualType()) - { - case LLAssetType::AT_LINK: - { - LL_DEBUGS("Avatar") << "linking inventory item " << item->getName() << LL_ENDL; - //getActualDescription() is used for a new description - //to propagate ordering information saved in descriptions of links - LLSD item_contents; - item_contents["name"] = item->getName(); - item_contents["desc"] = item->getActualDescription(); - item_contents["linked_id"] = item->getLinkedUUID(); - item_contents["type"] = LLAssetType::AT_LINK; - contents.append(item_contents); - break; - } - case LLAssetType::AT_LINK_FOLDER: - { - LLViewerInventoryCategory *catp = item->getLinkedCategory(); - if (catp && include_folder_links) - { - LL_DEBUGS("Avatar") << "linking inventory folder " << item->getName() << LL_ENDL; - LLSD base_contents; - base_contents["name"] = catp->getName(); - base_contents["desc"] = ""; // categories don't have descriptions. - base_contents["linked_id"] = catp->getLinkedUUID(); - base_contents["type"] = LLAssetType::AT_LINK_FOLDER; - contents.append(base_contents); - } - break; - } - default: - { - // Linux refuses to compile unless all possible enums are handled. Really, Linux? - break; - } - } - } - slam_inventory_folder(dst_id, contents, cb); -} -// Copy contents of src_id to dst_id. -void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id, - LLPointer cb) -{ - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(src_id, cats, items); - LL_INFOS() << "copying " << items->size() << " items" << LL_ENDL; - LLInventoryObject::const_object_list_t link_array; - for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); - iter != items->end(); - ++iter) - { - const LLViewerInventoryItem* item = (*iter); - switch (item->getActualType()) - { - case LLAssetType::AT_LINK: - { - LL_DEBUGS("Avatar") << "linking inventory item " << item->getName() << LL_ENDL; - link_array.push_back(LLConstPointer(item)); - break; - } - case LLAssetType::AT_LINK_FOLDER: - { - LLViewerInventoryCategory *catp = item->getLinkedCategory(); - // Skip copying outfit links. - if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT) - { - LL_DEBUGS("Avatar") << "linking inventory folder " << item->getName() << LL_ENDL; - link_array.push_back(LLConstPointer(item)); - } - break; - } - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_OBJECT: - case LLAssetType::AT_BODYPART: - case LLAssetType::AT_GESTURE: - { - LL_DEBUGS("Avatar") << "copying inventory item " << item->getName() << LL_ENDL; - copy_inventory_item(gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - dst_id, - item->getName(), - cb); - break; - } - default: - // Ignore non-outfit asset types - break; - } - } - if (!link_array.empty()) - { - link_inventory_array(dst_id, link_array, cb); - } -} - -bool LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id) -{ - // These are the wearable items that are required for considering this - // folder as containing a complete outfit. - U32 required_wearables = 0; - required_wearables |= 1LL << LLWearableType::WT_SHAPE; - required_wearables |= 1LL << LLWearableType::WT_SKIN; - required_wearables |= 1LL << LLWearableType::WT_HAIR; - required_wearables |= 1LL << LLWearableType::WT_EYES; - - // These are the wearables that the folder actually contains. - U32 folder_wearables = 0; - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(folder_id, cats, items); - for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); - iter != items->end(); - ++iter) - { - const LLViewerInventoryItem* item = (*iter); - if (item->isWearableType()) - { - const LLWearableType::EType wearable_type = item->getWearableType(); - folder_wearables |= 1LL << wearable_type; - } - } - - // If the folder contains the required wearables, return true. - return ((required_wearables & folder_wearables) == required_wearables); -} - -bool LLAppearanceMgr::getCanRemoveOutfit(const LLUUID& outfit_cat_id) -{ - // Disallow removing the base outfit. - if (outfit_cat_id == getBaseOutfitUUID()) - { - return false; - } - - // Check if the outfit folder itself is removable. - if (!get_is_category_removable(&gInventory, outfit_cat_id)) - { - return false; - } - - // Check for the folder's non-removable descendants. - LLFindNonRemovableObjects filter_non_removable; - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - gInventory.collectDescendentsIf(outfit_cat_id, cats, items, false, filter_non_removable); - if (!cats.empty() || !items.empty()) - { - return false; - } - - return true; -} - -// static -bool LLAppearanceMgr::getCanRemoveFromCOF(const LLUUID& outfit_cat_id) -{ - if (gAgentWearables.isCOFChangeInProgress()) - { - return false; - } - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLFindWearablesEx is_worn(/*is_worn=*/ true, /*include_body_parts=*/ false); - gInventory.collectDescendentsIf(outfit_cat_id, - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - is_worn); - return items.size() > 0; -} - -// static -bool LLAppearanceMgr::getCanAddToCOF(const LLUUID& outfit_cat_id) -{ - if (gAgentWearables.isCOFChangeInProgress()) - { - return false; - } - - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false); - gInventory.collectDescendentsIf(outfit_cat_id, - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - not_worn); - - return items.size() > 0; -} - -bool LLAppearanceMgr::getCanReplaceCOF(const LLUUID& outfit_cat_id) -{ - // Don't allow wearing anything while we're changing appearance. - if (gAgentWearables.isCOFChangeInProgress()) - { - return false; - } - - // Check whether it's the base outfit. - if (outfit_cat_id.isNull()) - { - return false; - } - - // Check whether the outfit contains any wearables - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLFindWearables is_wearable; - gInventory.collectDescendentsIf(outfit_cat_id, - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - is_wearable); - - return items.size() > 0; -} - -// Moved from LLWearableList::ContextMenu for wider utility. -bool LLAppearanceMgr::canAddWearables(const uuid_vec_t& item_ids) const -{ - // TODO: investigate wearables may not be loaded at this point EXT-8231 - - U32 n_objects = 0; - U32 n_clothes = 0; - - // Count given clothes (by wearable type) and objects. - for (uuid_vec_t::const_iterator it = item_ids.begin(); it != item_ids.end(); ++it) - { - const LLViewerInventoryItem* item = gInventory.getItem(*it); - if (!item) - { - return false; - } - - if (item->getType() == LLAssetType::AT_OBJECT) - { - ++n_objects; - } - else if (item->getType() == LLAssetType::AT_CLOTHING) - { - ++n_clothes; - } - else if (item->getType() == LLAssetType::AT_BODYPART || item->getType() == LLAssetType::AT_GESTURE) - { - return isAgentAvatarValid(); - } - else - { - LL_WARNS() << "Unexpected wearable type" << LL_ENDL; - return false; - } - } - - // Check whether we can add all the objects. - if (!isAgentAvatarValid() || !gAgentAvatarp->canAttachMoreObjects(n_objects)) - { - return false; - } - - // Check whether we can add all the clothes. - U32 sum_clothes = n_clothes + gAgentWearables.getClothingLayerCount(); - return sum_clothes <= LLAgentWearables::MAX_CLOTHING_LAYERS; -} - -void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category, LLPointer cb) -{ - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - gInventory.collectDescendents(category, cats, items, - LLInventoryModel::EXCLUDE_TRASH); - for (S32 i = 0; i < items.size(); ++i) - { - LLViewerInventoryItem *item = items.at(i); - if (item->getActualType() != LLAssetType::AT_LINK_FOLDER) - continue; - LLViewerInventoryCategory* catp = item->getLinkedCategory(); - if(catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) - { - remove_inventory_item(item->getUUID(), cb); - } - } -} - -// Keep the last N wearables of each type. For viewer 2.0, N is 1 for -// both body parts and clothing items. -void LLAppearanceMgr::filterWearableItems( - LLInventoryModel::item_array_t& items, S32 max_per_type, S32 max_total) -{ - // Restrict by max total items first. - if ((max_total > 0) && (items.size() > max_total)) - { - LLInventoryModel::item_array_t items_to_keep; - for (S32 i=0; i 0) - { - // Divvy items into arrays by wearable type. - std::vector items_by_type(LLWearableType::WT_COUNT); - divvyWearablesByType(items, items_by_type); - - // rebuild items list, retaining the last max_per_type of each array - items.clear(); - for (S32 i=0; igetName() : "[UNKNOWN]") << "'" << LL_ENDL; - - const LLUUID cof = getCOF(); - - // Deactivate currently active gestures in the COF, if replacing outfit - if (!append) - { - LLInventoryModel::item_array_t gest_items; - getDescendentsOfAssetType(cof, gest_items, LLAssetType::AT_GESTURE); - for(S32 i = 0; i < gest_items.size(); ++i) - { - LLViewerInventoryItem *gest_item = gest_items.at(i); - if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) ) - { - LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() ); - } - } - } - - // Collect and filter descendents to determine new COF contents. - - // - Body parts: always include COF contents as a fallback in case any - // required parts are missing. - // Preserve body parts from COF if appending. - LLInventoryModel::item_array_t body_items; - getDescendentsOfAssetType(cof, body_items, LLAssetType::AT_BODYPART); - getDescendentsOfAssetType(category, body_items, LLAssetType::AT_BODYPART); - if (append) - reverse(body_items.begin(), body_items.end()); - // Reduce body items to max of one per type. - removeDuplicateItems(body_items); - filterWearableItems(body_items, 1, 0); - - // - Wearables: include COF contents only if appending. - LLInventoryModel::item_array_t wear_items; - if (append) - getDescendentsOfAssetType(cof, wear_items, LLAssetType::AT_CLOTHING); - getDescendentsOfAssetType(category, wear_items, LLAssetType::AT_CLOTHING); - // Reduce wearables to max of one per type. - removeDuplicateItems(wear_items); - filterWearableItems(wear_items, 0, LLAgentWearables::MAX_CLOTHING_LAYERS); - - // - Attachments: include COF contents only if appending. - LLInventoryModel::item_array_t obj_items; - if (append) - getDescendentsOfAssetType(cof, obj_items, LLAssetType::AT_OBJECT); - getDescendentsOfAssetType(category, obj_items, LLAssetType::AT_OBJECT); - removeDuplicateItems(obj_items); - - // - Gestures: include COF contents only if appending. - LLInventoryModel::item_array_t gest_items; - if (append) - getDescendentsOfAssetType(cof, gest_items, LLAssetType::AT_GESTURE); - getDescendentsOfAssetType(category, gest_items, LLAssetType::AT_GESTURE); - removeDuplicateItems(gest_items); - - // Create links to new COF contents. - LLInventoryModel::item_array_t all_items; - std::copy(body_items.begin(), body_items.end(), std::back_inserter(all_items)); - std::copy(wear_items.begin(), wear_items.end(), std::back_inserter(all_items)); - std::copy(obj_items.begin(), obj_items.end(), std::back_inserter(all_items)); - std::copy(gest_items.begin(), gest_items.end(), std::back_inserter(all_items)); - - // Find any wearables that need description set to enforce ordering. - desc_map_t desc_map; - getWearableOrderingDescUpdates(wear_items, desc_map); - - // Will link all the above items. - // link_waiter enforce flags are false because we've already fixed everything up in updateCOF(). - LLPointer link_waiter = new LLUpdateAppearanceOnDestroy(false,false); - LLSD contents = LLSD::emptyArray(); - - for (LLInventoryModel::item_array_t::const_iterator it = all_items.begin(); - it != all_items.end(); ++it) - { - LLSD item_contents; - LLInventoryItem *item = *it; - - std::string desc; - desc_map_t::const_iterator desc_iter = desc_map.find(item->getUUID()); - if (desc_iter != desc_map.end()) - { - desc = desc_iter->second; - LL_DEBUGS("Avatar") << item->getName() << " overriding desc to: " << desc - << " (was: " << item->getActualDescription() << ")" << LL_ENDL; - } - else - { - desc = item->getActualDescription(); - } - - item_contents["name"] = item->getName(); - item_contents["desc"] = desc; - item_contents["linked_id"] = item->getLinkedUUID(); - item_contents["type"] = LLAssetType::AT_LINK; - contents.append(item_contents); - } - const LLUUID& base_id = append ? getBaseOutfitUUID() : category; - LLViewerInventoryCategory *base_cat = gInventory.getCategory(base_id); - if (base_cat && (base_cat->getPreferredType() == LLFolderType::FT_OUTFIT)) - { - LLSD base_contents; - base_contents["name"] = base_cat->getName(); - base_contents["desc"] = ""; - base_contents["linked_id"] = base_cat->getLinkedUUID(); - base_contents["type"] = LLAssetType::AT_LINK_FOLDER; - contents.append(base_contents); - } - if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) - { - dump_sequential_xml(gAgentAvatarp->getFullname() + "_slam_request", contents); - } - slam_inventory_folder(getCOF(), contents, link_waiter); - - LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL; -} - -void LLAppearanceMgr::updatePanelOutfitName(const std::string& name) -{ - LLSidepanelAppearance* panel_appearance = - dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance")); - if (panel_appearance) - { - panel_appearance->refreshCurrentOutfitName(name); - } -} - -void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer link_waiter) -{ - const LLUUID cof = getCOF(); - LLViewerInventoryCategory* catp = gInventory.getCategory(category); - std::string new_outfit_name = ""; - - purgeBaseOutfitLink(cof, link_waiter); - - if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) - { - link_inventory_object(cof, catp, link_waiter); - new_outfit_name = catp->getName(); - } - - updatePanelOutfitName(new_outfit_name); -} - -void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder) -{ - LL_DEBUGS("Avatar") << "updateAgentWearables()" << LL_ENDL; - LLInventoryItem::item_array_t items; - std::vector< LLViewerWearable* > wearables; - wearables.reserve(32); - - // For each wearable type, find the wearables of that type. - for( S32 i = 0; i < LLWearableType::WT_COUNT; i++ ) - { - for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->getFoundList().begin(); - iter != holder->getFoundList().end(); ++iter) - { - LLFoundData& data = *iter; - LLViewerWearable* wearable = data.mWearable; - if( wearable && ((S32)wearable->getType() == i) ) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID); - if( item && (item->getAssetUUID() == wearable->getAssetID()) ) - { - items.push_back(item); - wearables.push_back(wearable); - } - } - } - } - - if(wearables.size() > 0) - { - gAgentWearables.setWearableOutfit(items, wearables); - } -} - -S32 LLAppearanceMgr::countActiveHoldingPatterns() -{ - return LLWearableHoldingPattern::countActive(); -} - -static void remove_non_link_items(LLInventoryModel::item_array_t &items) -{ - LLInventoryModel::item_array_t pruned_items; - for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); - iter != items.end(); - ++iter) - { - const LLViewerInventoryItem *item = (*iter); - if (item && item->getIsLinkType()) - { - pruned_items.push_back((*iter)); - } - } - items = pruned_items; -} - -//a predicate for sorting inventory items by actual descriptions -bool sort_by_actual_description(const LLInventoryItem* item1, const LLInventoryItem* item2) -{ - if (!item1 || !item2) - { - LL_WARNS() << "either item1 or item2 is NULL" << LL_ENDL; - return true; - } - - return item1->getActualDescription() < item2->getActualDescription(); -} - -void item_array_diff(LLInventoryModel::item_array_t& full_list, - LLInventoryModel::item_array_t& keep_list, - LLInventoryModel::item_array_t& kill_list) - -{ - for (LLInventoryModel::item_array_t::iterator it = full_list.begin(); - it != full_list.end(); - ++it) - { - LLViewerInventoryItem *item = *it; - if (std::find(keep_list.begin(), keep_list.end(), item) == keep_list.end()) - { - kill_list.push_back(item); - } - } -} - -S32 LLAppearanceMgr::findExcessOrDuplicateItems(const LLUUID& cat_id, - LLAssetType::EType type, - S32 max_items_per_type, - S32 max_items_total, - LLInventoryObject::object_list_t& items_to_kill) -{ - S32 to_kill_count = 0; - - LLInventoryModel::item_array_t items; - getDescendentsOfAssetType(cat_id, items, type); - LLInventoryModel::item_array_t curr_items = items; - removeDuplicateItems(items); - if (max_items_per_type > 0 || max_items_total > 0) - { - filterWearableItems(items, max_items_per_type, max_items_total); - } - LLInventoryModel::item_array_t kill_items; - item_array_diff(curr_items,items,kill_items); - for (LLInventoryModel::item_array_t::iterator it = kill_items.begin(); - it != kill_items.end(); - ++it) - { - items_to_kill.push_back(LLPointer(*it)); - to_kill_count++; - } - return to_kill_count; -} - - -void LLAppearanceMgr::findAllExcessOrDuplicateItems(const LLUUID& cat_id, - LLInventoryObject::object_list_t& items_to_kill) -{ - findExcessOrDuplicateItems(cat_id,LLAssetType::AT_BODYPART, - 1, 0, items_to_kill); - findExcessOrDuplicateItems(cat_id,LLAssetType::AT_CLOTHING, - 0, LLAgentWearables::MAX_CLOTHING_LAYERS, items_to_kill); - findExcessOrDuplicateItems(cat_id,LLAssetType::AT_OBJECT, - 0, 0, items_to_kill); -} - -void LLAppearanceMgr::enforceCOFItemRestrictions(LLPointer cb) -{ - LLInventoryObject::object_list_t items_to_kill; - findAllExcessOrDuplicateItems(getCOF(), items_to_kill); - if (items_to_kill.size()>0) - { - // Remove duplicate or excess wearables. Should normally be enforced at the UI level, but - // this should catch anything that gets through. - remove_inventory_items(items_to_kill, cb); - } -} - -bool sort_by_linked_uuid(const LLViewerInventoryItem* item1, const LLViewerInventoryItem* item2) -{ - if (!item1 || !item2) - { - LL_WARNS() << "item1, item2 cannot be null, something is very wrong" << LL_ENDL; - return true; - } - - return item1->getLinkedUUID() < item2->getLinkedUUID(); -} - -void get_sorted_base_and_cof_items(LLInventoryModel::item_array_t& cof_item_array, LLInventoryModel::item_array_t& outfit_item_array) -{ - LLUUID base_outfit_id = LLAppearanceMgr::instance().getBaseOutfitUUID(); - - if (base_outfit_id.notNull()) - { - LLIsValidItemLink collector; - LLInventoryModel::cat_array_t sub_cat_array; - - gInventory.collectDescendents(base_outfit_id, - sub_cat_array, - outfit_item_array, - LLInventoryModel::EXCLUDE_TRASH); - - LLInventoryModel::cat_array_t cof_cats; - - gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(), cof_cats, cof_item_array, - LLInventoryModel::EXCLUDE_TRASH, collector); - - for (U32 i = 0; i < outfit_item_array.size(); ++i) - { - LLViewerInventoryItem* linked_item = outfit_item_array.at(i)->getLinkedItem(); - if (linked_item != NULL && linked_item->getActualType() == LLAssetType::AT_TEXTURE) - { - outfit_item_array.erase(outfit_item_array.begin() + i); - break; - } - } - - std::sort(cof_item_array.begin(), cof_item_array.end(), sort_by_linked_uuid); - std::sort(outfit_item_array.begin(), outfit_item_array.end(), sort_by_linked_uuid); - } -} - - -void LLAppearanceMgr::updateAppearanceFromCOF(bool enforce_item_restrictions, - bool enforce_ordering, - nullary_func_t post_update_func) -{ - if (mIsInUpdateAppearanceFromCOF) - { - LL_WARNS() << "Called updateAppearanceFromCOF inside updateAppearanceFromCOF, skipping" << LL_ENDL; - return; - } - - LL_DEBUGS("Avatar") << self_av_string() << "starting" << LL_ENDL; - - if (gInventory.hasPosiblyBrockenLinks()) - { - // Inventory has either broken links or links that - // haven't loaded yet. - // Check if LLAppearanceMgr needs to wait. - LLUUID current_outfit_id = getCOF(); - LLInventoryModel::item_array_t cof_items; - LLInventoryModel::cat_array_t cof_cats; - LLFindBrokenLinks is_brocken_link; - gInventory.collectDescendentsIf(current_outfit_id, - cof_cats, - cof_items, - LLInventoryModel::EXCLUDE_TRASH, - is_brocken_link); - - if (cof_items.size() > 0) - { - // Some links haven't loaded yet, but fetch isn't complete so - // links are likely fine and we will have to wait for them to - // load - if (LLInventoryModelBackgroundFetch::getInstance()->folderFetchActive()) - { - - LLBrokenLinkObserver* observer = new LLBrokenLinkObserver(cof_items.front()->getUUID(), - enforce_item_restrictions, - enforce_ordering, - post_update_func); - gInventory.addObserver(observer); - return; - } - } - } - - if (enforce_item_restrictions) - { - // The point here is just to call - // updateAppearanceFromCOF() again after excess items - // have been removed. That time we will set - // enforce_item_restrictions to false so we don't get - // caught in a perpetual loop. - LLPointer cb( - new LLUpdateAppearanceOnDestroy(false, enforce_ordering, post_update_func)); - enforceCOFItemRestrictions(cb); - return; - } - - if (enforce_ordering) - { - //checking integrity of the COF in terms of ordering of wearables, - //checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state) - - // As with enforce_item_restrictions handling above, we want - // to wait for the update callbacks, then (finally!) call - // updateAppearanceFromCOF() with no additional COF munging needed. - LLPointer cb( - new LLUpdateAppearanceOnDestroy(false, false, post_update_func)); - updateClothingOrderingInfo(LLUUID::null, cb); - return; - } - - if (!validateClothingOrderingInfo()) - { - - LLInventoryModel::item_array_t outfit_item_array; - LLInventoryModel::item_array_t cof_item_array; - get_sorted_base_and_cof_items(cof_item_array, outfit_item_array); - - if (outfit_item_array.size() == cof_item_array.size()) - { - for (U32 i = 0; i < cof_item_array.size(); ++i) - { - LLViewerInventoryItem *cof_it = cof_item_array.at(i); - LLViewerInventoryItem *base_it = outfit_item_array.at(i); - - if (cof_it->getActualDescription() != base_it->getActualDescription()) - { - if (cof_it->getLinkedUUID() == base_it->getLinkedUUID()) - { - cof_it->setDescription(base_it->getActualDescription()); - gInventory.updateItem(cof_it); - } - } - } - LLAppearanceMgr::getInstance()->updateIsDirty(); - } - - } - - BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF); - selfStartPhase("update_appearance_from_cof"); - - // update dirty flag to see if the state of the COF matches - // the saved outfit stored as a folder link - updateIsDirty(); - - // Send server request for appearance update - if (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion()) - { - requestServerAppearanceUpdate(); - } - - LLUUID current_outfit_id = getCOF(); - - // Find all the wearables that are in the COF's subtree. - LL_DEBUGS() << "LLAppearanceMgr::updateFromCOF()" << LL_ENDL; - LLInventoryModel::item_array_t wear_items; - LLInventoryModel::item_array_t obj_items; - LLInventoryModel::item_array_t gest_items; - getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items); - // Get rid of non-links in case somehow the COF was corrupted. - remove_non_link_items(wear_items); - remove_non_link_items(obj_items); - remove_non_link_items(gest_items); - - dumpItemArray(wear_items,"asset_dump: wear_item"); - dumpItemArray(obj_items,"asset_dump: obj_item"); - - LLViewerInventoryCategory *cof = gInventory.getCategory(current_outfit_id); - if (!gInventory.isCategoryComplete(current_outfit_id)) - { - LL_WARNS() << "COF info is not complete. Version " << cof->getVersion() - << " descendent_count " << cof->getDescendentCount() - << " viewer desc count " << cof->getViewerDescendentCount() << LL_ENDL; - } - if(!wear_items.size()) - { - LLNotificationsUtil::add("CouldNotPutOnOutfit"); - return; - } - - //preparing the list of wearables in the correct order for LLAgentWearables - sortItemsByActualDescription(wear_items); - - - LL_DEBUGS("Avatar") << "HP block starts" << LL_ENDL; - LLTimer hp_block_timer; - LLWearableHoldingPattern* holder = new LLWearableHoldingPattern; - - holder->setObjItems(obj_items); - holder->setGestItems(gest_items); - - // Note: can't do normal iteration, because if all the - // wearables can be resolved immediately, then the - // callback will be called (and this object deleted) - // before the final getNextData(). - - for(S32 i = 0; i < wear_items.size(); ++i) - { - LLViewerInventoryItem *item = wear_items.at(i); - LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; - - // Fault injection: use debug setting to test asset - // fetch failures (should be replaced by new defaults in - // lost&found). - U32 skip_type = gSavedSettings.getU32("ForceAssetFail"); - - if (item && item->getIsLinkType() && linked_item) - { - LLFoundData found(linked_item->getUUID(), - linked_item->getAssetUUID(), - linked_item->getName(), - linked_item->getType(), - linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID - ); - - if (skip_type != LLWearableType::WT_INVALID && skip_type == found.mWearableType) - { - found.mAssetID.generate(); // Replace with new UUID, guaranteed not to exist in DB - } - //pushing back, not front, to preserve order of wearables for LLAgentWearables - holder->getFoundList().push_back(found); - } - else - { - if (!item) - { - LL_WARNS() << "Attempt to wear a null item " << LL_ENDL; - } - else if (!linked_item) - { - LL_WARNS() << "Attempt to wear a broken link [ name:" << item->getName() << " ] " << LL_ENDL; - } - } - } - - selfStartPhase("get_wearables_2"); - - for (LLWearableHoldingPattern::found_list_t::iterator it = holder->getFoundList().begin(); - it != holder->getFoundList().end(); ++it) - { - LLFoundData& found = *it; - - LL_DEBUGS() << self_av_string() << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << LL_ENDL; - - // Fetch the wearables about to be worn. - LLWearableList::instance().getAsset(found.mAssetID, - found.mName, - gAgentAvatarp, - found.mAssetType, - onWearableAssetFetch, - (void*)holder); - - } - - holder->resetTime(gSavedSettings.getF32("MaxWearableWaitTime")); - if (!holder->pollFetchCompletion()) - { - doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder)); - } - post_update_func(); - - LL_DEBUGS("Avatar") << "HP block ends, elapsed " << hp_block_timer.getElapsedTimeF32() << LL_ENDL; -} - -void LLAppearanceMgr::getDescendentsOfAssetType(const LLUUID& category, - LLInventoryModel::item_array_t& items, - LLAssetType::EType type) -{ - LLInventoryModel::cat_array_t cats; - LLIsType is_of_type(type); - gInventory.collectDescendentsIf(category, - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - is_of_type); -} - -void LLAppearanceMgr::getUserDescendents(const LLUUID& category, - LLInventoryModel::item_array_t& wear_items, - LLInventoryModel::item_array_t& obj_items, - LLInventoryModel::item_array_t& gest_items) -{ - LLInventoryModel::cat_array_t wear_cats; - LLFindWearables is_wearable; - gInventory.collectDescendentsIf(category, - wear_cats, - wear_items, - LLInventoryModel::EXCLUDE_TRASH, - is_wearable); - - LLInventoryModel::cat_array_t obj_cats; - LLIsType is_object( LLAssetType::AT_OBJECT ); - gInventory.collectDescendentsIf(category, - obj_cats, - obj_items, - LLInventoryModel::EXCLUDE_TRASH, - is_object); - - // Find all gestures in this folder - LLInventoryModel::cat_array_t gest_cats; - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - gInventory.collectDescendentsIf(category, - gest_cats, - gest_items, - LLInventoryModel::EXCLUDE_TRASH, - is_gesture); -} - -void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append) -{ - if(!category) return; - - selfClearPhases(); - selfStartPhase("wear_inventory_category"); - - gAgentWearables.notifyLoadingStarted(); - - LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategory( " << category->getName() - << " )" << LL_ENDL; - - // If we are copying from library, attempt to use AIS to copy the category. - if (copy && AISAPI::isAvailable()) - { - LLUUID parent_id; - parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - if (parent_id.isNull()) - { - parent_id = gInventory.getRootFolderID(); - } - - LLPointer copy_cb = new LLWearCategoryAfterCopy(append); - LLPointer track_cb = new LLTrackPhaseWrapper( - std::string("wear_inventory_category_callback"), copy_cb); - - AISAPI::completion_t cr = boost::bind(&doAppearanceCb, track_cb, _1); - AISAPI::CopyLibraryCategory(category->getUUID(), parent_id, false, cr); - } - else - { - selfStartPhase("wear_inventory_category_fetch"); - if (AISAPI::isAvailable() && category->getPreferredType() == LLFolderType::FT_OUTFIT) - { - // for reliability just fetch it whole, linked items included - LLUUID cat_id = category->getUUID(); - LLInventoryModelBackgroundFetch::getInstance()->fetchFolderAndLinks( - cat_id, - [cat_id, copy, append] - { - LLAppearanceMgr::instance().wearCategoryFinal(cat_id, copy, append); - }); - } - else - { - callAfterCategoryFetch(category->getUUID(), boost::bind(&LLAppearanceMgr::wearCategoryFinal, - &LLAppearanceMgr::instance(), - category->getUUID(), copy, append)); - } - } -} - -S32 LLAppearanceMgr::getActiveCopyOperations() const -{ - return LLCallAfterInventoryCopyMgr::getInstanceCount(); -} - -void LLAppearanceMgr::wearCategoryFinal(const LLUUID& cat_id, bool copy_items, bool append) -{ - LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL; - - selfStopPhase("wear_inventory_category_fetch"); - - // We now have an outfit ready to be copied to agent inventory. Do - // it, and wear that outfit normally. - LLInventoryCategory* cat = gInventory.getCategory(cat_id); - if(copy_items) - { - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(cat_id, cats, items); - std::string name; - if(!cat) - { - // should never happen. - name = "New Outfit"; - } - else - { - name = cat->getName(); - } - LLViewerInventoryItem* item = NULL; - LLInventoryModel::item_array_t::const_iterator it = items->begin(); - LLInventoryModel::item_array_t::const_iterator end = items->end(); - LLUUID pid; - for(; it < end; ++it) - { - item = *it; - if(item) - { - if(LLInventoryType::IT_GESTURE == item->getInventoryType()) - { - pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); - } - else - { - pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - } - break; - } - } - if(pid.isNull()) - { - pid = gInventory.getRootFolderID(); - } - - gInventory.createNewCategory( - pid, - LLFolderType::FT_NONE, - name, - [cat_id, append](const LLUUID& new_cat_id) - { - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(cat_id, cats, items); - // Create a CopyMgr that will copy items, manage its own destruction - new LLCallAfterInventoryCopyMgr( - *items, new_cat_id, std::string("wear_inventory_category_callback"), - boost::bind(&LLAppearanceMgr::wearInventoryCategoryOnAvatar, - LLAppearanceMgr::getInstance(), - gInventory.getCategory(new_cat_id), - append)); - - // BAP fixes a lag in display of created dir. - gInventory.notifyObservers(); - }, - cat->getThumbnailUUID() - ); - } - else - { - // Wear the inventory category. - LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, append); - } -} - -// *NOTE: hack to get from avatar inventory to avatar -void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append ) -{ - // Avoid unintentionally overwriting old wearables. We have to do - // this up front to avoid having to deal with the case of multiple - // wearables being dirty. - if (!category) return; - - if ( !LLInventoryCallbackManager::is_instantiated() ) - { - // shutting down, ignore. - return; - } - - LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar '" << category->getName() - << "'" << LL_ENDL; - LLUIUsage::instance().logCommand("Avatar.WearCategory"); - - if (gAgentCamera.cameraCustomizeAvatar()) - { - // switching to outfit editor should automagically save any currently edited wearable - LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); - } - - LLAppearanceMgr::changeOutfit(true, category->getUUID(), append); -} - -// FIXME do we really want to search entire inventory for matching name? -void LLAppearanceMgr::wearOutfitByName(const std::string& name) -{ - LL_INFOS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL; - - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLNameCategoryCollector has_name(name); - gInventory.collectDescendentsIf(gInventory.getRootFolderID(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - has_name); - bool copy_items = false; - LLInventoryCategory* cat = NULL; - if (cat_array.size() > 0) - { - // Just wear the first one that matches - cat = cat_array.at(0); - } - else - { - gInventory.collectDescendentsIf(LLUUID::null, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - has_name); - if(cat_array.size() > 0) - { - cat = cat_array.at(0); - copy_items = true; - } - } - - if(cat) - { - LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false); - } - else - { - LL_WARNS() << "Couldn't find outfit " <isWearableType() && b->isWearableType() && - (a->getWearableType() == b->getWearableType())); -} - -class LLDeferredCOFLinkObserver: public LLInventoryObserver -{ -public: - LLDeferredCOFLinkObserver(const LLUUID& item_id, LLPointer cb, const std::string& description): - mItemID(item_id), - mCallback(cb), - mDescription(description) - { - } - - ~LLDeferredCOFLinkObserver() - { - } - - /* virtual */ void changed(U32 mask) - { - const LLInventoryItem *item = gInventory.getItem(mItemID); - if (item) - { - gInventory.removeObserver(this); - LLAppearanceMgr::instance().addCOFItemLink(item, mCallback, mDescription); - delete this; - } - } - -private: - const LLUUID mItemID; - std::string mDescription; - LLPointer mCallback; -}; - - -// BAP - note that this runs asynchronously if the item is not already loaded from inventory. -// Dangerous if caller assumes link will exist after calling the function. -void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, - LLPointer cb, - const std::string description) -{ - const LLInventoryItem *item = gInventory.getItem(item_id); - if (!item) - { - LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, cb, description); - gInventory.addObserver(observer); - } - else - { - addCOFItemLink(item, cb, description); - } -} - -void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, - LLPointer cb, - const std::string description) -{ - const LLViewerInventoryItem *vitem = dynamic_cast(item); - if (!vitem) - { - LL_WARNS() << "not an llviewerinventoryitem, failed" << LL_ENDL; - return; - } - - gInventory.addChangedMask(LLInventoryObserver::LABEL, vitem->getLinkedUUID()); - - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(LLAppearanceMgr::getCOF(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - bool linked_already = false; - for (S32 i=0; igetWearableType(); - - const bool is_body_part = (wearable_type == LLWearableType::WT_SHAPE) - || (wearable_type == LLWearableType::WT_HAIR) - || (wearable_type == LLWearableType::WT_EYES) - || (wearable_type == LLWearableType::WT_SKIN); - - if (inv_item->getLinkedUUID() == vitem->getLinkedUUID()) - { - linked_already = true; - } - // Are these links to different items of the same body part - // type? If so, new item will replace old. - else if ((vitem->isWearableType()) && (vitem->getWearableType() == wearable_type)) - { - if (is_body_part && inv_item->getIsLinkType()) - { - remove_inventory_item(inv_item->getUUID(), cb); - } - else if (!gAgentWearables.canAddWearable(wearable_type)) - { - // MULTI-WEARABLES: make sure we don't go over clothing limits - remove_inventory_item(inv_item->getUUID(), cb); - } - } - } - - if (!linked_already) - { - LLViewerInventoryItem *copy_item = new LLViewerInventoryItem; - copy_item->copyViewerItem(vitem); - copy_item->setDescription(description); - link_inventory_object(getCOF(), copy_item, cb); - } -} - -LLInventoryModel::item_array_t LLAppearanceMgr::findCOFItemLinks(const LLUUID& item_id) -{ - LLInventoryModel::item_array_t result; - - LLUUID linked_id = gInventory.getLinkedItemID(item_id); - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(LLAppearanceMgr::getCOF(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - for (S32 i=0; igetLinkedUUID() == linked_id) - { - result.push_back(item_array.at(i)); - } - } - return result; -} - -bool LLAppearanceMgr::isLinkedInCOF(const LLUUID& item_id) -{ - LLInventoryModel::item_array_t links = LLAppearanceMgr::instance().findCOFItemLinks(item_id); - return links.size() > 0; -} - -void LLAppearanceMgr::removeAllClothesFromAvatar() -{ - // Fetch worn clothes (i.e. the ones in COF). - LLInventoryModel::item_array_t clothing_items; - LLInventoryModel::cat_array_t dummy; - LLIsType is_clothing(LLAssetType::AT_CLOTHING); - gInventory.collectDescendentsIf(getCOF(), - dummy, - clothing_items, - LLInventoryModel::EXCLUDE_TRASH, - is_clothing); - uuid_vec_t item_ids; - for (LLInventoryModel::item_array_t::iterator it = clothing_items.begin(); - it != clothing_items.end(); ++it) - { - item_ids.push_back((*it).get()->getLinkedUUID()); - } - - // Take them off by removing from COF. - removeItemsFromAvatar(item_ids); -} - -void LLAppearanceMgr::removeAllAttachmentsFromAvatar() -{ - if (!isAgentAvatarValid()) return; - - LLAgentWearables::llvo_vec_t objects_to_remove; - - for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); - iter != gAgentAvatarp->mAttachmentPoints.end();) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - LLViewerObject *attached_object = attachment_iter->get(); - if (attached_object) - { - objects_to_remove.push_back(attached_object); - } - } - } - uuid_vec_t ids_to_remove; - for (LLAgentWearables::llvo_vec_t::iterator it = objects_to_remove.begin(); - it != objects_to_remove.end(); - ++it) - { - ids_to_remove.push_back((*it)->getAttachmentItemID()); - } - removeItemsFromAvatar(ids_to_remove); -} - -class LLUpdateOnCOFLinkRemove : public LLInventoryCallback -{ -public: - LLUpdateOnCOFLinkRemove(const LLUUID& remove_item_id, LLPointer cb = NULL): - mItemID(remove_item_id), - mCB(cb) - { - } - - /* virtual */ void fire(const LLUUID& item_id) - { - // just removed cof link, "(wear)" suffix depends on presence of link, so update label - gInventory.addChangedMask(LLInventoryObserver::LABEL, mItemID); - if (mCB.notNull()) - { - mCB->fire(item_id); - } - } - -private: - LLUUID mItemID; - LLPointer mCB; -}; - -void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, LLPointer cb) -{ LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(LLAppearanceMgr::getCOF(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - for (S32 i=0; igetIsLinkType() && item->getLinkedUUID() == item_id) - { - if (item->getType() == LLAssetType::AT_OBJECT) - { - // Immediate delete - remove_inventory_item(item->getUUID(), cb, true); - gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - } - else - { - // Delayed delete - // Pointless to update item_id label here since link still exists and first notifyObservers - // call will restore (wear) suffix, mark for update after deletion - LLPointer cb_label = new LLUpdateOnCOFLinkRemove(item_id, cb); - remove_inventory_item(item->getUUID(), cb_label, false); - } - } - } -} - -void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type, LLPointer cb) -{ - LLFindWearablesOfType filter_wearables_of_type(type); - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLInventoryModel::item_array_t::const_iterator it; - - gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type); - for (it = items.begin(); it != items.end(); ++it) - { - const LLViewerInventoryItem* item = *it; - if (item->getIsLinkType()) // we must operate on links only - { - remove_inventory_item(item->getUUID(), cb); - } - } -} - -void LLAppearanceMgr::updateIsDirty() -{ - LLUUID cof = getCOF(); - LLUUID base_outfit; - - // find base outfit link - const LLViewerInventoryItem* base_outfit_item = getBaseOutfitLink(); - LLViewerInventoryCategory* catp = NULL; - if (base_outfit_item && base_outfit_item->getIsLinkType()) - { - catp = base_outfit_item->getLinkedCategory(); - } - if(catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) - { - base_outfit = catp->getUUID(); - } - - // Set dirty to "false" if no base outfit found to disable "Save" - // and leave only "Save As" enabled in My Outfits. - mOutfitIsDirty = false; - - if (base_outfit.notNull()) - { - LLIsValidItemLink collector; - - LLInventoryModel::cat_array_t cof_cats; - LLInventoryModel::item_array_t cof_items; - gInventory.collectDescendentsIf(cof, cof_cats, cof_items, - LLInventoryModel::EXCLUDE_TRASH, collector); - - LLInventoryModel::cat_array_t outfit_cats; - LLInventoryModel::item_array_t outfit_items; - gInventory.collectDescendentsIf(base_outfit, outfit_cats, outfit_items, - LLInventoryModel::EXCLUDE_TRASH, collector); - - for (U32 i = 0; i < outfit_items.size(); ++i) - { - LLViewerInventoryItem* linked_item = outfit_items.at(i)->getLinkedItem(); - if (linked_item != NULL && linked_item->getActualType() == LLAssetType::AT_TEXTURE) - { - outfit_items.erase(outfit_items.begin() + i); - break; - } - } - - if(outfit_items.size() != cof_items.size()) - { - LL_DEBUGS("Avatar") << "item count different - base " << outfit_items.size() << " cof " << cof_items.size() << LL_ENDL; - // Current outfit folder should have one more item than the outfit folder. - // this one item is the link back to the outfit folder itself. - mOutfitIsDirty = true; - return; - } - - //"dirty" - also means a difference in linked UUIDs and/or a difference in wearables order (links' descriptions) - std::sort(cof_items.begin(), cof_items.end(), sort_by_linked_uuid); - std::sort(outfit_items.begin(), outfit_items.end(), sort_by_linked_uuid); - - for (U32 i = 0; i < cof_items.size(); ++i) - { - LLViewerInventoryItem *item1 = cof_items.at(i); - LLViewerInventoryItem *item2 = outfit_items.at(i); - - if (item1->getLinkedUUID() != item2->getLinkedUUID() || - item1->getName() != item2->getName() || - item1->getActualDescription() != item2->getActualDescription()) - { - if (item1->getLinkedUUID() != item2->getLinkedUUID()) - { - LL_DEBUGS("Avatar") << "link id different " << LL_ENDL; - } - else - { - if (item1->getName() != item2->getName()) - { - LL_DEBUGS("Avatar") << "name different " << item1->getName() << " " << item2->getName() << LL_ENDL; - } - if (item1->getActualDescription() != item2->getActualDescription()) - { - LL_DEBUGS("Avatar") << "desc different " << item1->getActualDescription() - << " " << item2->getActualDescription() - << " names " << item1->getName() << " " << item2->getName() << LL_ENDL; - } - } - mOutfitIsDirty = true; - return; - } - } - } - llassert(!mOutfitIsDirty); - LL_DEBUGS("Avatar") << "clean" << LL_ENDL; -} - -// *HACK: Must match name in Library or agent inventory -const std::string ROOT_GESTURES_FOLDER = "Gestures"; -const std::string COMMON_GESTURES_FOLDER = "Common Gestures"; -const std::string MALE_GESTURES_FOLDER = "Male Gestures"; -const std::string FEMALE_GESTURES_FOLDER = "Female Gestures"; -const std::string SPEECH_GESTURES_FOLDER = "Speech Gestures"; -const std::string OTHER_GESTURES_FOLDER = "Other Gestures"; - -void LLAppearanceMgr::copyLibraryGestures() -{ - LL_INFOS("Avatar") << self_av_string() << "Copying library gestures" << LL_ENDL; - - // Copy gestures - LLUUID lib_gesture_cat_id = - gInventory.findLibraryCategoryUUIDForType(LLFolderType::FT_GESTURE); - if (lib_gesture_cat_id.isNull()) - { - LL_WARNS() << "Unable to copy gestures, source category not found" << LL_ENDL; - } - LLUUID dst_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); - - std::vector gesture_folders_to_copy; - gesture_folders_to_copy.push_back(MALE_GESTURES_FOLDER); - gesture_folders_to_copy.push_back(FEMALE_GESTURES_FOLDER); - gesture_folders_to_copy.push_back(COMMON_GESTURES_FOLDER); - gesture_folders_to_copy.push_back(SPEECH_GESTURES_FOLDER); - gesture_folders_to_copy.push_back(OTHER_GESTURES_FOLDER); - - for(std::vector::iterator it = gesture_folders_to_copy.begin(); - it != gesture_folders_to_copy.end(); - ++it) - { - std::string& folder_name = *it; - - LLPointer cb(NULL); - - // After copying gestures, activate Common, Other, plus - // Male and/or Female, depending upon the initial outfit gender. - ESex gender = gAgentAvatarp->getSex(); - - std::string activate_male_gestures; - std::string activate_female_gestures; - switch (gender) { - case SEX_MALE: - activate_male_gestures = MALE_GESTURES_FOLDER; - break; - case SEX_FEMALE: - activate_female_gestures = FEMALE_GESTURES_FOLDER; - break; - case SEX_BOTH: - activate_male_gestures = MALE_GESTURES_FOLDER; - activate_female_gestures = FEMALE_GESTURES_FOLDER; - break; - } - - if (folder_name == activate_male_gestures || - folder_name == activate_female_gestures || - folder_name == COMMON_GESTURES_FOLDER || - folder_name == OTHER_GESTURES_FOLDER) - { - cb = new LLBoostFuncInventoryCallback(activate_gesture_cb); - } - - LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name); - if (cat_id.isNull()) - { - LL_WARNS() << self_av_string() << "failed to find gesture folder for " << folder_name << LL_ENDL; - } - else - { - LL_DEBUGS("Avatar") << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << LL_ENDL; - callAfterCategoryFetch(cat_id, - boost::bind(&LLAppearanceMgr::shallowCopyCategory, - &LLAppearanceMgr::instance(), - cat_id, dst_id, cb)); - } - } -} - -// Handler for anything that's deferred until avatar de-clouds. -void LLAppearanceMgr::onFirstFullyVisible() -{ - gAgentAvatarp->outputRezTiming("Avatar fully loaded"); - gAgentAvatarp->reportAvatarRezTime(); - gAgentAvatarp->debugAvatarVisible(); - - // If this is the first time we've ever logged in, - // then copy default gestures from the library. - if (gAgent.isFirstLogin()) { - copyLibraryGestures(); - } -} - -// update "dirty" state - defined outside class to allow for calling -// after appearance mgr instance has been destroyed. -void appearance_mgr_update_dirty_state() -{ - if (LLAppearanceMgr::instanceExists()) - { - LLAppearanceMgr& app_mgr = LLAppearanceMgr::instance(); - LLUUID image_id = app_mgr.getOutfitImage(); - if(image_id.notNull()) - { - LLPointer cb = NULL; - link_inventory_object(app_mgr.getBaseOutfitUUID(), image_id, cb); - } - - LLAppearanceMgr::getInstance()->updateIsDirty(); - LLAppearanceMgr::getInstance()->setOutfitLocked(false); - gAgentWearables.notifyLoadingFinished(); - } -} - -void update_base_outfit_after_ordering() -{ - LLAppearanceMgr& app_mgr = LLAppearanceMgr::instance(); - app_mgr.setOutfitImage(LLUUID()); - LLInventoryModel::cat_array_t sub_cat_array; - LLInventoryModel::item_array_t outfit_item_array; - gInventory.collectDescendents(app_mgr.getBaseOutfitUUID(), - sub_cat_array, - outfit_item_array, - LLInventoryModel::EXCLUDE_TRASH); - for (LLViewerInventoryItem* outfit_item : outfit_item_array) - { - LLViewerInventoryItem* linked_item = outfit_item->getLinkedItem(); - if (linked_item != NULL) - { - if (linked_item->getActualType() == LLAssetType::AT_TEXTURE) - { - app_mgr.setOutfitImage(linked_item->getLinkedUUID()); - if (linked_item->getName() == LLAppearanceMgr::sExpectedTextureName) - { - // Images with "appropriate" name take priority - break; - } - } - } - else if (outfit_item->getActualType() == LLAssetType::AT_TEXTURE) - { - app_mgr.setOutfitImage(outfit_item->getUUID()); - if (outfit_item->getName() == LLAppearanceMgr::sExpectedTextureName) - { - // Images with "appropriate" name take priority - break; - } - } - } - - LLPointer dirty_state_updater = - new LLBoostFuncInventoryCallback(no_op_inventory_func, appearance_mgr_update_dirty_state); - - //COF contains only links so we copy to the Base Outfit only links - const LLUUID base_outfit_id = app_mgr.getBaseOutfitUUID(); - bool copy_folder_links = false; - app_mgr.slamCategoryLinks(app_mgr.getCOF(), base_outfit_id, copy_folder_links, dirty_state_updater); - - if (base_outfit_id.notNull()) - { - LLIsValidItemLink collector; - - LLInventoryModel::cat_array_t cof_cats; - LLInventoryModel::item_array_t cof_item_array; - gInventory.collectDescendentsIf(app_mgr.getCOF(), cof_cats, cof_item_array, - LLInventoryModel::EXCLUDE_TRASH, collector); - - for (U32 i = 0; i < outfit_item_array.size(); ++i) - { - LLViewerInventoryItem* linked_item = outfit_item_array.at(i)->getLinkedItem(); - if (linked_item != NULL && linked_item->getActualType() == LLAssetType::AT_TEXTURE) - { - outfit_item_array.erase(outfit_item_array.begin() + i); - break; - } - } - - if (outfit_item_array.size() != cof_item_array.size()) - { - return; - } - - std::sort(cof_item_array.begin(), cof_item_array.end(), sort_by_linked_uuid); - std::sort(outfit_item_array.begin(), outfit_item_array.end(), sort_by_linked_uuid); - - for (U32 i = 0; i < cof_item_array.size(); ++i) - { - LLViewerInventoryItem *cof_it = cof_item_array.at(i); - LLViewerInventoryItem *base_it = outfit_item_array.at(i); - - if (cof_it->getActualDescription() != base_it->getActualDescription()) - { - if (cof_it->getLinkedUUID() == base_it->getLinkedUUID()) - { - base_it->setDescription(cof_it->getActualDescription()); - gInventory.updateItem(base_it); - } - } - } - LLAppearanceMgr::getInstance()->updateIsDirty(); - } - -} - -// Save COF changes - update the contents of the current base outfit -// to match the current COF. Fails if no current base outfit is set. -bool LLAppearanceMgr::updateBaseOutfit() -{ - if (isOutfitLocked()) - { - // don't allow modify locked outfit - llassert(!isOutfitLocked()); - return false; - } - - setOutfitLocked(true); - - gAgentWearables.notifyLoadingStarted(); - - const LLUUID base_outfit_id = getBaseOutfitUUID(); - if (base_outfit_id.isNull()) return false; - LL_DEBUGS("Avatar") << "saving cof to base outfit " << base_outfit_id << LL_ENDL; - - LLPointer cb = - new LLBoostFuncInventoryCallback(no_op_inventory_func, update_base_outfit_after_ordering); - // Really shouldn't be needed unless there's a race condition - - // updateAppearanceFromCOF() already calls updateClothingOrderingInfo. - updateClothingOrderingInfo(LLUUID::null, cb); - - return true; -} - -void LLAppearanceMgr::divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type) -{ - items_by_type.resize(LLWearableType::WT_COUNT); - if (items.empty()) return; - - for (S32 i=0; iisWearableType()) - continue; - LLWearableType::EType type = item->getWearableType(); - if(type < 0 || type >= LLWearableType::WT_COUNT) - { - LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL; - continue; - } - items_by_type[type].push_back(item); - } -} - -std::string build_order_string(LLWearableType::EType type, U32 i) -{ - std::ostringstream order_num; - order_num << ORDER_NUMBER_SEPARATOR << type * 100 + i; - return order_num.str(); -} - -struct WearablesOrderComparator -{ - LOG_CLASS(WearablesOrderComparator); - WearablesOrderComparator(const LLWearableType::EType type) - { - mControlSize = build_order_string(type, 0).size(); - }; - - bool operator()(const LLInventoryItem* item1, const LLInventoryItem* item2) - { - const std::string& desc1 = item1->getActualDescription(); - const std::string& desc2 = item2->getActualDescription(); - - bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]); - bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]); - - if (item1_valid && item2_valid) - return desc1 < desc2; - - //we need to sink down invalid items: items with empty descriptions, items with "Broken link" descriptions, - //items with ordering information but not for the associated wearables type - if (!item1_valid && item2_valid) - return false; - else if (item1_valid && !item2_valid) - return true; - - return item1->getName() < item2->getName(); - } - - U32 mControlSize; -}; - -void LLAppearanceMgr::getWearableOrderingDescUpdates(LLInventoryModel::item_array_t& wear_items, - desc_map_t& desc_map) -{ - wearables_by_type_t items_by_type(LLWearableType::WT_COUNT); - divvyWearablesByType(wear_items, items_by_type); - - for (U32 type = LLWearableType::WT_SHIRT; type < LLWearableType::WT_COUNT; type++) - { - U32 size = items_by_type[type].size(); - if (!size) continue; - - //sinking down invalid items which need reordering - std::sort(items_by_type[type].begin(), items_by_type[type].end(), WearablesOrderComparator((LLWearableType::EType) type)); - - //requesting updates only for those links which don't have "valid" descriptions - for (U32 i = 0; i < size; i++) - { - LLViewerInventoryItem* item = items_by_type[type][i]; - if (!item) continue; - - std::string new_order_str = build_order_string((LLWearableType::EType)type, i); - if (new_order_str == item->getActualDescription()) continue; - - desc_map[item->getUUID()] = new_order_str; - } - } -} - -bool LLAppearanceMgr::validateClothingOrderingInfo(LLUUID cat_id) -{ - // COF is processed if cat_id is not specified - if (cat_id.isNull()) - { - cat_id = getCOF(); - } - - LLInventoryModel::item_array_t wear_items; - getDescendentsOfAssetType(cat_id, wear_items, LLAssetType::AT_CLOTHING); - - // Identify items for which desc needs to change. - desc_map_t desc_map; - getWearableOrderingDescUpdates(wear_items, desc_map); - - for (desc_map_t::const_iterator it = desc_map.begin(); - it != desc_map.end(); ++it) - { - const LLUUID& item_id = it->first; - const std::string& new_order_str = it->second; - LLViewerInventoryItem *item = gInventory.getItem(item_id); - LL_WARNS() << "Order validation fails: " << item->getName() - << " needs to update desc to: " << new_order_str - << " (from: " << item->getActualDescription() << ")" << LL_ENDL; - } - - return desc_map.size() == 0; -} - -void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id, - LLPointer cb) -{ - // COF is processed if cat_id is not specified - if (cat_id.isNull()) - { - cat_id = getCOF(); - } - - LLInventoryModel::item_array_t wear_items; - getDescendentsOfAssetType(cat_id, wear_items, LLAssetType::AT_CLOTHING); - - // Identify items for which desc needs to change. - desc_map_t desc_map; - getWearableOrderingDescUpdates(wear_items, desc_map); - - for (desc_map_t::const_iterator it = desc_map.begin(); - it != desc_map.end(); ++it) - { - LLSD updates; - const LLUUID& item_id = it->first; - const std::string& new_order_str = it->second; - LLViewerInventoryItem *item = gInventory.getItem(item_id); - LL_DEBUGS("Avatar") << item->getName() << " updating desc to: " << new_order_str - << " (was: " << item->getActualDescription() << ")" << LL_ENDL; - updates["desc"] = new_order_str; - update_inventory_item(item_id,updates,cb); - } - -} - - -LLSD LLAppearanceMgr::dumpCOF() const -{ - LLSD links = LLSD::emptyArray(); - LLMD5 md5; - - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(getCOF(),cat_array,item_array,LLInventoryModel::EXCLUDE_TRASH); - for (S32 i=0; igetUUID()); - md5.update((unsigned char*)item_id.mData, 16); - item["description"] = inv_item->getActualDescription(); - md5.update(inv_item->getActualDescription()); - item["asset_type"] = inv_item->getActualType(); - LLUUID linked_id(inv_item->getLinkedUUID()); - item["linked_id"] = linked_id; - md5.update((unsigned char*)linked_id.mData, 16); - - if (LLAssetType::AT_LINK == inv_item->getActualType()) - { - const LLViewerInventoryItem* linked_item = inv_item->getLinkedItem(); - if (NULL == linked_item) - { - LL_WARNS() << "Broken link for item '" << inv_item->getName() - << "' (" << inv_item->getUUID() - << ") during requestServerAppearanceUpdate" << LL_ENDL; - continue; - } - // Some assets may be 'hidden' and show up as null in the viewer. - //if (linked_item->getAssetUUID().isNull()) - //{ - // LL_WARNS() << "Broken link (null asset) for item '" << inv_item->getName() - // << "' (" << inv_item->getUUID() - // << ") during requestServerAppearanceUpdate" << LL_ENDL; - // continue; - //} - LLUUID linked_asset_id(linked_item->getAssetUUID()); - md5.update((unsigned char*)linked_asset_id.mData, 16); - U32 flags = linked_item->getFlags(); - md5.update(std::to_string(flags)); - } - else if (LLAssetType::AT_LINK_FOLDER != inv_item->getActualType()) - { - LL_WARNS() << "Non-link item '" << inv_item->getName() - << "' (" << inv_item->getUUID() - << ") type " << (S32) inv_item->getActualType() - << " during requestServerAppearanceUpdate" << LL_ENDL; - continue; - } - links.append(item); - } - LLSD result = LLSD::emptyMap(); - result["cof_contents"] = links; - char cof_md5sum[MD5HEX_STR_SIZE]; - md5.finalize(); - md5.hex_digest(cof_md5sum); - result["cof_md5sum"] = std::string(cof_md5sum); - return result; -} - -void LLAppearanceMgr::cleanup() -{ - mIsInUpdateAppearanceFromCOF = false; - mOutstandingAppearanceBakeRequest = false; - mRerequestAppearanceBake = false; - mCOFID.setNull(); -} - -// static -void LLAppearanceMgr::onIdle(void *) -{ - LLAppearanceMgr* mgr = LLAppearanceMgr::getInstance(); - if (mgr->mRerequestAppearanceBake) - { - mgr->requestServerAppearanceUpdate(); - } -} - -void LLAppearanceMgr::requestServerAppearanceUpdate() -{ - // Workaround: we shouldn't request update from server prior to uploading all attachments, but it is - // complicated to check for pending attachment uploads, so we are just waiting for uploads to complete - if (!mOutstandingAppearanceBakeRequest && gAssetStorage->getNumPendingUploads() == 0) - { - mRerequestAppearanceBake = false; - LLCoprocedureManager::CoProcedure_t proc = boost::bind(&LLAppearanceMgr::serverAppearanceUpdateCoro, this, _1); - LLCoprocedureManager::instance().enqueueCoprocedure("AIS", "LLAppearanceMgr::serverAppearanceUpdateCoro", proc); - } - else - { - // Shedule update - mRerequestAppearanceBake = true; - } -} - -void LLAppearanceMgr::serverAppearanceUpdateCoro(LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t &httpAdapter) -{ - BoolSetter outstanding(mOutstandingAppearanceBakeRequest); - if (!gAgent.getRegion()) - { - LL_WARNS("Avatar") << "Region not set, cannot request server appearance update" << LL_ENDL; - return; - } - if (gAgent.getRegion()->getCentralBakeVersion() == 0) - { - LL_WARNS("Avatar") << "Region does not support baking" << LL_ENDL; - return; - } - - std::string url = gAgent.getRegion()->getCapability("UpdateAvatarAppearance"); - if (url.empty()) - { - LL_WARNS("Agent") << "Could not retrieve region capability \"UpdateAvatarAppearance\"" << LL_ENDL; - return; - } - - //---------------- - if (gAgentAvatarp->isEditingAppearance()) - { - LL_WARNS("Avatar") << "Avatar editing appearance, not sending request." << LL_ENDL; - // don't send out appearance updates if in appearance editing mode - return; - } - - llcoro::suspend(); - if (LLApp::isExiting()) - { - return; - } - S32 retryCount(0); - bool bRetry; - do - { - // If we have already received an update for this or higher cof version, - // put a warning in the log and cancel the request. - S32 cofVersion = getCOFVersion(); - S32 lastRcv = gAgentAvatarp->mLastUpdateReceivedCOFVersion; - S32 lastReq = gAgentAvatarp->mLastUpdateRequestCOFVersion; - - LL_INFOS("Avatar") << "Requesting COF version " << cofVersion << - " (Last Received:" << lastRcv << ")" << - " (Last Requested:" << lastReq << ")" << LL_ENDL; - - if (cofVersion == LLViewerInventoryCategory::VERSION_UNKNOWN) - { - LL_INFOS("AVatar") << "COF version is unknown... not requesting until COF version is known." << LL_ENDL; - return; - } - else - { - if (cofVersion <= lastRcv) - { - LL_WARNS("Avatar") << "Have already received update for cof version " << lastRcv - << " but requesting for " << cofVersion << LL_ENDL; - return; - } - if (lastReq >= cofVersion) - { - LL_WARNS("Avatar") << "Request already in flight for cof version " << lastReq - << " but requesting for " << cofVersion << LL_ENDL; - return; - } - } - - // Actually send the request. - LL_DEBUGS("Avatar") << "Will send request for cof_version " << cofVersion << LL_ENDL; - - bRetry = false; - LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest()); - - if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) - { - cofVersion += 999; - LL_WARNS("Avatar") << "Forcing version failure on COF Baking" << LL_ENDL; - } - - LL_INFOS("Avatar") << "Requesting bake for COF version " << cofVersion << LL_ENDL; - - LLSD postData; - if (gSavedSettings.getBOOL("DebugAvatarExperimentalServerAppearanceUpdate")) - { - postData = dumpCOF(); - } - else - { - postData["cof_version"] = cofVersion; - } - - gAgentAvatarp->mLastUpdateRequestCOFVersion = cofVersion; - - LLSD result = httpAdapter->postAndSuspend(httpRequest, url, postData); - - if (LLApp::isExiting()) - { - return; - } - - LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS]; - LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults); - - if (!status || !result["success"].asBoolean()) - { - std::string message = (result.has("error")) ? result["error"].asString() : status.toString(); - LL_WARNS("Avatar") << "Appearance Failure. server responded with \"" << message << "\"" << LL_ENDL; - - // We may have requested a bake for a stale COF (especially if the inventory - // is still updating. If that is the case re send the request with the - // corrected COF version. (This may also be the case if the viewer is running - // on multiple machines. - if (result.has("expected")) - { - S32 expectedCofVersion = result["expected"].asInteger(); - LL_WARNS("Avatar") << "Server expected " << expectedCofVersion << " as COF version" << LL_ENDL; - - // Force an update texture request for ourself. The message will return - // through the UDP and be handled in LLVOAvatar::processAvatarAppearance - // this should ensure that we receive a new canonical COF from the sim - // host. Hopefully it will return before the timeout. - LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(gAgent.getID()); - - bRetry = true; - // Wait for a 1/2 second before trying again. Just to keep from asking too quickly. - if (++retryCount > BAKE_RETRY_MAX_COUNT) - { - LL_WARNS("Avatar") << "Bake retry count exceeded!" << LL_ENDL; - break; - } - F32 timeout = pow(BAKE_RETRY_TIMEOUT, static_cast(retryCount)) - 1.0; - - LL_WARNS("Avatar") << "Bake retry #" << retryCount << " in " << timeout << " seconds." << LL_ENDL; - - llcoro::suspendUntilTimeout(timeout); - if (LLApp::isExiting()) - { - return; - } - bRetry = true; - continue; - } - else - { - LL_WARNS("Avatar") << "No retry attempted." << LL_ENDL; - break; - } - } - - LL_DEBUGS("Avatar") << "succeeded" << LL_ENDL; - if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) - { - dump_sequential_xml(gAgentAvatarp->getFullname() + "_appearance_request_ok", result); - } - - } while (bRetry); -} - -/*static*/ -void LLAppearanceMgr::debugAppearanceUpdateCOF(const LLSD& content) -{ - dump_sequential_xml(gAgentAvatarp->getFullname() + "_appearance_request_error", content); - - LL_INFOS("Avatar") << "AIS COF, version received: " << content["expected"].asInteger() - << " ================================= " << LL_ENDL; - std::set ais_items, local_items; - const LLSD& cof_raw = content["cof_raw"]; - for (LLSD::array_const_iterator it = cof_raw.beginArray(); - it != cof_raw.endArray(); ++it) - { - const LLSD& item = *it; - if (item["parent_id"].asUUID() == LLAppearanceMgr::instance().getCOF()) - { - ais_items.insert(item["item_id"].asUUID()); - if (item["type"].asInteger() == 24) // link - { - LL_INFOS("Avatar") << "AIS Link: item_id: " << item["item_id"].asUUID() - << " linked_item_id: " << item["asset_id"].asUUID() - << " name: " << item["name"].asString() - << LL_ENDL; - } - else if (item["type"].asInteger() == 25) // folder link - { - LL_INFOS("Avatar") << "AIS Folder link: item_id: " << item["item_id"].asUUID() - << " linked_item_id: " << item["asset_id"].asUUID() - << " name: " << item["name"].asString() - << LL_ENDL; - } - else - { - LL_INFOS("Avatar") << "AIS Other: item_id: " << item["item_id"].asUUID() - << " linked_item_id: " << item["asset_id"].asUUID() - << " name: " << item["name"].asString() - << " type: " << item["type"].asInteger() - << LL_ENDL; - } - } - } - LL_INFOS("Avatar") << LL_ENDL; - LL_INFOS("Avatar") << "Local COF, version requested: " << content["observed"].asInteger() - << " ================================= " << LL_ENDL; - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(LLAppearanceMgr::instance().getCOF(), - cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); - for (S32 i = 0; i < item_array.size(); i++) - { - const LLViewerInventoryItem* inv_item = item_array.at(i).get(); - local_items.insert(inv_item->getUUID()); - LL_INFOS("Avatar") << "LOCAL: item_id: " << inv_item->getUUID() - << " linked_item_id: " << inv_item->getLinkedUUID() - << " name: " << inv_item->getName() - << " parent: " << inv_item->getParentUUID() - << LL_ENDL; - } - LL_INFOS("Avatar") << " ================================= " << LL_ENDL; - S32 local_only = 0, ais_only = 0; - for (std::set::iterator it = local_items.begin(); it != local_items.end(); ++it) - { - if (ais_items.find(*it) == ais_items.end()) - { - LL_INFOS("Avatar") << "LOCAL ONLY: " << *it << LL_ENDL; - local_only++; - } - } - for (std::set::iterator it = ais_items.begin(); it != ais_items.end(); ++it) - { - if (local_items.find(*it) == local_items.end()) - { - LL_INFOS("Avatar") << "AIS ONLY: " << *it << LL_ENDL; - ais_only++; - } - } - if (local_only == 0 && ais_only == 0) - { - LL_INFOS("Avatar") << "COF contents identical, only version numbers differ (req " - << content["observed"].asInteger() - << " rcv " << content["expected"].asInteger() - << ")" << LL_ENDL; - } -} - - -std::string LLAppearanceMgr::getAppearanceServiceURL() const -{ - if (gSavedSettings.getString("DebugAvatarAppearanceServiceURLOverride").empty()) - { - return mAppearanceServiceURL; - } - return gSavedSettings.getString("DebugAvatarAppearanceServiceURLOverride"); -} - -void show_created_outfit(LLUUID& folder_id, bool show_panel = true) -{ - if (!LLApp::isRunning()) - { - LL_WARNS() << "called during shutdown, skipping" << LL_ENDL; - return; - } - - LL_DEBUGS("Avatar") << "called" << LL_ENDL; - LLSD key; - - //EXT-7727. For new accounts inventory callback is created during login process - // and may be processed after login process is finished - if (show_panel) - { - LL_DEBUGS("Avatar") << "showing panel" << LL_ENDL; - LLFloaterSidePanelContainer::showPanel("appearance", "panel_outfits_inventory", key); - - } - LLOutfitsList *outfits_list = - dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance", "outfitslist_tab")); - if (outfits_list) - { - outfits_list->setSelectedOutfitByUUID(folder_id); - } - - LLAppearanceMgr::getInstance()->updateIsDirty(); - gAgentWearables.notifyLoadingFinished(); // New outfit is saved. - LLAppearanceMgr::getInstance()->updatePanelOutfitName(""); - - // For SSB, need to update appearance after we add a base outfit - // link, since, the COF version has changed. There is a race - // condition in initial outfit setup which can lead to rez - // failures - SH-3860. - LL_DEBUGS("Avatar") << "requesting appearance update after createBaseOutfitLink" << LL_ENDL; - LLPointer cb = new LLUpdateAppearanceOnDestroy; - LLAppearanceMgr::getInstance()->createBaseOutfitLink(folder_id, cb); -} - -void LLAppearanceMgr::onOutfitFolderCreated(const LLUUID& folder_id, bool show_panel) -{ - LLPointer cb = - new LLBoostFuncInventoryCallback(no_op_inventory_func, - boost::bind(&LLAppearanceMgr::onOutfitFolderCreatedAndClothingOrdered,this,folder_id,show_panel)); - updateClothingOrderingInfo(LLUUID::null, cb); -} - -void LLAppearanceMgr::onOutfitFolderCreatedAndClothingOrdered(const LLUUID& folder_id, bool show_panel) -{ - LLPointer cb = - new LLBoostFuncInventoryCallback(no_op_inventory_func, - boost::bind(show_created_outfit,folder_id,show_panel)); - bool copy_folder_links = false; - slamCategoryLinks(getCOF(), folder_id, copy_folder_links, cb); -} - -void LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, bool show_panel) -{ - if (!isAgentAvatarValid()) return; - - LLUIUsage::instance().logCommand("Avatar.CreateNewOutfit"); - - LL_DEBUGS("Avatar") << "creating new outfit" << LL_ENDL; - - gAgentWearables.notifyLoadingStarted(); - - // First, make a folder in the My Outfits directory. - const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); - - gInventory.createNewCategory( - parent_id, - LLFolderType::FT_OUTFIT, - new_folder_name, - [show_panel](const LLUUID &new_cat_id) - { - LLAppearanceMgr::getInstance()->onOutfitFolderCreated(new_cat_id, show_panel); - }); -} - -void LLAppearanceMgr::wearBaseOutfit() -{ - const LLUUID& base_outfit_id = getBaseOutfitUUID(); - if (base_outfit_id.isNull()) return; - - updateCOF(base_outfit_id); -} - -void LLAppearanceMgr::removeItemsFromAvatar(const uuid_vec_t& ids_to_remove, nullary_func_t post_update_func) -{ - LL_DEBUGS("UIUsage") << "removeItemsFromAvatar" << LL_ENDL; - LLUIUsage::instance().logCommand("Avatar.RemoveItem"); - - if (ids_to_remove.empty()) - { - LL_WARNS() << "called with empty list, nothing to do" << LL_ENDL; - return; - } - LLPointer cb = new LLUpdateAppearanceOnDestroy(true, true, post_update_func); - for (uuid_vec_t::const_iterator it = ids_to_remove.begin(); it != ids_to_remove.end(); ++it) - { - const LLUUID& id_to_remove = *it; - const LLUUID& linked_item_id = gInventory.getLinkedItemID(id_to_remove); - LLViewerInventoryItem *item = gInventory.getItem(linked_item_id); - if (item && item->getType() == LLAssetType::AT_OBJECT) - { - LL_DEBUGS("Avatar") << "ATT removing attachment " << item->getName() << " id " << item->getUUID() << LL_ENDL; - } - if (item && item->getType() == LLAssetType::AT_BODYPART) - { - continue; - } - removeCOFItemLinks(linked_item_id, cb); - addDoomedTempAttachment(linked_item_id); - } -} - -void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove, nullary_func_t post_update_func) -{ - uuid_vec_t ids_to_remove; - ids_to_remove.push_back(id_to_remove); - removeItemsFromAvatar(ids_to_remove, post_update_func); -} - - -// Adds the given item ID to mDoomedTempAttachmentIDs iff it's a temp attachment -void LLAppearanceMgr::addDoomedTempAttachment(const LLUUID& id_to_remove) -{ - LLViewerObject * attachmentp = gAgentAvatarp->findAttachmentByID(id_to_remove); - if (attachmentp && - attachmentp->isTempAttachment()) - { // If this is a temp attachment and we want to remove it, record the ID - // so it will be deleted when attachments are synced up with COF - mDoomedTempAttachmentIDs.insert(id_to_remove); - //LL_INFOS() << "Will remove temp attachment id " << id_to_remove << LL_ENDL; - } -} - -// Find AND REMOVES the given UUID from mDoomedTempAttachmentIDs -bool LLAppearanceMgr::shouldRemoveTempAttachment(const LLUUID& item_id) -{ - doomed_temp_attachments_t::iterator iter = mDoomedTempAttachmentIDs.find(item_id); - if (iter != mDoomedTempAttachmentIDs.end()) - { - mDoomedTempAttachmentIDs.erase(iter); - return true; - } - return false; -} - - -bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_body) -{ - if (!item || !item->isWearableType()) return false; - if (item->getType() != LLAssetType::AT_CLOTHING) return false; - if (!gInventory.isObjectDescendentOf(item->getUUID(), getCOF())) return false; - - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLFindWearablesOfType filter_wearables_of_type(item->getWearableType()); - gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type); - if (items.empty()) return false; - - // We assume that the items have valid descriptions. - std::sort(items.begin(), items.end(), WearablesOrderComparator(item->getWearableType())); - - if (closer_to_body && items.front() == item) return false; - if (!closer_to_body && items.back() == item) return false; - - LLInventoryModel::item_array_t::iterator it = std::find(items.begin(), items.end(), item); - if (items.end() == it) return false; - - - //swapping descriptions - closer_to_body ? --it : ++it; - LLViewerInventoryItem* swap_item = *it; - if (!swap_item) return false; - std::string tmp = swap_item->getActualDescription(); - swap_item->setDescription(item->getActualDescription()); - item->setDescription(tmp); - - // LL_DEBUGS("Inventory") << "swap, item " - // << ll_pretty_print_sd(item->asLLSD()) - // << " swap_item " - // << ll_pretty_print_sd(swap_item->asLLSD()) << LL_ENDL; - - // FIXME switch to use AISv3 where supported. - //items need to be updated on a dataserver - item->setComplete(true); - item->updateServer(false); - gInventory.updateItem(item); - - swap_item->setComplete(true); - swap_item->updateServer(false); - gInventory.updateItem(swap_item); - - //to cause appearance of the agent to be updated - bool result = false; - if ((result = gAgentWearables.moveWearable(item, closer_to_body))) - { - gAgentAvatarp->wearableUpdated(item->getWearableType()); - } - - setOutfitDirty(true); - - //*TODO do we need to notify observers here in such a way? - gInventory.notifyObservers(); - - return result; -} - -//static -void LLAppearanceMgr::sortItemsByActualDescription(LLInventoryModel::item_array_t& items) -{ - if (items.size() < 2) return; - - std::sort(items.begin(), items.end(), sort_by_actual_description); -} - -//#define DUMP_CAT_VERBOSE - -void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg) -{ - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - gInventory.collectDescendents(cat_id, cats, items, LLInventoryModel::EXCLUDE_TRASH); - -#ifdef DUMP_CAT_VERBOSE - LL_INFOS() << LL_ENDL; - LL_INFOS() << str << LL_ENDL; - S32 hitcount = 0; - for(S32 i=0; igetName() <getLinkedItem() : NULL; - LLUUID asset_id; - if (linked_item) - { - asset_id = linked_item->getAssetUUID(); - } - LL_DEBUGS("Avatar") << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << LL_ENDL; - } -} - -bool LLAppearanceMgr::mActive = true; - -LLAppearanceMgr::LLAppearanceMgr(): - mAttachmentInvLinkEnabled(false), - mOutfitIsDirty(false), - mOutfitLocked(false), - mInFlightTimer(), - mIsInUpdateAppearanceFromCOF(false), - mOutstandingAppearanceBakeRequest(false), - mRerequestAppearanceBake(false) -{ - LLOutfitObserver& outfit_observer = LLOutfitObserver::instance(); - // unlock outfit on save operation completed - outfit_observer.addCOFSavedCallback(boost::bind( - &LLAppearanceMgr::setOutfitLocked, this, false)); - - mUnlockOutfitTimer.reset(new LLOutfitUnLockTimer(gSavedSettings.getS32( - "OutfitOperationsTimeout"))); - - gIdleCallbacks.addFunction(&LLAttachmentsMgr::onIdle, NULL); - gIdleCallbacks.addFunction(&LLAppearanceMgr::onIdle, NULL); //sheduling appearance update requests -} - -LLAppearanceMgr::~LLAppearanceMgr() -{ - mActive = false; -} - -void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val) -{ - LL_DEBUGS("Avatar") << "setAttachmentInvLinkEnable => " << (int) val << LL_ENDL; - mAttachmentInvLinkEnabled = val; -} -boost::signals2::connection LLAppearanceMgr::setAttachmentsChangedCallback(attachments_changed_callback_t cb) -{ - return mAttachmentsChangeSignal.connect(cb); -} - -void dumpAttachmentSet(const std::set& atts, const std::string& msg) -{ - LL_INFOS() << msg << LL_ENDL; - for (std::set::const_iterator it = atts.begin(); - it != atts.end(); - ++it) - { - LLUUID item_id = *it; - LLViewerInventoryItem *item = gInventory.getItem(item_id); - if (item) - LL_INFOS() << "atts " << item->getName() << LL_ENDL; - else - LL_INFOS() << "atts " << "UNKNOWN[" << item_id.asString() << "]" << LL_ENDL; - } - LL_INFOS() << LL_ENDL; -} - -void LLAppearanceMgr::registerAttachment(const LLUUID& item_id) -{ - LLViewerInventoryItem *item = gInventory.getItem(item_id); - LL_DEBUGS("Avatar") << "ATT registering attachment " - << (item ? item->getName() : "UNKNOWN") << " " << item_id << LL_ENDL; - gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - - LLAttachmentsMgr::instance().onAttachmentArrived(item_id); - - mAttachmentsChangeSignal(); -} - -void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id) -{ - LLViewerInventoryItem *item = gInventory.getItem(item_id); - LL_DEBUGS("Avatar") << "ATT unregistering attachment " - << (item ? item->getName() : "UNKNOWN") << " " << item_id << LL_ENDL; - gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - - LLAttachmentsMgr::instance().onDetachCompleted(item_id); - if (mAttachmentInvLinkEnabled && isLinkedInCOF(item_id)) - { - LL_DEBUGS("Avatar") << "ATT removing COF link for attachment " - << (item ? item->getName() : "UNKNOWN") << " " << item_id << LL_ENDL; - LLAppearanceMgr::removeCOFItemLinks(item_id); - } - else - { - //LL_INFOS() << "no link changes, inv link not enabled" << LL_ENDL; - } - - mAttachmentsChangeSignal(); -} - -bool LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const -{ - const LLUUID& cof = getCOF(); - if (obj_id == cof) - return true; - const LLInventoryObject* obj = gInventory.getObject(obj_id); - if (obj && obj->getParentUUID() == cof) - return true; - return false; -} - -bool LLAppearanceMgr::getIsInCOF(const LLInventoryObject* obj) const -{ - const LLUUID& cof = getCOF(); - if (obj->getUUID() == cof) - return true; - if (obj && obj->getParentUUID() == cof) - return true; - return false; -} - -bool LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const -{ - if (!getIsInCOF(obj_id)) return false; - - // If a non-link somehow ended up in COF, allow deletion. - const LLInventoryObject *obj = gInventory.getObject(obj_id); - if (obj && !obj->getIsLinkType()) - { - return false; - } - - // For now, don't allow direct deletion from the COF. Instead, force users - // to choose "Detach" or "Take Off". - return true; -} - -bool LLAppearanceMgr::getIsProtectedCOFItem(const LLInventoryObject* obj) const -{ - if (!getIsInCOF(obj)) return false; - - // If a non-link somehow ended up in COF, allow deletion. - if (obj && !obj->getIsLinkType()) - { - return false; - } - - // For now, don't allow direct deletion from the COF. Instead, force users - // to choose "Detach" or "Take Off". - return true; -} - -class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver -{ -public: - CallAfterCategoryFetchStage2(const uuid_vec_t& ids, - nullary_func_t callable) : - LLInventoryFetchItemsObserver(ids), - mCallable(callable) - { - } - ~CallAfterCategoryFetchStage2() - { - } - virtual void done() - { - LL_INFOS() << this << " done with incomplete " << mIncomplete.size() - << " complete " << mComplete.size() << " calling callable" << LL_ENDL; - - gInventory.removeObserver(this); - doOnIdleOneTime(mCallable); - delete this; - } -protected: - nullary_func_t mCallable; -}; - -class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver -{ -public: - CallAfterCategoryFetchStage1(const LLUUID& cat_id, nullary_func_t callable) : - LLInventoryFetchDescendentsObserver(cat_id), - mCallable(callable) - { - } - ~CallAfterCategoryFetchStage1() - { - } - /*virtual*/ void startFetch() - { - bool ais3 = AISAPI::isAvailable(); - for (uuid_vec_t::const_iterator it = mIDs.begin(); it != mIDs.end(); ++it) - { - LLViewerInventoryCategory* cat = gInventory.getCategory(*it); - if (!cat) continue; - if (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN) - { - // CHECK IT: isCategoryComplete() checks both version and descendant count but - // fetch() only works for Unknown version and doesn't care about descentants, - // as result fetch won't start and folder will potentially get stuck as - // incomplete in observer. - // Likely either both should use only version or both should check descendants. - cat->fetch(); //blindly fetch it without seeing if anything else is fetching it. - mIncomplete.push_back(*it); //Add to list of things being downloaded for this observer. - } - else if (!isCategoryComplete(cat)) - { - LL_DEBUGS("Inventory") << "Categoty " << *it << " incomplete despite having version" << LL_ENDL; - LLInventoryModelBackgroundFetch::instance().scheduleFolderFetch(*it, true); - mIncomplete.push_back(*it); - } - else if (ais3) - { - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(cat->getUUID(), cats, items); - - if (items) - { - S32 complete_count = 0; - S32 incomplete_count = 0; - for (LLInventoryModel::item_array_t::const_iterator it = items->begin(); it < items->end(); ++it) - { - if (!(*it)->isFinished()) - { - incomplete_count++; - } - else - { - complete_count++; - } - } - // AIS can fetch couple items, but if there - // is more than a dozen it will be very slow - // it's faster to get whole folder in such case - if (incomplete_count > LLInventoryFetchItemsObserver::MAX_INDIVIDUAL_ITEM_REQUESTS - || (incomplete_count > 1 && complete_count == 0)) - { - LLInventoryModelBackgroundFetch::instance().scheduleFolderFetch(*it, true); - mIncomplete.push_back(*it); - } - else - { - // let stage2 handle incomplete ones - mComplete.push_back(*it); - } - } - // else should have been handled by isCategoryComplete - } - else - { - mComplete.push_back(*it); - } - } - } - virtual void done() - { - if (mComplete.size() <= 0) - { - // Ex: timeout - LL_WARNS() << "Failed to load data. Removing observer " << LL_ENDL; - gInventory.removeObserver(this); - doOnIdleOneTime(mCallable); - - delete this; - return; - } - - // What we do here is get the complete information on the - // items in the requested category, and set up an observer - // that will wait for that to happen. - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(mComplete.front(), cats, items); - - S32 count = items->size(); - if(!count) - { - LL_WARNS() << "Nothing fetched in category " << mComplete.front() - << LL_ENDL; - gInventory.removeObserver(this); - doOnIdleOneTime(mCallable); - - delete this; - return; - } - - LLViewerInventoryCategory* cat = gInventory.getCategory(mComplete.front()); - S32 version = cat ? cat->getVersion() : -2; - LL_INFOS() << "stage1, category " << mComplete.front() << " got " << count << " items, version " << version << " passing to stage2 " << LL_ENDL; - uuid_vec_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(items->at(i)->getUUID()); - } - - gInventory.removeObserver(this); - - // do the fetch - CallAfterCategoryFetchStage2 *stage2 = new CallAfterCategoryFetchStage2(ids, mCallable); - stage2->startFetch(); - if(stage2->isFinished()) - { - // everything is already here - call done. - stage2->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(stage2); - } - delete this; - } -protected: - nullary_func_t mCallable; -}; - -void callAfterCOFFetch(nullary_func_t cb) -{ - if (AISAPI::isAvailable()) - { - // For reliability assume that we have no relevant cache, so - // fetch cof along with items cof's links point to. - LLInventoryModelBackgroundFetch::getInstance()->fetchCOF(cb); - } - else - { - LL_INFOS() << "AIS API v3 not available, using callAfterCategoryFetch" << LL_ENDL; - LLUUID cat_id = LLAppearanceMgr::instance().getCOF(); - LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); - - // Special case, startup should have marked cof as FETCH_RECURSIVE - // to prevent dupplicate request, remove that - cat->setFetching(LLViewerInventoryCategory::FETCH_NONE); - callAfterCategoryFetch(cat_id, cb); - } -} - -void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb) -{ - CallAfterCategoryFetchStage1* stage1 = new CallAfterCategoryFetchStage1(cat_id, cb); - stage1->startFetch(); - if (stage1->isFinished()) - { - stage1->done(); - } - else - { - gInventory.addObserver(stage1); - } -} - -void callAfterCategoryLinksFetch(const LLUUID &cat_id, nullary_func_t cb) -{ - if (AISAPI::isAvailable()) - { - // Assume that we have no relevant cache. Fetch folder, and items folder's links point to. - LLInventoryModelBackgroundFetch::getInstance()->fetchFolderAndLinks(cat_id, cb); - } - else - { - LL_WARNS() << "AIS API v3 not available, can't use AISAPI::FetchCOF" << LL_ENDL; - callAfterCategoryFetch(cat_id, cb); - } - -} - -void add_wearable_type_counts(const uuid_vec_t& ids, - S32& clothing_count, - S32& bodypart_count, - S32& object_count, - S32& other_count) -{ - for (uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); ++it) - { - const LLUUID& item_id_to_wear = *it; - LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear); - if (item_to_wear) - { - if (item_to_wear->getType() == LLAssetType::AT_CLOTHING) - { - clothing_count++; - } - else if (item_to_wear->getType() == LLAssetType::AT_BODYPART) - { - bodypart_count++; - } - else if (item_to_wear->getType() == LLAssetType::AT_OBJECT) - { - object_count++; - } - else - { - other_count++; - } - } - else - { - other_count++; - } - } -} - -void wear_multiple(const uuid_vec_t& ids, bool replace) -{ - S32 clothing_count = 0; - S32 bodypart_count = 0; - S32 object_count = 0; - S32 other_count = 0; - add_wearable_type_counts(ids, clothing_count, bodypart_count, object_count, other_count); - - LLPointer cb = NULL; - if (clothing_count > 0 || bodypart_count > 0) - { - cb = new LLUpdateAppearanceOnDestroy; - } - LLAppearanceMgr::instance().wearItemsOnAvatar(ids, true, replace, cb); -} - -// SLapp for easy-wearing of a stock (library) avatar -// -class LLWearFolderHandler : public LLCommandHandler -{ -public: - // not allowed from outside the app - LLWearFolderHandler() : LLCommandHandler("wear_folder", UNTRUSTED_BLOCK) { } - - bool handle(const LLSD& tokens, - const LLSD& query_map, - const std::string& grid, - LLMediaCtrl* web) - { - LLSD::UUID folder_uuid; - - if (folder_uuid.isNull() && query_map.has("folder_name")) - { - std::string outfit_folder_name = query_map["folder_name"]; - folder_uuid = findDescendentCategoryIDByName( - gInventory.getLibraryRootFolderID(), - outfit_folder_name); - } - if (folder_uuid.isNull() && query_map.has("folder_id")) - { - folder_uuid = query_map["folder_id"].asUUID(); - } - - if (folder_uuid.notNull()) - { - LLPointer category = new LLInventoryCategory(folder_uuid, - LLUUID::null, - LLFolderType::FT_CLOTHING, - "Quick Appearance"); - if ( gInventory.getCategory( folder_uuid ) != NULL ) - { - // Assume this is coming from the predefined avatars web floater - LLUIUsage::instance().logCommand("Avatar.WearPredefinedAppearance"); - LLAppearanceMgr::getInstance()->wearInventoryCategory(category, true, false); - - // *TODOw: This may not be necessary if initial outfit is chosen already -- josh - gAgent.setOutfitChosen(true); - } - } - - // release avatar picker keyboard focus - gFocusMgr.setKeyboardFocus( NULL ); - - return true; - } -}; - -LLWearFolderHandler gWearFolderHandler; +/** + * @file llappearancemgr.cpp + * @brief Manager for initiating appearance changes on the viewer + * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include +#include "llaccordionctrltab.h" +#include "llagent.h" +#include "llagentcamera.h" +#include "llagentwearables.h" +#include "llappearancemgr.h" +#include "llattachmentsmgr.h" +#include "llcommandhandler.h" +#include "lleventtimer.h" +#include "llfloatersidepanelcontainer.h" +#include "llgesturemgr.h" +#include "llinventorybridge.h" +#include "llinventoryfunctions.h" +#include "llinventorymodelbackgroundfetch.h" +#include "llinventoryobserver.h" +#include "llmd5.h" +#include "llnotificationsutil.h" +#include "llmd5.h" +#include "lloutfitobserver.h" +#include "lloutfitslist.h" +#include "llselectmgr.h" +#include "llsidepanelappearance.h" +#include "llviewerobjectlist.h" +#include "llvoavatar.h" +#include "llvoavatarself.h" +#include "llviewerregion.h" +#include "llwearablelist.h" +#include "llsdutil.h" +#include "llsdserialize.h" +#include "llhttpretrypolicy.h" +#include "llaisapi.h" +#include "llhttpsdhandler.h" +#include "llcorehttputil.h" +#include "llappviewer.h" +#include "llcoros.h" +#include "lleventcoro.h" +#include "lluiusage.h" + +#include "llavatarpropertiesprocessor.h" + +#if LL_MSVC +// disable boost::lexical_cast warning +#pragma warning (disable:4702) +#endif + +namespace +{ + const S32 BAKE_RETRY_MAX_COUNT = 5; + const F32 BAKE_RETRY_TIMEOUT = 2.0F; +} + +// *TODO$: LLInventoryCallback should be deprecated to conform to the new boost::bind/coroutine model. +// temp code in transition +void doAppearanceCb(LLPointer cb, LLUUID id) +{ + if (cb.notNull()) + cb->fire(id); +} + +std::string self_av_string() +{ + // On logout gAgentAvatarp can already be invalid + return isAgentAvatarValid() ? gAgentAvatarp->avString() : ""; +} + +// RAII thingy to guarantee that a variable gets reset when the Setter +// goes out of scope. More general utility would be handy - TODO: +// check boost. +class BoolSetter +{ +public: + BoolSetter(bool& var): + mVar(var) + { + mVar = true; + } + ~BoolSetter() + { + mVar = false; + } +private: + bool& mVar; +}; + +char ORDER_NUMBER_SEPARATOR('@'); + +class LLOutfitUnLockTimer: public LLEventTimer +{ +public: + LLOutfitUnLockTimer(F32 period) : LLEventTimer(period) + { + // restart timer on BOF changed event + LLOutfitObserver::instance().addBOFChangedCallback(boost::bind( + &LLOutfitUnLockTimer::reset, this)); + stop(); + } + + /*virtual*/ + bool tick() + { + if(mEventTimer.hasExpired()) + { + LLAppearanceMgr::instance().setOutfitLocked(false); + } + return false; + } + void stop() { mEventTimer.stop(); } + void start() { mEventTimer.start(); } + void reset() { mEventTimer.reset(); } + bool getStarted() { return mEventTimer.getStarted(); } + + LLTimer& getEventTimer() { return mEventTimer;} +}; + +// support for secondlife:///app/appearance SLapps +class LLAppearanceHandler : public LLCommandHandler +{ +public: + // requests will be throttled from a non-trusted browser + LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {} + + bool handle(const LLSD& params, + const LLSD& query_map, + const std::string& grid, + LLMediaCtrl* web) + { + // support secondlife:///app/appearance/show, but for now we just + // make all secondlife:///app/appearance SLapps behave this way + if (!LLUI::getInstance()->mSettingGroups["config"]->getBOOL("EnableAppearance")) + { + LLNotificationsUtil::add("NoAppearance", LLSD(), LLSD(), std::string("SwitchToStandardSkinAndQuit")); + return true; + } + + LLFloaterSidePanelContainer::showPanel("appearance", LLSD()); + return true; + } +}; + +LLAppearanceHandler gAppearanceHandler; + + +LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string& name) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + LLNameCategoryCollector has_name(name); + gInventory.collectDescendentsIf(parent_id, + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + has_name); + if (0 == cat_array.size()) + return LLUUID(); + else + { + LLViewerInventoryCategory *cat = cat_array.at(0); + if (cat) + return cat->getUUID(); + else + { + LL_WARNS() << "null cat" << LL_ENDL; + return LLUUID(); + } + } +} + +// We want this to be much lower (e.g. 15.0 is usually fine), bumping +// up for now until we can diagnose some cases of very slow response +// to requests. +const F32 DEFAULT_RETRY_AFTER_INTERVAL = 300.0; + +// Given the current back-end problems, retrying is causing too many +// duplicate items. Bump this back to 2 once they are resolved (or can +// leave at 0 if the operations become actually reliable). +const S32 DEFAULT_MAX_RETRIES = 0; + +class LLCallAfterInventoryBatchMgr: public LLEventTimer +{ +public: + LLCallAfterInventoryBatchMgr(const LLUUID& dst_cat_id, + const std::string& phase_name, + nullary_func_t on_completion_func, + nullary_func_t on_failure_func = no_op, + F32 retry_after = DEFAULT_RETRY_AFTER_INTERVAL, + S32 max_retries = DEFAULT_MAX_RETRIES + ): + mDstCatID(dst_cat_id), + mTrackingPhase(phase_name), + mOnCompletionFunc(on_completion_func), + mOnFailureFunc(on_failure_func), + mRetryAfter(retry_after), + mMaxRetries(max_retries), + mPendingRequests(0), + mFailCount(0), + mCompletionOrFailureCalled(false), + mRetryCount(0), + LLEventTimer(5.0) + { + if (!mTrackingPhase.empty()) + { + selfStartPhase(mTrackingPhase); + } + } + + void addItems(LLInventoryModel::item_array_t& src_items) + { + for (LLInventoryModel::item_array_t::const_iterator it = src_items.begin(); + it != src_items.end(); + ++it) + { + LLViewerInventoryItem* item = *it; + llassert(item); + addItem(item->getUUID()); + } + } + + // Request or re-request operation for specified item. + void addItem(const LLUUID& item_id) + { + LL_DEBUGS("Avatar") << "item_id " << item_id << LL_ENDL; + if (!requestOperation(item_id)) + { + LL_DEBUGS("Avatar") << "item_id " << item_id << " requestOperation false, skipping" << LL_ENDL; + return; + } + + mPendingRequests++; + // On a re-request, this will reset the timer. + mWaitTimes[item_id] = LLTimer(); + if (mRetryCounts.find(item_id) == mRetryCounts.end()) + { + mRetryCounts[item_id] = 0; + } + else + { + mRetryCounts[item_id]++; + } + } + + virtual bool requestOperation(const LLUUID& item_id) = 0; + + void onOp(const LLUUID& src_id, const LLUUID& dst_id, LLTimer timestamp) + { + if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateLateOpRate")) + { + LL_WARNS() << "Simulating late operation by punting handling to later" << LL_ENDL; + doAfterInterval(boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,src_id,dst_id,timestamp), + mRetryAfter); + return; + } + mPendingRequests--; + F32 elapsed = timestamp.getElapsedTimeF32(); + LL_DEBUGS("Avatar") << "op done, src_id " << src_id << " dst_id " << dst_id << " after " << elapsed << " seconds" << LL_ENDL; + if (mWaitTimes.find(src_id) == mWaitTimes.end()) + { + // No longer waiting for this item - either serviced + // already or gave up after too many retries. + LL_WARNS() << "duplicate or late operation, src_id " << src_id << "dst_id " << dst_id + << " elapsed " << elapsed << " after end " << (S32) mCompletionOrFailureCalled << LL_ENDL; + } + mTimeStats.push(elapsed); + mWaitTimes.erase(src_id); + if (mWaitTimes.empty() && !mCompletionOrFailureCalled) + { + onCompletionOrFailure(); + } + } + + void onCompletionOrFailure() + { + assert (!mCompletionOrFailureCalled); + mCompletionOrFailureCalled = true; + + // Will never call onCompletion() if any item has been flagged as + // a failure - otherwise could wind up with corrupted + // outfit, involuntary nudity, etc. + reportStats(); + if (!mTrackingPhase.empty()) + { + selfStopPhase(mTrackingPhase); + } + if (!mFailCount) + { + onCompletion(); + } + else + { + onFailure(); + } + } + + void onFailure() + { + LL_INFOS() << "failed" << LL_ENDL; + mOnFailureFunc(); + } + + void onCompletion() + { + LL_INFOS() << "done" << LL_ENDL; + mOnCompletionFunc(); + } + + // virtual + // Will be deleted after returning true - only safe to do this if all callbacks have fired. + bool tick() + { + // mPendingRequests will be zero if all requests have been + // responded to. mWaitTimes.empty() will be true if we have + // received at least one reply for each UUID. If requests + // have been dropped and retried, these will not necessarily + // be the same. Only safe to return true if all requests have + // been serviced, since it will result in this object being + // deleted. + bool all_done = (mPendingRequests==0); + + if (!mWaitTimes.empty()) + { + LL_WARNS() << "still waiting on " << mWaitTimes.size() << " items" << LL_ENDL; + for (std::map::iterator it = mWaitTimes.begin(); + it != mWaitTimes.end();) + { + // Use a copy of iterator because it may be erased/invalidated. + std::map::iterator curr_it = it; + ++it; + + F32 time_waited = curr_it->second.getElapsedTimeF32(); + S32 retries = mRetryCounts[curr_it->first]; + if (time_waited > mRetryAfter) + { + if (retries < mMaxRetries) + { + LL_DEBUGS("Avatar") << "Waited " << time_waited << + " for " << curr_it->first << ", retrying" << LL_ENDL; + mRetryCount++; + addItem(curr_it->first); + } + else + { + LL_WARNS() << "Giving up on " << curr_it->first << " after too many retries" << LL_ENDL; + mWaitTimes.erase(curr_it); + mFailCount++; + } + } + if (mWaitTimes.empty()) + { + onCompletionOrFailure(); + } + + } + } + return all_done; + } + + void reportStats() + { + LL_DEBUGS("Avatar") << "Phase: " << mTrackingPhase << LL_ENDL; + LL_DEBUGS("Avatar") << "mFailCount: " << mFailCount << LL_ENDL; + LL_DEBUGS("Avatar") << "mRetryCount: " << mRetryCount << LL_ENDL; + LL_DEBUGS("Avatar") << "Times: n " << mTimeStats.getCount() << " min " << mTimeStats.getMinValue() << " max " << mTimeStats.getMaxValue() << LL_ENDL; + LL_DEBUGS("Avatar") << "Mean " << mTimeStats.getMean() << " stddev " << mTimeStats.getStdDev() << LL_ENDL; + } + + virtual ~LLCallAfterInventoryBatchMgr() + { + LL_DEBUGS("Avatar") << "deleting" << LL_ENDL; + } + +protected: + std::string mTrackingPhase; + std::map mWaitTimes; + std::map mRetryCounts; + LLUUID mDstCatID; + nullary_func_t mOnCompletionFunc; + nullary_func_t mOnFailureFunc; + F32 mRetryAfter; + S32 mMaxRetries; + S32 mPendingRequests; + S32 mFailCount; + S32 mRetryCount; + bool mCompletionOrFailureCalled; + LLViewerStats::StatsAccumulator mTimeStats; +}; + +class LLCallAfterInventoryCopyMgr: public LLCallAfterInventoryBatchMgr +{ +public: + LLCallAfterInventoryCopyMgr(LLInventoryModel::item_array_t& src_items, + const LLUUID& dst_cat_id, + const std::string& phase_name, + nullary_func_t on_completion_func, + nullary_func_t on_failure_func = no_op, + F32 retry_after = DEFAULT_RETRY_AFTER_INTERVAL, + S32 max_retries = DEFAULT_MAX_RETRIES + ): + LLCallAfterInventoryBatchMgr(dst_cat_id, phase_name, on_completion_func, on_failure_func, retry_after, max_retries) + { + addItems(src_items); + sInstanceCount++; + } + + ~LLCallAfterInventoryCopyMgr() + { + sInstanceCount--; + } + + virtual bool requestOperation(const LLUUID& item_id) + { + LLViewerInventoryItem *item = gInventory.getItem(item_id); + llassert(item); + LL_DEBUGS("Avatar") << "copying item " << item_id << LL_ENDL; + if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateOpFailureRate")) + { + LL_DEBUGS("Avatar") << "simulating failure by not sending request for item " << item_id << LL_ENDL; + return true; + } + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + mDstCatID, + std::string(), + new LLBoostFuncInventoryCallback(boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer())) + ); + return true; + } + + static S32 getInstanceCount() { return sInstanceCount; } + +private: + static S32 sInstanceCount; +}; + +S32 LLCallAfterInventoryCopyMgr::sInstanceCount = 0; + +class LLWearCategoryAfterCopy: public LLInventoryCallback +{ +public: + LLWearCategoryAfterCopy(bool append): + mAppend(append) + {} + + // virtual + void fire(const LLUUID& id) + { + // Wear the inventory category. + LLInventoryCategory* cat = gInventory.getCategory(id); + LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, mAppend); + } + +private: + bool mAppend; +}; + +class LLTrackPhaseWrapper : public LLInventoryCallback +{ +public: + LLTrackPhaseWrapper(const std::string& phase_name, LLPointer cb = NULL): + mTrackingPhase(phase_name), + mCB(cb) + { + selfStartPhase(mTrackingPhase); + } + + // virtual + void fire(const LLUUID& id) + { + if (mCB) + { + mCB->fire(id); + } + } + + // virtual + ~LLTrackPhaseWrapper() + { + selfStopPhase(mTrackingPhase); + } + +protected: + std::string mTrackingPhase; + LLPointer mCB; +}; + +LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool enforce_item_restrictions, + bool enforce_ordering, + nullary_func_t post_update_func + ): + mFireCount(0), + mEnforceItemRestrictions(enforce_item_restrictions), + mEnforceOrdering(enforce_ordering), + mPostUpdateFunc(post_update_func) +{ + selfStartPhase("update_appearance_on_destroy"); +} + +void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item) +{ + LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item); + const std::string item_name = item ? item->getName() : "ITEM NOT FOUND"; +#ifndef LL_RELEASE_FOR_DOWNLOAD + LL_DEBUGS("Avatar") << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << LL_ENDL; +#endif + mFireCount++; +} + +LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy() +{ + if (!LLApp::isExiting()) + { + // speculative fix for MAINT-1150 + LL_INFOS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL; + + selfStopPhase("update_appearance_on_destroy"); + + LLAppearanceMgr::instance().updateAppearanceFromCOF(mEnforceItemRestrictions, + mEnforceOrdering, + mPostUpdateFunc); + } +} + +LLUpdateAppearanceAndEditWearableOnDestroy::LLUpdateAppearanceAndEditWearableOnDestroy(const LLUUID& item_id): + mItemID(item_id) +{ +} + +LLRequestServerAppearanceUpdateOnDestroy::~LLRequestServerAppearanceUpdateOnDestroy() +{ + LL_DEBUGS("Avatar") << "ATT requesting server appearance update" << LL_ENDL; + if (!LLApp::isExiting()) + { + LLAppearanceMgr::instance().requestServerAppearanceUpdate(); + } +} + +void edit_wearable_and_customize_avatar(LLUUID item_id) +{ + // Start editing the item if previously requested. + gAgentWearables.editWearableIfRequested(item_id); + + // TODO: camera mode may not be changed if a debug setting is tweaked + if( gAgentCamera.cameraCustomizeAvatar() ) + { + // If we're in appearance editing mode, the current tab may need to be refreshed + LLSidepanelAppearance *panel = dynamic_cast( + LLFloaterSidePanelContainer::getPanel("appearance")); + if (panel) + { + panel->showDefaultSubpart(); + } + } +} + +LLUpdateAppearanceAndEditWearableOnDestroy::~LLUpdateAppearanceAndEditWearableOnDestroy() +{ + if (!LLApp::isExiting()) + { + LLAppearanceMgr::instance().updateAppearanceFromCOF( + true,true, + boost::bind(edit_wearable_and_customize_avatar, mItemID)); + } +} + +class LLBrokenLinkObserver : public LLInventoryObserver +{ +public: + LLUUID mUUID; + bool mEnforceItemRestrictions; + bool mEnforceOrdering; + nullary_func_t mPostUpdateFunc; + + LLBrokenLinkObserver(const LLUUID& uuid, + bool enforce_item_restrictions , + bool enforce_ordering , + nullary_func_t post_update_func) : + mUUID(uuid), + mEnforceItemRestrictions(enforce_item_restrictions), + mEnforceOrdering(enforce_ordering), + mPostUpdateFunc(post_update_func) + { + } + /* virtual */ void changed(U32 mask); + void postProcess(); +}; + +void LLBrokenLinkObserver::changed(U32 mask) +{ + if (mask & LLInventoryObserver::REBUILD) + { + // This observer should be executed after LLInventoryPanel::itemChanged(), + // but if it isn't, consider calling updateAppearanceFromCOF with a delay + const uuid_set_t& changed_item_ids = gInventory.getChangedIDs(); + for (uuid_set_t::const_iterator it = changed_item_ids.begin(); it != changed_item_ids.end(); ++it) + { + const LLUUID& id = *it; + if (id == mUUID) + { + // Might not be processed yet and it is not a + // good idea to update appearane here, postpone. + doOnIdleOneTime([this]() + { + postProcess(); + }); + + gInventory.removeObserver(this); + return; + } + } + } +} + +void LLBrokenLinkObserver::postProcess() +{ + LLViewerInventoryItem* item = gInventory.getItem(mUUID); + llassert(item && !item->getIsBrokenLink()); // the whole point was to get a correct link + if (item && item->getIsBrokenLink()) + { + LL_INFOS_ONCE("Avatar") << "Outfit link broken despite being regenerated" << LL_ENDL; + LL_DEBUGS("Avatar", "Inventory") << "Outfit link " << mUUID << " \"" << item->getName() << "\" is broken despite being regenerated" << LL_ENDL; + } + + LLAppearanceMgr::instance().updateAppearanceFromCOF( + mEnforceItemRestrictions , + mEnforceOrdering , + mPostUpdateFunc); + delete this; +} + + +struct LLFoundData +{ + LLFoundData() : + mAssetType(LLAssetType::AT_NONE), + mWearableType(LLWearableType::WT_INVALID), + mWearable(NULL) {} + + LLFoundData(const LLUUID& item_id, + const LLUUID& asset_id, + const std::string& name, + const LLAssetType::EType& asset_type, + const LLWearableType::EType& wearable_type, + const bool is_replacement = false + ) : + mItemID(item_id), + mAssetID(asset_id), + mName(name), + mAssetType(asset_type), + mWearableType(wearable_type), + mIsReplacement(is_replacement), + mWearable( NULL ) {} + + LLUUID mItemID; + LLUUID mAssetID; + std::string mName; + LLAssetType::EType mAssetType; + LLWearableType::EType mWearableType; + LLViewerWearable* mWearable; + bool mIsReplacement; +}; + + +class LLWearableHoldingPattern +{ + LOG_CLASS(LLWearableHoldingPattern); + +public: + LLWearableHoldingPattern(); + ~LLWearableHoldingPattern(); + + bool pollFetchCompletion(); + void onFetchCompletion(); + bool isFetchCompleted(); + bool isTimedOut(); + + void checkMissingWearables(); + bool pollMissingWearables(); + bool isMissingCompleted(); + void recoverMissingWearable(LLWearableType::EType type); + void clearCOFLinksForMissingWearables(); + + void onWearableAssetFetch(LLViewerWearable *wearable); + void onAllComplete(); + + typedef std::list found_list_t; + found_list_t& getFoundList(); + void eraseTypeToLink(LLWearableType::EType type); + void eraseTypeToRecover(LLWearableType::EType type); + void setObjItems(const LLInventoryModel::item_array_t& items); + void setGestItems(const LLInventoryModel::item_array_t& items); + bool isMostRecent(); + void handleLateArrivals(); + void resetTime(F32 timeout); + static S32 countActive() { return sActiveHoldingPatterns.size(); } + S32 index() { return mIndex; } + +private: + found_list_t mFoundList; + LLInventoryModel::item_array_t mObjItems; + LLInventoryModel::item_array_t mGestItems; + typedef std::set type_set_t; + type_set_t mTypesToRecover; + type_set_t mTypesToLink; + S32 mResolved; + LLTimer mWaitTime; + bool mFired; + typedef std::set type_set_hp; + static type_set_hp sActiveHoldingPatterns; + static S32 sNextIndex; + S32 mIndex; + bool mIsMostRecent; + std::set mLateArrivals; + bool mIsAllComplete; +}; + +LLWearableHoldingPattern::type_set_hp LLWearableHoldingPattern::sActiveHoldingPatterns; +S32 LLWearableHoldingPattern::sNextIndex = 0; + +LLWearableHoldingPattern::LLWearableHoldingPattern(): + mResolved(0), + mFired(false), + mIsMostRecent(true), + mIsAllComplete(false) +{ + if (countActive()>0) + { + LL_INFOS() << "Creating LLWearableHoldingPattern when " + << countActive() + << " other attempts are active." + << " Flagging others as invalid." + << LL_ENDL; + for (type_set_hp::iterator it = sActiveHoldingPatterns.begin(); + it != sActiveHoldingPatterns.end(); + ++it) + { + (*it)->mIsMostRecent = false; + } + + } + mIndex = sNextIndex++; + sActiveHoldingPatterns.insert(this); + LL_DEBUGS("Avatar") << "HP " << index() << " created" << LL_ENDL; + selfStartPhase("holding_pattern"); +} + +LLWearableHoldingPattern::~LLWearableHoldingPattern() +{ + sActiveHoldingPatterns.erase(this); + if (isMostRecent()) + { + selfStopPhase("holding_pattern"); + } + LL_DEBUGS("Avatar") << "HP " << index() << " deleted" << LL_ENDL; +} + +bool LLWearableHoldingPattern::isMostRecent() +{ + return mIsMostRecent; +} + +LLWearableHoldingPattern::found_list_t& LLWearableHoldingPattern::getFoundList() +{ + return mFoundList; +} + +void LLWearableHoldingPattern::eraseTypeToLink(LLWearableType::EType type) +{ + mTypesToLink.erase(type); +} + +void LLWearableHoldingPattern::eraseTypeToRecover(LLWearableType::EType type) +{ + mTypesToRecover.erase(type); +} + +void LLWearableHoldingPattern::setObjItems(const LLInventoryModel::item_array_t& items) +{ + mObjItems = items; +} + +void LLWearableHoldingPattern::setGestItems(const LLInventoryModel::item_array_t& items) +{ + mGestItems = items; +} + +bool LLWearableHoldingPattern::isFetchCompleted() +{ + return (mResolved >= (S32)getFoundList().size()); // have everything we were waiting for? +} + +bool LLWearableHoldingPattern::isTimedOut() +{ + return mWaitTime.hasExpired(); +} + +void LLWearableHoldingPattern::checkMissingWearables() +{ + if (!isMostRecent()) + { + // runway why don't we actually skip here? + LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; + } + + std::vector found_by_type(LLWearableType::WT_COUNT,0); + std::vector requested_by_type(LLWearableType::WT_COUNT,0); + for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it) + { + LLFoundData &data = *it; + if (data.mWearableType < LLWearableType::WT_COUNT) + requested_by_type[data.mWearableType]++; + if (data.mWearable) + found_by_type[data.mWearableType]++; + } + + for (S32 type = 0; type < LLWearableType::WT_COUNT; ++type) + { + if (requested_by_type[type] > found_by_type[type]) + { + LL_WARNS() << self_av_string() << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << LL_ENDL; + } + if (found_by_type[type] > 0) + continue; + if ( + // If at least one wearable of certain types (pants/shirt/skirt) + // was requested but none was found, create a default asset as a replacement. + // In all other cases, don't do anything. + // For critical types (shape/hair/skin/eyes), this will keep the avatar as a cloud + // due to logic in LLVOAvatarSelf::getIsCloud(). + // For non-critical types (tatoo, socks, etc.) the wearable will just be missing. + (requested_by_type[type] > 0) && + ((type == LLWearableType::WT_PANTS) || (type == LLWearableType::WT_SHIRT) || (type == LLWearableType::WT_SKIRT))) + { + mTypesToRecover.insert(type); + mTypesToLink.insert(type); + recoverMissingWearable((LLWearableType::EType)type); + LL_WARNS() << self_av_string() << "need to replace " << type << LL_ENDL; + } + } + + resetTime(60.0F); + + if (isMostRecent()) + { + selfStartPhase("get_missing_wearables_2"); + } + if (!pollMissingWearables()) + { + doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this)); + } +} + +void LLWearableHoldingPattern::onAllComplete() +{ + if (isAgentAvatarValid()) + { + gAgentAvatarp->outputRezTiming("Agent wearables fetch complete"); + } + + if (!isMostRecent()) + { + // runway need to skip here? + LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; + } + + // Activate all gestures in this folder + if (mGestItems.size() > 0) + { + LL_DEBUGS("Avatar") << self_av_string() << "Activating " << mGestItems.size() << " gestures" << LL_ENDL; + + LLGestureMgr::instance().activateGestures(mGestItems); + + // Update the inventory item labels to reflect the fact + // they are active. + LLViewerInventoryCategory* catp = + gInventory.getCategory(LLAppearanceMgr::instance().getCOF()); + + if (catp) + { + gInventory.updateCategory(catp); + gInventory.notifyObservers(); + } + } + + if (isAgentAvatarValid()) + { + LL_DEBUGS("Avatar") << self_av_string() << "Updating " << mObjItems.size() << " attachments" << LL_ENDL; + LLAgentWearables::llvo_vec_t objects_to_remove; + LLAgentWearables::llvo_vec_t objects_to_retain; + LLInventoryModel::item_array_t items_to_add; + + LLAgentWearables::findAttachmentsAddRemoveInfo(mObjItems, + objects_to_remove, + objects_to_retain, + items_to_add); + + LL_DEBUGS("Avatar") << self_av_string() << "Removing " << objects_to_remove.size() + << " attachments" << LL_ENDL; + + // Here we remove the attachment pos overrides for *all* + // attachments, even those that are not being removed. This is + // needed to get joint positions all slammed down to their + // pre-attachment states. + gAgentAvatarp->clearAttachmentOverrides(); + + if (objects_to_remove.size() || items_to_add.size()) + { + LL_DEBUGS("Avatar") << "ATT will remove " << objects_to_remove.size() + << " and add " << items_to_add.size() << " items" << LL_ENDL; + } + + // Take off the attachments that will no longer be in the outfit. + LLAgentWearables::userRemoveMultipleAttachments(objects_to_remove); + + // Update wearables. + LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " updating agent wearables with " + << mResolved << " wearable items " << LL_ENDL; + LLAppearanceMgr::instance().updateAgentWearables(this); + + // Restore attachment pos overrides for the attachments that + // are remaining in the outfit. + for (LLAgentWearables::llvo_vec_t::iterator it = objects_to_retain.begin(); + it != objects_to_retain.end(); + ++it) + { + LLViewerObject *objectp = *it; + if (!objectp->isAnimatedObject()) + { + gAgentAvatarp->addAttachmentOverridesForObject(objectp); + } + } + + // Add new attachments to match those requested. + LL_DEBUGS("Avatar") << self_av_string() << "Adding " << items_to_add.size() << " attachments" << LL_ENDL; + LLAgentWearables::userAttachMultipleAttachments(items_to_add); + } + + if (isFetchCompleted() && isMissingCompleted()) + { + // Only safe to delete if all wearable callbacks and all missing wearables completed. + delete this; + } + else + { + mIsAllComplete = true; + handleLateArrivals(); + } +} + +void LLWearableHoldingPattern::onFetchCompletion() +{ + if (isMostRecent()) + { + selfStopPhase("get_wearables_2"); + } + + if (!isMostRecent()) + { + // runway skip here? + LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; + } + + checkMissingWearables(); +} + +// Runs as an idle callback until all wearables are fetched (or we time out). +bool LLWearableHoldingPattern::pollFetchCompletion() +{ + if (!isMostRecent()) + { + // runway skip here? + LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; + } + + bool completed = isFetchCompleted(); + bool timed_out = isTimedOut(); + bool done = completed || timed_out; + + if (done) + { + LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " polling, done status: " << completed << " timed out " << timed_out + << " elapsed " << mWaitTime.getElapsedTimeF32() << LL_ENDL; + + mFired = true; + + if (timed_out) + { + LL_WARNS() << self_av_string() << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << LL_ENDL; + } + + onFetchCompletion(); + } + return done; +} + +void recovered_item_link_cb(const LLUUID& item_id, LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder) +{ + if (!holder->isMostRecent()) + { + LL_WARNS() << "HP " << holder->index() << " skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; + // runway skip here? + } + + LL_INFOS("Avatar") << "HP " << holder->index() << " recovered item link for type " << type << LL_ENDL; + holder->eraseTypeToLink(type); + // Add wearable to FoundData for actual wearing + LLViewerInventoryItem *item = gInventory.getItem(item_id); + LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; + + if (linked_item) + { + gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); + + if (item) + { + LLFoundData found(linked_item->getUUID(), + linked_item->getAssetUUID(), + linked_item->getName(), + linked_item->getType(), + linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID, + true // is replacement + ); + found.mWearable = wearable; + holder->getFoundList().push_front(found); + } + else + { + LL_WARNS() << self_av_string() << "inventory link not found for recovered wearable" << LL_ENDL; + } + } + else + { + LL_WARNS() << self_av_string() << "HP " << holder->index() << " inventory link not found for recovered wearable" << LL_ENDL; + } +} + +void recovered_item_cb(const LLUUID& item_id, LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder) +{ + if (!holder->isMostRecent()) + { + // runway skip here? + LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; + } + + LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << type << LL_ENDL; + LLConstPointer itemp = gInventory.getItem(item_id); + wearable->setItemID(item_id); + holder->eraseTypeToRecover(type); + llassert(itemp); + if (itemp) + { + LLPointer cb = new LLBoostFuncInventoryCallback(boost::bind(recovered_item_link_cb,_1,type,wearable,holder)); + + link_inventory_object(LLAppearanceMgr::instance().getCOF(), itemp, cb); + } +} + +void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type) +{ + if (!isMostRecent()) + { + // runway skip here? + LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; + } + + // Try to recover by replacing missing wearable with a new one. + LLNotificationsUtil::add("ReplacedMissingWearable"); + LL_DEBUGS("Avatar") << "Wearable of type '" << LLWearableType::getInstance()->getTypeName(type) + << "' could not be downloaded. Replaced inventory item with default wearable." << LL_ENDL; + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp); + + // Add a new one in the lost and found folder. + const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + LLPointer cb = new LLBoostFuncInventoryCallback(boost::bind(recovered_item_cb,_1,type,wearable,this)); + + create_inventory_wearable(gAgent.getID(), + gAgent.getSessionID(), + lost_and_found_id, + wearable->getTransactionID(), + wearable->getName(), + wearable->getDescription(), + wearable->getAssetType(), + wearable->getType(), + wearable->getPermissions().getMaskNextOwner(), + cb); +} + +bool LLWearableHoldingPattern::isMissingCompleted() +{ + return mTypesToLink.size()==0 && mTypesToRecover.size()==0; +} + +void LLWearableHoldingPattern::clearCOFLinksForMissingWearables() +{ + for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it) + { + LLFoundData &data = *it; + if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable)) + { + // Wearable link that was never resolved; remove links to it from COF + LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " removing link for unresolved item " << data.mItemID.asString() << LL_ENDL; + LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID); + } + } +} + +bool LLWearableHoldingPattern::pollMissingWearables() +{ + if (!isMostRecent()) + { + // runway skip here? + LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; + } + + bool timed_out = isTimedOut(); + bool missing_completed = isMissingCompleted(); + bool done = timed_out || missing_completed; + + if (!done) + { + LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " polling missing wearables, waiting for items " << mTypesToRecover.size() + << " links " << mTypesToLink.size() + << " wearables, timed out " << timed_out + << " elapsed " << mWaitTime.getElapsedTimeF32() + << " done " << done << LL_ENDL; + } + + if (done) + { + if (isMostRecent()) + { + selfStopPhase("get_missing_wearables_2"); + } + + gAgentAvatarp->debugWearablesLoaded(); + + // BAP - if we don't call clearCOFLinksForMissingWearables() + // here, we won't have to add the link back in later if the + // wearable arrives late. This is to avoid corruption of + // wearable ordering info. Also has the effect of making + // unworn item links visible in the COF under some + // circumstances. + + //clearCOFLinksForMissingWearables(); + onAllComplete(); + } + return done; +} + +// Handle wearables that arrived after the timeout period expired. +void LLWearableHoldingPattern::handleLateArrivals() +{ + // Only safe to run if we have previously finished the missing + // wearables and other processing - otherwise we could be in some + // intermediate state - but have not been superceded by a later + // outfit change request. + if (mLateArrivals.size() == 0) + { + // Nothing to process. + return; + } + if (!isMostRecent()) + { + LL_WARNS() << self_av_string() << "Late arrivals not handled - outfit change no longer valid" << LL_ENDL; + } + if (!mIsAllComplete) + { + LL_WARNS() << self_av_string() << "Late arrivals not handled - in middle of missing wearables processing" << LL_ENDL; + } + + LL_INFOS("Avatar") << self_av_string() << "HP " << index() << " need to handle " << mLateArrivals.size() << " late arriving wearables" << LL_ENDL; + + // Update mFoundList using late-arriving wearables. + std::set replaced_types; + for (LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin(); + iter != getFoundList().end(); ++iter) + { + LLFoundData& data = *iter; + for (std::set::iterator wear_it = mLateArrivals.begin(); + wear_it != mLateArrivals.end(); + ++wear_it) + { + LLViewerWearable *wearable = *wear_it; + + if(wearable->getAssetID() == data.mAssetID) + { + data.mWearable = wearable; + + replaced_types.insert(data.mWearableType); + + // BAP - if we didn't call + // clearCOFLinksForMissingWearables() earlier, we + // don't need to restore the link here. Fixes + // wearable ordering problems. + + // LLAppearanceMgr::instance().addCOFItemLink(data.mItemID,false); + + // BAP failing this means inventory or asset server + // are corrupted in a way we don't handle. + llassert((data.mWearableType < LLWearableType::WT_COUNT) && (wearable->getType() == data.mWearableType)); + break; + } + } + } + + // Remove COF links for any default wearables previously used to replace the late arrivals. + // All this pussyfooting around with a while loop and explicit + // iterator incrementing is to allow removing items from the list + // without clobbering the iterator we're using to navigate. + LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin(); + while (iter != getFoundList().end()) + { + LLFoundData& data = *iter; + + // If an item of this type has recently shown up, removed the corresponding replacement wearable from COF. + if (data.mWearable && data.mIsReplacement && + replaced_types.find(data.mWearableType) != replaced_types.end()) + { + LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID); + std::list::iterator clobber_ator = iter; + ++iter; + getFoundList().erase(clobber_ator); + } + else + { + ++iter; + } + } + + // Clear contents of late arrivals. + mLateArrivals.clear(); + + // Update appearance based on mFoundList + LLAppearanceMgr::instance().updateAgentWearables(this); +} + +void LLWearableHoldingPattern::resetTime(F32 timeout) +{ + mWaitTime.reset(); + mWaitTime.setTimerExpirySec(timeout); +} + +void LLWearableHoldingPattern::onWearableAssetFetch(LLViewerWearable *wearable) +{ + if (!isMostRecent()) + { + LL_WARNS() << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << LL_ENDL; + } + + mResolved += 1; // just counting callbacks, not successes. + LL_DEBUGS("Avatar") << self_av_string() << "HP " << index() << " resolved " << mResolved << "/" << getFoundList().size() << LL_ENDL; + if (!wearable) + { + LL_WARNS() << self_av_string() << "no wearable found" << LL_ENDL; + } + + if (mFired) + { + LL_WARNS() << self_av_string() << "called after holder fired" << LL_ENDL; + if (wearable) + { + mLateArrivals.insert(wearable); + if (mIsAllComplete) + { + handleLateArrivals(); + } + } + return; + } + + if (!wearable) + { + return; + } + + U32 use_count = 0; + for (LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin(); + iter != getFoundList().end(); ++iter) + { + LLFoundData& data = *iter; + if (wearable->getAssetID() == data.mAssetID) + { + // Failing this means inventory or asset server are corrupted in a way we don't handle. + if ((data.mWearableType >= LLWearableType::WT_COUNT) || (wearable->getType() != data.mWearableType)) + { + LL_WARNS() << self_av_string() << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << LL_ENDL; + break; + } + + if (use_count == 0) + { + data.mWearable = wearable; + use_count++; + } + else + { + LLViewerInventoryItem* wearable_item = gInventory.getItem(data.mItemID); + if (wearable_item && wearable_item->isFinished() && wearable_item->getPermissions().allowModifyBy(gAgentID)) + { + // We can't edit and do some other interactions with same asset twice, copy it + // Note: can't update incomplete items. Usually attached from previous viewer build, but + // consider adding fetch and completion callback + LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(wearable, wearable->getName()); + data.mWearable = new_wearable; + data.mAssetID = new_wearable->getAssetID(); + + // Update existing inventory item + wearable_item->setAssetUUID(new_wearable->getAssetID()); + wearable_item->setTransactionID(new_wearable->getTransactionID()); + gInventory.updateItem(wearable_item, LLInventoryObserver::INTERNAL); + wearable_item->updateServer(false); + + use_count++; + } + else + { + // Note: technically a bug, LLViewerWearable can identify only one item id at a time, + // yet we are tying it to multiple items here. + // LLViewerWearable need to support more then one item. + LL_WARNS() << "Same LLViewerWearable is used by multiple items! " << wearable->getAssetID() << LL_ENDL; + data.mWearable = wearable; + } + } + } + } + + if (use_count > 1) + { + LL_WARNS() << "Copying wearable, multiple asset id uses! " << wearable->getAssetID() << LL_ENDL; + gInventory.notifyObservers(); + } +} + +static void onWearableAssetFetch(LLViewerWearable* wearable, void* data) +{ + LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data; + holder->onWearableAssetFetch(wearable); +} + + +static void removeDuplicateItems(LLInventoryModel::item_array_t& items) +{ + LLInventoryModel::item_array_t new_items; + std::set items_seen; + std::deque tmp_list; + // Traverse from the front and keep the first of each item + // encountered, so we actually keep the *last* of each duplicate + // item. This is needed to give the right priority when adding + // duplicate items to an existing outfit. + for (S32 i=items.size()-1; i>=0; i--) + { + LLViewerInventoryItem *item = items.at(i); + LLUUID item_id = item->getLinkedUUID(); + if (items_seen.find(item_id)!=items_seen.end()) + continue; + items_seen.insert(item_id); + tmp_list.push_front(item); + } + for (std::deque::iterator it = tmp_list.begin(); + it != tmp_list.end(); + ++it) + { + new_items.push_back(*it); + } + items = new_items; +} + +//========================================================================= + +const std::string LLAppearanceMgr::sExpectedTextureName = "OutfitPreview"; + +const LLUUID LLAppearanceMgr::getCOF() const +{ + return mCOFID; +} + +S32 LLAppearanceMgr::getCOFVersion() const +{ + LLViewerInventoryCategory *cof = gInventory.getCategory(getCOF()); + if (cof) + { + return cof->getVersion(); + } + else + { + return LLViewerInventoryCategory::VERSION_UNKNOWN; + } +} + +void LLAppearanceMgr::initCOFID() +{ + mCOFID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); +} + +const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink() +{ + const LLUUID& current_outfit_cat = getCOF(); + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + // Can't search on FT_OUTFIT since links to categories return FT_CATEGORY for type since they don't + // return preferred type. + LLIsType is_category( LLAssetType::AT_CATEGORY ); + gInventory.collectDescendentsIf(current_outfit_cat, + cat_array, + item_array, + false, + is_category); + for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin(); + iter != item_array.end(); + iter++) + { + const LLViewerInventoryItem *item = (*iter); + const LLViewerInventoryCategory *cat = item->getLinkedCategory(); + if (cat && cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + const LLUUID parent_id = cat->getParentUUID(); + LLViewerInventoryCategory* parent_cat = gInventory.getCategory(parent_id); + // if base outfit moved to trash it means that we don't have base outfit + if (parent_cat != NULL && parent_cat->getPreferredType() == LLFolderType::FT_TRASH) + { + return NULL; + } + return item; + } + } + return NULL; +} + +bool LLAppearanceMgr::getBaseOutfitName(std::string& name) +{ + const LLViewerInventoryItem* outfit_link = getBaseOutfitLink(); + if(outfit_link) + { + const LLViewerInventoryCategory *cat = outfit_link->getLinkedCategory(); + if (cat) + { + name = cat->getName(); + return true; + } + } + return false; +} + +const LLUUID LLAppearanceMgr::getBaseOutfitUUID() +{ + const LLViewerInventoryItem* outfit_link = getBaseOutfitLink(); + if (!outfit_link || !outfit_link->getIsLinkType()) return LLUUID::null; + + const LLViewerInventoryCategory* outfit_cat = outfit_link->getLinkedCategory(); + if (!outfit_cat) return LLUUID::null; + + if (outfit_cat->getPreferredType() != LLFolderType::FT_OUTFIT) + { + LL_WARNS() << "Expected outfit type:" << LLFolderType::FT_OUTFIT << " but got type:" << outfit_cat->getType() << " for folder name:" << outfit_cat->getName() << LL_ENDL; + return LLUUID::null; + } + + return outfit_cat->getUUID(); +} + +void wear_on_avatar_cb(const LLUUID& inv_item, bool do_replace = false) +{ + if (inv_item.isNull()) + return; + + LLViewerInventoryItem *item = gInventory.getItem(inv_item); + if (item) + { + LLAppearanceMgr::instance().wearItemOnAvatar(inv_item, true, do_replace); + } +} + +void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear, + bool do_update, + bool replace, + LLPointer cb) +{ + LL_DEBUGS("UIUsage") << "wearItemsOnAvatar" << LL_ENDL; + LLUIUsage::instance().logCommand("Avatar.WearItem"); + + bool first = true; + + LLInventoryObject::const_object_list_t items_to_link; + + for (uuid_vec_t::const_iterator it = item_ids_to_wear.begin(); + it != item_ids_to_wear.end(); + ++it) + { + replace = first && replace; + first = false; + + const LLUUID& item_id_to_wear = *it; + + if (item_id_to_wear.isNull()) + { + LL_DEBUGS("Avatar") << "null id " << item_id_to_wear << LL_ENDL; + continue; + } + + LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear); + if (!item_to_wear) + { + LL_DEBUGS("Avatar") << "inventory item not found for id " << item_id_to_wear << LL_ENDL; + continue; + } + + if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID())) + { + LL_DEBUGS("Avatar") << "inventory item in library, will copy and wear " + << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL; + LLPointer cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb,_1,replace)); + copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), + item_to_wear->getUUID(), LLUUID::null, std::string(), cb); + continue; + } + else if (!gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getRootFolderID())) + { + // not in library and not in agent's inventory + LL_DEBUGS("Avatar") << "inventory item not in user inventory or library, skipping " + << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL; + continue; + } + else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH))) + { + LLNotificationsUtil::add("CannotWearTrash"); + LL_DEBUGS("Avatar") << "inventory item is in trash, skipping " + << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL; + continue; + } + else if (isLinkedInCOF(item_to_wear->getUUID())) // EXT-84911 + { + LL_DEBUGS("Avatar") << "inventory item is already in COF, skipping " + << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL; + continue; + } + + switch (item_to_wear->getType()) + { + case LLAssetType::AT_CLOTHING: + { + if (gAgentWearables.areWearablesLoaded()) + { + if (!cb && do_update) + { + cb = new LLUpdateAppearanceAndEditWearableOnDestroy(item_id_to_wear); + } + LLWearableType::EType type = item_to_wear->getWearableType(); + S32 wearable_count = gAgentWearables.getWearableCount(type); + if ((replace && wearable_count != 0) || !gAgentWearables.canAddWearable(type)) + { + LLUUID item_id = gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), + wearable_count-1); + removeCOFItemLinks(item_id, cb); + } + + items_to_link.push_back(item_to_wear); + } + } + break; + + case LLAssetType::AT_BODYPART: + { + // TODO: investigate wearables may not be loaded at this point EXT-8231 + + // Remove the existing wearables of the same type. + // Remove existing body parts anyway because we must not be able to wear e.g. two skins. + removeCOFLinksOfType(item_to_wear->getWearableType()); + if (!cb && do_update) + { + cb = new LLUpdateAppearanceAndEditWearableOnDestroy(item_id_to_wear); + } + items_to_link.push_back(item_to_wear); + } + break; + + case LLAssetType::AT_OBJECT: + { + rez_attachment(item_to_wear, NULL, replace); + } + break; + + default: continue; + } + } + + // Batch up COF link creation - more efficient if using AIS. + if (items_to_link.size()) + { + link_inventory_array(getCOF(), items_to_link, cb); + } +} + +void LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, + bool do_update, + bool replace, + LLPointer cb) +{ + uuid_vec_t ids; + ids.push_back(item_id_to_wear); + wearItemsOnAvatar(ids, do_update, replace, cb); +} + +// Update appearance from outfit folder. +void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append) +{ + if (!proceed) + return; + LLAppearanceMgr::instance().updateCOF(category,append); +} + +void LLAppearanceMgr::replaceCurrentOutfit(const LLUUID& new_outfit) +{ + LLViewerInventoryCategory* cat = gInventory.getCategory(new_outfit); + wearInventoryCategory(cat, false, false); +} + +// Remove existing photo link from outfit folder. +void LLAppearanceMgr::removeOutfitPhoto(const LLUUID& outfit_id) +{ + LLInventoryModel::cat_array_t sub_cat_array; + LLInventoryModel::item_array_t outfit_item_array; + gInventory.collectDescendents( + outfit_id, + sub_cat_array, + outfit_item_array, + LLInventoryModel::EXCLUDE_TRASH); + for (LLViewerInventoryItem* outfit_item : outfit_item_array) + { + LLViewerInventoryItem* linked_item = outfit_item->getLinkedItem(); + if (linked_item != NULL) + { + if (linked_item->getActualType() == LLAssetType::AT_TEXTURE) + { + gInventory.removeItem(outfit_item->getUUID()); + } + } + else if (outfit_item->getActualType() == LLAssetType::AT_TEXTURE) + { + gInventory.removeItem(outfit_item->getUUID()); + } + } +} + +// Open outfit renaming dialog. +void LLAppearanceMgr::renameOutfit(const LLUUID& outfit_id) +{ + LLViewerInventoryCategory* cat = gInventory.getCategory(outfit_id); + if (!cat) + { + return; + } + + LLSD args; + args["NAME"] = cat->getName(); + + LLSD payload; + payload["cat_id"] = outfit_id; + + LLNotificationsUtil::add("RenameOutfit", args, payload, boost::bind(onOutfitRename, _1, _2)); +} + +// User typed new outfit name. +// static +void LLAppearanceMgr::onOutfitRename(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if (option != 0) return; // canceled + + std::string outfit_name = response["new_name"].asString(); + LLStringUtil::trim(outfit_name); + if (!outfit_name.empty()) + { + LLUUID cat_id = notification["payload"]["cat_id"].asUUID(); + rename_category(&gInventory, cat_id, outfit_name); + } +} + +void LLAppearanceMgr::setOutfitLocked(bool locked) +{ + if (mOutfitLocked == locked) + { + return; + } + + mOutfitLocked = locked; + if (locked) + { + mUnlockOutfitTimer->reset(); + mUnlockOutfitTimer->start(); + } + else + { + mUnlockOutfitTimer->stop(); + } + + LLOutfitObserver::instance().notifyOutfitLockChanged(); +} + +void LLAppearanceMgr::addCategoryToCurrentOutfit(const LLUUID& cat_id) +{ + LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); + wearInventoryCategory(cat, false, true); +} + +void LLAppearanceMgr::takeOffOutfit(const LLUUID& cat_id) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesEx collector(/*is_worn=*/ true, /*include_body_parts=*/ false); + + gInventory.collectDescendentsIf(cat_id, cats, items, false, collector); + + LLInventoryModel::item_array_t::const_iterator it = items.begin(); + const LLInventoryModel::item_array_t::const_iterator it_end = items.end(); + uuid_vec_t uuids_to_remove; + for( ; it_end != it; ++it) + { + LLViewerInventoryItem* item = *it; + uuids_to_remove.push_back(item->getUUID()); + } + removeItemsFromAvatar(uuids_to_remove); + + // deactivate all gestures in the outfit folder + LLInventoryModel::item_array_t gest_items; + getDescendentsOfAssetType(cat_id, gest_items, LLAssetType::AT_GESTURE); + for(S32 i = 0; i < gest_items.size(); ++i) + { + LLViewerInventoryItem *gest_item = gest_items[i]; + if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) ) + { + LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() ); + } + } +} + +// Create a copy of src_id + contents as a subfolder of dst_id. +void LLAppearanceMgr::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id, + LLPointer cb) +{ + LLInventoryCategory *src_cat = gInventory.getCategory(src_id); + if (!src_cat) + { + LL_WARNS() << "folder not found for src " << src_id.asString() << LL_ENDL; + return; + } + LL_INFOS() << "starting, src_id " << src_id << " name " << src_cat->getName() << " dst_id " << dst_id << LL_ENDL; + LLUUID parent_id = dst_id; + if(parent_id.isNull()) + { + parent_id = gInventory.getRootFolderID(); + } + gInventory.createNewCategory( + parent_id, + LLFolderType::FT_NONE, + src_cat->getName(), + [src_id, cb](const LLUUID &new_id) + { + LLAppearanceMgr::getInstance()->shallowCopyCategoryContents(src_id, new_id, cb); + + gInventory.notifyObservers(); + }, + src_cat->getThumbnailUUID() + ); +} + +void LLAppearanceMgr::slamCategoryLinks(const LLUUID& src_id, const LLUUID& dst_id, + bool include_folder_links, LLPointer cb) +{ + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + LLSD contents = LLSD::emptyArray(); + gInventory.getDirectDescendentsOf(src_id, cats, items); + if (!cats || !items) + { + // NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean + // that the cat just doesn't have any items or subfolders). + LLViewerInventoryCategory* category = gInventory.getCategory(src_id); + if (category) + { + LL_WARNS() << "Category '" << category->getName() << "' descendents corrupted, linking content failed." << LL_ENDL; + } + else + { + LL_WARNS() << "Category could not be retrieved, linking content failed." << LL_ENDL; + } + llassert(cats != NULL && items != NULL); + + return; + } + + LL_INFOS() << "copying " << items->size() << " items" << LL_ENDL; + for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); + iter != items->end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + switch (item->getActualType()) + { + case LLAssetType::AT_LINK: + { + LL_DEBUGS("Avatar") << "linking inventory item " << item->getName() << LL_ENDL; + //getActualDescription() is used for a new description + //to propagate ordering information saved in descriptions of links + LLSD item_contents; + item_contents["name"] = item->getName(); + item_contents["desc"] = item->getActualDescription(); + item_contents["linked_id"] = item->getLinkedUUID(); + item_contents["type"] = LLAssetType::AT_LINK; + contents.append(item_contents); + break; + } + case LLAssetType::AT_LINK_FOLDER: + { + LLViewerInventoryCategory *catp = item->getLinkedCategory(); + if (catp && include_folder_links) + { + LL_DEBUGS("Avatar") << "linking inventory folder " << item->getName() << LL_ENDL; + LLSD base_contents; + base_contents["name"] = catp->getName(); + base_contents["desc"] = ""; // categories don't have descriptions. + base_contents["linked_id"] = catp->getLinkedUUID(); + base_contents["type"] = LLAssetType::AT_LINK_FOLDER; + contents.append(base_contents); + } + break; + } + default: + { + // Linux refuses to compile unless all possible enums are handled. Really, Linux? + break; + } + } + } + slam_inventory_folder(dst_id, contents, cb); +} +// Copy contents of src_id to dst_id. +void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id, + LLPointer cb) +{ + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(src_id, cats, items); + LL_INFOS() << "copying " << items->size() << " items" << LL_ENDL; + LLInventoryObject::const_object_list_t link_array; + for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); + iter != items->end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + switch (item->getActualType()) + { + case LLAssetType::AT_LINK: + { + LL_DEBUGS("Avatar") << "linking inventory item " << item->getName() << LL_ENDL; + link_array.push_back(LLConstPointer(item)); + break; + } + case LLAssetType::AT_LINK_FOLDER: + { + LLViewerInventoryCategory *catp = item->getLinkedCategory(); + // Skip copying outfit links. + if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT) + { + LL_DEBUGS("Avatar") << "linking inventory folder " << item->getName() << LL_ENDL; + link_array.push_back(LLConstPointer(item)); + } + break; + } + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_OBJECT: + case LLAssetType::AT_BODYPART: + case LLAssetType::AT_GESTURE: + { + LL_DEBUGS("Avatar") << "copying inventory item " << item->getName() << LL_ENDL; + copy_inventory_item(gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + dst_id, + item->getName(), + cb); + break; + } + default: + // Ignore non-outfit asset types + break; + } + } + if (!link_array.empty()) + { + link_inventory_array(dst_id, link_array, cb); + } +} + +bool LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id) +{ + // These are the wearable items that are required for considering this + // folder as containing a complete outfit. + U32 required_wearables = 0; + required_wearables |= 1LL << LLWearableType::WT_SHAPE; + required_wearables |= 1LL << LLWearableType::WT_SKIN; + required_wearables |= 1LL << LLWearableType::WT_HAIR; + required_wearables |= 1LL << LLWearableType::WT_EYES; + + // These are the wearables that the folder actually contains. + U32 folder_wearables = 0; + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(folder_id, cats, items); + for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); + iter != items->end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + if (item->isWearableType()) + { + const LLWearableType::EType wearable_type = item->getWearableType(); + folder_wearables |= 1LL << wearable_type; + } + } + + // If the folder contains the required wearables, return true. + return ((required_wearables & folder_wearables) == required_wearables); +} + +bool LLAppearanceMgr::getCanRemoveOutfit(const LLUUID& outfit_cat_id) +{ + // Disallow removing the base outfit. + if (outfit_cat_id == getBaseOutfitUUID()) + { + return false; + } + + // Check if the outfit folder itself is removable. + if (!get_is_category_removable(&gInventory, outfit_cat_id)) + { + return false; + } + + // Check for the folder's non-removable descendants. + LLFindNonRemovableObjects filter_non_removable; + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + gInventory.collectDescendentsIf(outfit_cat_id, cats, items, false, filter_non_removable); + if (!cats.empty() || !items.empty()) + { + return false; + } + + return true; +} + +// static +bool LLAppearanceMgr::getCanRemoveFromCOF(const LLUUID& outfit_cat_id) +{ + if (gAgentWearables.isCOFChangeInProgress()) + { + return false; + } + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesEx is_worn(/*is_worn=*/ true, /*include_body_parts=*/ false); + gInventory.collectDescendentsIf(outfit_cat_id, + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + is_worn); + return items.size() > 0; +} + +// static +bool LLAppearanceMgr::getCanAddToCOF(const LLUUID& outfit_cat_id) +{ + if (gAgentWearables.isCOFChangeInProgress()) + { + return false; + } + + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false); + gInventory.collectDescendentsIf(outfit_cat_id, + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + not_worn); + + return items.size() > 0; +} + +bool LLAppearanceMgr::getCanReplaceCOF(const LLUUID& outfit_cat_id) +{ + // Don't allow wearing anything while we're changing appearance. + if (gAgentWearables.isCOFChangeInProgress()) + { + return false; + } + + // Check whether it's the base outfit. + if (outfit_cat_id.isNull()) + { + return false; + } + + // Check whether the outfit contains any wearables + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearables is_wearable; + gInventory.collectDescendentsIf(outfit_cat_id, + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + is_wearable); + + return items.size() > 0; +} + +// Moved from LLWearableList::ContextMenu for wider utility. +bool LLAppearanceMgr::canAddWearables(const uuid_vec_t& item_ids) const +{ + // TODO: investigate wearables may not be loaded at this point EXT-8231 + + U32 n_objects = 0; + U32 n_clothes = 0; + + // Count given clothes (by wearable type) and objects. + for (uuid_vec_t::const_iterator it = item_ids.begin(); it != item_ids.end(); ++it) + { + const LLViewerInventoryItem* item = gInventory.getItem(*it); + if (!item) + { + return false; + } + + if (item->getType() == LLAssetType::AT_OBJECT) + { + ++n_objects; + } + else if (item->getType() == LLAssetType::AT_CLOTHING) + { + ++n_clothes; + } + else if (item->getType() == LLAssetType::AT_BODYPART || item->getType() == LLAssetType::AT_GESTURE) + { + return isAgentAvatarValid(); + } + else + { + LL_WARNS() << "Unexpected wearable type" << LL_ENDL; + return false; + } + } + + // Check whether we can add all the objects. + if (!isAgentAvatarValid() || !gAgentAvatarp->canAttachMoreObjects(n_objects)) + { + return false; + } + + // Check whether we can add all the clothes. + U32 sum_clothes = n_clothes + gAgentWearables.getClothingLayerCount(); + return sum_clothes <= LLAgentWearables::MAX_CLOTHING_LAYERS; +} + +void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category, LLPointer cb) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + gInventory.collectDescendents(category, cats, items, + LLInventoryModel::EXCLUDE_TRASH); + for (S32 i = 0; i < items.size(); ++i) + { + LLViewerInventoryItem *item = items.at(i); + if (item->getActualType() != LLAssetType::AT_LINK_FOLDER) + continue; + LLViewerInventoryCategory* catp = item->getLinkedCategory(); + if(catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) + { + remove_inventory_item(item->getUUID(), cb); + } + } +} + +// Keep the last N wearables of each type. For viewer 2.0, N is 1 for +// both body parts and clothing items. +void LLAppearanceMgr::filterWearableItems( + LLInventoryModel::item_array_t& items, S32 max_per_type, S32 max_total) +{ + // Restrict by max total items first. + if ((max_total > 0) && (items.size() > max_total)) + { + LLInventoryModel::item_array_t items_to_keep; + for (S32 i=0; i 0) + { + // Divvy items into arrays by wearable type. + std::vector items_by_type(LLWearableType::WT_COUNT); + divvyWearablesByType(items, items_by_type); + + // rebuild items list, retaining the last max_per_type of each array + items.clear(); + for (S32 i=0; igetName() : "[UNKNOWN]") << "'" << LL_ENDL; + + const LLUUID cof = getCOF(); + + // Deactivate currently active gestures in the COF, if replacing outfit + if (!append) + { + LLInventoryModel::item_array_t gest_items; + getDescendentsOfAssetType(cof, gest_items, LLAssetType::AT_GESTURE); + for(S32 i = 0; i < gest_items.size(); ++i) + { + LLViewerInventoryItem *gest_item = gest_items.at(i); + if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) ) + { + LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() ); + } + } + } + + // Collect and filter descendents to determine new COF contents. + + // - Body parts: always include COF contents as a fallback in case any + // required parts are missing. + // Preserve body parts from COF if appending. + LLInventoryModel::item_array_t body_items; + getDescendentsOfAssetType(cof, body_items, LLAssetType::AT_BODYPART); + getDescendentsOfAssetType(category, body_items, LLAssetType::AT_BODYPART); + if (append) + reverse(body_items.begin(), body_items.end()); + // Reduce body items to max of one per type. + removeDuplicateItems(body_items); + filterWearableItems(body_items, 1, 0); + + // - Wearables: include COF contents only if appending. + LLInventoryModel::item_array_t wear_items; + if (append) + getDescendentsOfAssetType(cof, wear_items, LLAssetType::AT_CLOTHING); + getDescendentsOfAssetType(category, wear_items, LLAssetType::AT_CLOTHING); + // Reduce wearables to max of one per type. + removeDuplicateItems(wear_items); + filterWearableItems(wear_items, 0, LLAgentWearables::MAX_CLOTHING_LAYERS); + + // - Attachments: include COF contents only if appending. + LLInventoryModel::item_array_t obj_items; + if (append) + getDescendentsOfAssetType(cof, obj_items, LLAssetType::AT_OBJECT); + getDescendentsOfAssetType(category, obj_items, LLAssetType::AT_OBJECT); + removeDuplicateItems(obj_items); + + // - Gestures: include COF contents only if appending. + LLInventoryModel::item_array_t gest_items; + if (append) + getDescendentsOfAssetType(cof, gest_items, LLAssetType::AT_GESTURE); + getDescendentsOfAssetType(category, gest_items, LLAssetType::AT_GESTURE); + removeDuplicateItems(gest_items); + + // Create links to new COF contents. + LLInventoryModel::item_array_t all_items; + std::copy(body_items.begin(), body_items.end(), std::back_inserter(all_items)); + std::copy(wear_items.begin(), wear_items.end(), std::back_inserter(all_items)); + std::copy(obj_items.begin(), obj_items.end(), std::back_inserter(all_items)); + std::copy(gest_items.begin(), gest_items.end(), std::back_inserter(all_items)); + + // Find any wearables that need description set to enforce ordering. + desc_map_t desc_map; + getWearableOrderingDescUpdates(wear_items, desc_map); + + // Will link all the above items. + // link_waiter enforce flags are false because we've already fixed everything up in updateCOF(). + LLPointer link_waiter = new LLUpdateAppearanceOnDestroy(false,false); + LLSD contents = LLSD::emptyArray(); + + for (LLInventoryModel::item_array_t::const_iterator it = all_items.begin(); + it != all_items.end(); ++it) + { + LLSD item_contents; + LLInventoryItem *item = *it; + + std::string desc; + desc_map_t::const_iterator desc_iter = desc_map.find(item->getUUID()); + if (desc_iter != desc_map.end()) + { + desc = desc_iter->second; + LL_DEBUGS("Avatar") << item->getName() << " overriding desc to: " << desc + << " (was: " << item->getActualDescription() << ")" << LL_ENDL; + } + else + { + desc = item->getActualDescription(); + } + + item_contents["name"] = item->getName(); + item_contents["desc"] = desc; + item_contents["linked_id"] = item->getLinkedUUID(); + item_contents["type"] = LLAssetType::AT_LINK; + contents.append(item_contents); + } + const LLUUID& base_id = append ? getBaseOutfitUUID() : category; + LLViewerInventoryCategory *base_cat = gInventory.getCategory(base_id); + if (base_cat && (base_cat->getPreferredType() == LLFolderType::FT_OUTFIT)) + { + LLSD base_contents; + base_contents["name"] = base_cat->getName(); + base_contents["desc"] = ""; + base_contents["linked_id"] = base_cat->getLinkedUUID(); + base_contents["type"] = LLAssetType::AT_LINK_FOLDER; + contents.append(base_contents); + } + if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) + { + dump_sequential_xml(gAgentAvatarp->getFullname() + "_slam_request", contents); + } + slam_inventory_folder(getCOF(), contents, link_waiter); + + LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL; +} + +void LLAppearanceMgr::updatePanelOutfitName(const std::string& name) +{ + LLSidepanelAppearance* panel_appearance = + dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance")); + if (panel_appearance) + { + panel_appearance->refreshCurrentOutfitName(name); + } +} + +void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer link_waiter) +{ + const LLUUID cof = getCOF(); + LLViewerInventoryCategory* catp = gInventory.getCategory(category); + std::string new_outfit_name = ""; + + purgeBaseOutfitLink(cof, link_waiter); + + if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) + { + link_inventory_object(cof, catp, link_waiter); + new_outfit_name = catp->getName(); + } + + updatePanelOutfitName(new_outfit_name); +} + +void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder) +{ + LL_DEBUGS("Avatar") << "updateAgentWearables()" << LL_ENDL; + LLInventoryItem::item_array_t items; + std::vector< LLViewerWearable* > wearables; + wearables.reserve(32); + + // For each wearable type, find the wearables of that type. + for( S32 i = 0; i < LLWearableType::WT_COUNT; i++ ) + { + for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->getFoundList().begin(); + iter != holder->getFoundList().end(); ++iter) + { + LLFoundData& data = *iter; + LLViewerWearable* wearable = data.mWearable; + if( wearable && ((S32)wearable->getType() == i) ) + { + LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID); + if( item && (item->getAssetUUID() == wearable->getAssetID()) ) + { + items.push_back(item); + wearables.push_back(wearable); + } + } + } + } + + if(wearables.size() > 0) + { + gAgentWearables.setWearableOutfit(items, wearables); + } +} + +S32 LLAppearanceMgr::countActiveHoldingPatterns() +{ + return LLWearableHoldingPattern::countActive(); +} + +static void remove_non_link_items(LLInventoryModel::item_array_t &items) +{ + LLInventoryModel::item_array_t pruned_items; + for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); + iter != items.end(); + ++iter) + { + const LLViewerInventoryItem *item = (*iter); + if (item && item->getIsLinkType()) + { + pruned_items.push_back((*iter)); + } + } + items = pruned_items; +} + +//a predicate for sorting inventory items by actual descriptions +bool sort_by_actual_description(const LLInventoryItem* item1, const LLInventoryItem* item2) +{ + if (!item1 || !item2) + { + LL_WARNS() << "either item1 or item2 is NULL" << LL_ENDL; + return true; + } + + return item1->getActualDescription() < item2->getActualDescription(); +} + +void item_array_diff(LLInventoryModel::item_array_t& full_list, + LLInventoryModel::item_array_t& keep_list, + LLInventoryModel::item_array_t& kill_list) + +{ + for (LLInventoryModel::item_array_t::iterator it = full_list.begin(); + it != full_list.end(); + ++it) + { + LLViewerInventoryItem *item = *it; + if (std::find(keep_list.begin(), keep_list.end(), item) == keep_list.end()) + { + kill_list.push_back(item); + } + } +} + +S32 LLAppearanceMgr::findExcessOrDuplicateItems(const LLUUID& cat_id, + LLAssetType::EType type, + S32 max_items_per_type, + S32 max_items_total, + LLInventoryObject::object_list_t& items_to_kill) +{ + S32 to_kill_count = 0; + + LLInventoryModel::item_array_t items; + getDescendentsOfAssetType(cat_id, items, type); + LLInventoryModel::item_array_t curr_items = items; + removeDuplicateItems(items); + if (max_items_per_type > 0 || max_items_total > 0) + { + filterWearableItems(items, max_items_per_type, max_items_total); + } + LLInventoryModel::item_array_t kill_items; + item_array_diff(curr_items,items,kill_items); + for (LLInventoryModel::item_array_t::iterator it = kill_items.begin(); + it != kill_items.end(); + ++it) + { + items_to_kill.push_back(LLPointer(*it)); + to_kill_count++; + } + return to_kill_count; +} + + +void LLAppearanceMgr::findAllExcessOrDuplicateItems(const LLUUID& cat_id, + LLInventoryObject::object_list_t& items_to_kill) +{ + findExcessOrDuplicateItems(cat_id,LLAssetType::AT_BODYPART, + 1, 0, items_to_kill); + findExcessOrDuplicateItems(cat_id,LLAssetType::AT_CLOTHING, + 0, LLAgentWearables::MAX_CLOTHING_LAYERS, items_to_kill); + findExcessOrDuplicateItems(cat_id,LLAssetType::AT_OBJECT, + 0, 0, items_to_kill); +} + +void LLAppearanceMgr::enforceCOFItemRestrictions(LLPointer cb) +{ + LLInventoryObject::object_list_t items_to_kill; + findAllExcessOrDuplicateItems(getCOF(), items_to_kill); + if (items_to_kill.size()>0) + { + // Remove duplicate or excess wearables. Should normally be enforced at the UI level, but + // this should catch anything that gets through. + remove_inventory_items(items_to_kill, cb); + } +} + +bool sort_by_linked_uuid(const LLViewerInventoryItem* item1, const LLViewerInventoryItem* item2) +{ + if (!item1 || !item2) + { + LL_WARNS() << "item1, item2 cannot be null, something is very wrong" << LL_ENDL; + return true; + } + + return item1->getLinkedUUID() < item2->getLinkedUUID(); +} + +void get_sorted_base_and_cof_items(LLInventoryModel::item_array_t& cof_item_array, LLInventoryModel::item_array_t& outfit_item_array) +{ + LLUUID base_outfit_id = LLAppearanceMgr::instance().getBaseOutfitUUID(); + + if (base_outfit_id.notNull()) + { + LLIsValidItemLink collector; + LLInventoryModel::cat_array_t sub_cat_array; + + gInventory.collectDescendents(base_outfit_id, + sub_cat_array, + outfit_item_array, + LLInventoryModel::EXCLUDE_TRASH); + + LLInventoryModel::cat_array_t cof_cats; + + gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(), cof_cats, cof_item_array, + LLInventoryModel::EXCLUDE_TRASH, collector); + + for (U32 i = 0; i < outfit_item_array.size(); ++i) + { + LLViewerInventoryItem* linked_item = outfit_item_array.at(i)->getLinkedItem(); + if (linked_item != NULL && linked_item->getActualType() == LLAssetType::AT_TEXTURE) + { + outfit_item_array.erase(outfit_item_array.begin() + i); + break; + } + } + + std::sort(cof_item_array.begin(), cof_item_array.end(), sort_by_linked_uuid); + std::sort(outfit_item_array.begin(), outfit_item_array.end(), sort_by_linked_uuid); + } +} + + +void LLAppearanceMgr::updateAppearanceFromCOF(bool enforce_item_restrictions, + bool enforce_ordering, + nullary_func_t post_update_func) +{ + if (mIsInUpdateAppearanceFromCOF) + { + LL_WARNS() << "Called updateAppearanceFromCOF inside updateAppearanceFromCOF, skipping" << LL_ENDL; + return; + } + + LL_DEBUGS("Avatar") << self_av_string() << "starting" << LL_ENDL; + + if (gInventory.hasPosiblyBrockenLinks()) + { + // Inventory has either broken links or links that + // haven't loaded yet. + // Check if LLAppearanceMgr needs to wait. + LLUUID current_outfit_id = getCOF(); + LLInventoryModel::item_array_t cof_items; + LLInventoryModel::cat_array_t cof_cats; + LLFindBrokenLinks is_brocken_link; + gInventory.collectDescendentsIf(current_outfit_id, + cof_cats, + cof_items, + LLInventoryModel::EXCLUDE_TRASH, + is_brocken_link); + + if (cof_items.size() > 0) + { + // Some links haven't loaded yet, but fetch isn't complete so + // links are likely fine and we will have to wait for them to + // load + if (LLInventoryModelBackgroundFetch::getInstance()->folderFetchActive()) + { + + LLBrokenLinkObserver* observer = new LLBrokenLinkObserver(cof_items.front()->getUUID(), + enforce_item_restrictions, + enforce_ordering, + post_update_func); + gInventory.addObserver(observer); + return; + } + } + } + + if (enforce_item_restrictions) + { + // The point here is just to call + // updateAppearanceFromCOF() again after excess items + // have been removed. That time we will set + // enforce_item_restrictions to false so we don't get + // caught in a perpetual loop. + LLPointer cb( + new LLUpdateAppearanceOnDestroy(false, enforce_ordering, post_update_func)); + enforceCOFItemRestrictions(cb); + return; + } + + if (enforce_ordering) + { + //checking integrity of the COF in terms of ordering of wearables, + //checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state) + + // As with enforce_item_restrictions handling above, we want + // to wait for the update callbacks, then (finally!) call + // updateAppearanceFromCOF() with no additional COF munging needed. + LLPointer cb( + new LLUpdateAppearanceOnDestroy(false, false, post_update_func)); + updateClothingOrderingInfo(LLUUID::null, cb); + return; + } + + if (!validateClothingOrderingInfo()) + { + + LLInventoryModel::item_array_t outfit_item_array; + LLInventoryModel::item_array_t cof_item_array; + get_sorted_base_and_cof_items(cof_item_array, outfit_item_array); + + if (outfit_item_array.size() == cof_item_array.size()) + { + for (U32 i = 0; i < cof_item_array.size(); ++i) + { + LLViewerInventoryItem *cof_it = cof_item_array.at(i); + LLViewerInventoryItem *base_it = outfit_item_array.at(i); + + if (cof_it->getActualDescription() != base_it->getActualDescription()) + { + if (cof_it->getLinkedUUID() == base_it->getLinkedUUID()) + { + cof_it->setDescription(base_it->getActualDescription()); + gInventory.updateItem(cof_it); + } + } + } + LLAppearanceMgr::getInstance()->updateIsDirty(); + } + + } + + BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF); + selfStartPhase("update_appearance_from_cof"); + + // update dirty flag to see if the state of the COF matches + // the saved outfit stored as a folder link + updateIsDirty(); + + // Send server request for appearance update + if (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion()) + { + requestServerAppearanceUpdate(); + } + + LLUUID current_outfit_id = getCOF(); + + // Find all the wearables that are in the COF's subtree. + LL_DEBUGS() << "LLAppearanceMgr::updateFromCOF()" << LL_ENDL; + LLInventoryModel::item_array_t wear_items; + LLInventoryModel::item_array_t obj_items; + LLInventoryModel::item_array_t gest_items; + getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items); + // Get rid of non-links in case somehow the COF was corrupted. + remove_non_link_items(wear_items); + remove_non_link_items(obj_items); + remove_non_link_items(gest_items); + + dumpItemArray(wear_items,"asset_dump: wear_item"); + dumpItemArray(obj_items,"asset_dump: obj_item"); + + LLViewerInventoryCategory *cof = gInventory.getCategory(current_outfit_id); + if (!gInventory.isCategoryComplete(current_outfit_id)) + { + LL_WARNS() << "COF info is not complete. Version " << cof->getVersion() + << " descendent_count " << cof->getDescendentCount() + << " viewer desc count " << cof->getViewerDescendentCount() << LL_ENDL; + } + if(!wear_items.size()) + { + LLNotificationsUtil::add("CouldNotPutOnOutfit"); + return; + } + + //preparing the list of wearables in the correct order for LLAgentWearables + sortItemsByActualDescription(wear_items); + + + LL_DEBUGS("Avatar") << "HP block starts" << LL_ENDL; + LLTimer hp_block_timer; + LLWearableHoldingPattern* holder = new LLWearableHoldingPattern; + + holder->setObjItems(obj_items); + holder->setGestItems(gest_items); + + // Note: can't do normal iteration, because if all the + // wearables can be resolved immediately, then the + // callback will be called (and this object deleted) + // before the final getNextData(). + + for(S32 i = 0; i < wear_items.size(); ++i) + { + LLViewerInventoryItem *item = wear_items.at(i); + LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; + + // Fault injection: use debug setting to test asset + // fetch failures (should be replaced by new defaults in + // lost&found). + U32 skip_type = gSavedSettings.getU32("ForceAssetFail"); + + if (item && item->getIsLinkType() && linked_item) + { + LLFoundData found(linked_item->getUUID(), + linked_item->getAssetUUID(), + linked_item->getName(), + linked_item->getType(), + linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID + ); + + if (skip_type != LLWearableType::WT_INVALID && skip_type == found.mWearableType) + { + found.mAssetID.generate(); // Replace with new UUID, guaranteed not to exist in DB + } + //pushing back, not front, to preserve order of wearables for LLAgentWearables + holder->getFoundList().push_back(found); + } + else + { + if (!item) + { + LL_WARNS() << "Attempt to wear a null item " << LL_ENDL; + } + else if (!linked_item) + { + LL_WARNS() << "Attempt to wear a broken link [ name:" << item->getName() << " ] " << LL_ENDL; + } + } + } + + selfStartPhase("get_wearables_2"); + + for (LLWearableHoldingPattern::found_list_t::iterator it = holder->getFoundList().begin(); + it != holder->getFoundList().end(); ++it) + { + LLFoundData& found = *it; + + LL_DEBUGS() << self_av_string() << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << LL_ENDL; + + // Fetch the wearables about to be worn. + LLWearableList::instance().getAsset(found.mAssetID, + found.mName, + gAgentAvatarp, + found.mAssetType, + onWearableAssetFetch, + (void*)holder); + + } + + holder->resetTime(gSavedSettings.getF32("MaxWearableWaitTime")); + if (!holder->pollFetchCompletion()) + { + doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder)); + } + post_update_func(); + + LL_DEBUGS("Avatar") << "HP block ends, elapsed " << hp_block_timer.getElapsedTimeF32() << LL_ENDL; +} + +void LLAppearanceMgr::getDescendentsOfAssetType(const LLUUID& category, + LLInventoryModel::item_array_t& items, + LLAssetType::EType type) +{ + LLInventoryModel::cat_array_t cats; + LLIsType is_of_type(type); + gInventory.collectDescendentsIf(category, + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + is_of_type); +} + +void LLAppearanceMgr::getUserDescendents(const LLUUID& category, + LLInventoryModel::item_array_t& wear_items, + LLInventoryModel::item_array_t& obj_items, + LLInventoryModel::item_array_t& gest_items) +{ + LLInventoryModel::cat_array_t wear_cats; + LLFindWearables is_wearable; + gInventory.collectDescendentsIf(category, + wear_cats, + wear_items, + LLInventoryModel::EXCLUDE_TRASH, + is_wearable); + + LLInventoryModel::cat_array_t obj_cats; + LLIsType is_object( LLAssetType::AT_OBJECT ); + gInventory.collectDescendentsIf(category, + obj_cats, + obj_items, + LLInventoryModel::EXCLUDE_TRASH, + is_object); + + // Find all gestures in this folder + LLInventoryModel::cat_array_t gest_cats; + LLIsType is_gesture( LLAssetType::AT_GESTURE ); + gInventory.collectDescendentsIf(category, + gest_cats, + gest_items, + LLInventoryModel::EXCLUDE_TRASH, + is_gesture); +} + +void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append) +{ + if(!category) return; + + selfClearPhases(); + selfStartPhase("wear_inventory_category"); + + gAgentWearables.notifyLoadingStarted(); + + LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategory( " << category->getName() + << " )" << LL_ENDL; + + // If we are copying from library, attempt to use AIS to copy the category. + if (copy && AISAPI::isAvailable()) + { + LLUUID parent_id; + parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); + if (parent_id.isNull()) + { + parent_id = gInventory.getRootFolderID(); + } + + LLPointer copy_cb = new LLWearCategoryAfterCopy(append); + LLPointer track_cb = new LLTrackPhaseWrapper( + std::string("wear_inventory_category_callback"), copy_cb); + + AISAPI::completion_t cr = boost::bind(&doAppearanceCb, track_cb, _1); + AISAPI::CopyLibraryCategory(category->getUUID(), parent_id, false, cr); + } + else + { + selfStartPhase("wear_inventory_category_fetch"); + if (AISAPI::isAvailable() && category->getPreferredType() == LLFolderType::FT_OUTFIT) + { + // for reliability just fetch it whole, linked items included + LLUUID cat_id = category->getUUID(); + LLInventoryModelBackgroundFetch::getInstance()->fetchFolderAndLinks( + cat_id, + [cat_id, copy, append] + { + LLAppearanceMgr::instance().wearCategoryFinal(cat_id, copy, append); + }); + } + else + { + callAfterCategoryFetch(category->getUUID(), boost::bind(&LLAppearanceMgr::wearCategoryFinal, + &LLAppearanceMgr::instance(), + category->getUUID(), copy, append)); + } + } +} + +S32 LLAppearanceMgr::getActiveCopyOperations() const +{ + return LLCallAfterInventoryCopyMgr::getInstanceCount(); +} + +void LLAppearanceMgr::wearCategoryFinal(const LLUUID& cat_id, bool copy_items, bool append) +{ + LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL; + + selfStopPhase("wear_inventory_category_fetch"); + + // We now have an outfit ready to be copied to agent inventory. Do + // it, and wear that outfit normally. + LLInventoryCategory* cat = gInventory.getCategory(cat_id); + if(copy_items) + { + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat_id, cats, items); + std::string name; + if(!cat) + { + // should never happen. + name = "New Outfit"; + } + else + { + name = cat->getName(); + } + LLViewerInventoryItem* item = NULL; + LLInventoryModel::item_array_t::const_iterator it = items->begin(); + LLInventoryModel::item_array_t::const_iterator end = items->end(); + LLUUID pid; + for(; it < end; ++it) + { + item = *it; + if(item) + { + if(LLInventoryType::IT_GESTURE == item->getInventoryType()) + { + pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); + } + else + { + pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); + } + break; + } + } + if(pid.isNull()) + { + pid = gInventory.getRootFolderID(); + } + + gInventory.createNewCategory( + pid, + LLFolderType::FT_NONE, + name, + [cat_id, append](const LLUUID& new_cat_id) + { + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat_id, cats, items); + // Create a CopyMgr that will copy items, manage its own destruction + new LLCallAfterInventoryCopyMgr( + *items, new_cat_id, std::string("wear_inventory_category_callback"), + boost::bind(&LLAppearanceMgr::wearInventoryCategoryOnAvatar, + LLAppearanceMgr::getInstance(), + gInventory.getCategory(new_cat_id), + append)); + + // BAP fixes a lag in display of created dir. + gInventory.notifyObservers(); + }, + cat->getThumbnailUUID() + ); + } + else + { + // Wear the inventory category. + LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, append); + } +} + +// *NOTE: hack to get from avatar inventory to avatar +void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append ) +{ + // Avoid unintentionally overwriting old wearables. We have to do + // this up front to avoid having to deal with the case of multiple + // wearables being dirty. + if (!category) return; + + if ( !LLInventoryCallbackManager::is_instantiated() ) + { + // shutting down, ignore. + return; + } + + LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar '" << category->getName() + << "'" << LL_ENDL; + LLUIUsage::instance().logCommand("Avatar.WearCategory"); + + if (gAgentCamera.cameraCustomizeAvatar()) + { + // switching to outfit editor should automagically save any currently edited wearable + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); + } + + LLAppearanceMgr::changeOutfit(true, category->getUUID(), append); +} + +// FIXME do we really want to search entire inventory for matching name? +void LLAppearanceMgr::wearOutfitByName(const std::string& name) +{ + LL_INFOS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL; + + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + LLNameCategoryCollector has_name(name); + gInventory.collectDescendentsIf(gInventory.getRootFolderID(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + has_name); + bool copy_items = false; + LLInventoryCategory* cat = NULL; + if (cat_array.size() > 0) + { + // Just wear the first one that matches + cat = cat_array.at(0); + } + else + { + gInventory.collectDescendentsIf(LLUUID::null, + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + has_name); + if(cat_array.size() > 0) + { + cat = cat_array.at(0); + copy_items = true; + } + } + + if(cat) + { + LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false); + } + else + { + LL_WARNS() << "Couldn't find outfit " <isWearableType() && b->isWearableType() && + (a->getWearableType() == b->getWearableType())); +} + +class LLDeferredCOFLinkObserver: public LLInventoryObserver +{ +public: + LLDeferredCOFLinkObserver(const LLUUID& item_id, LLPointer cb, const std::string& description): + mItemID(item_id), + mCallback(cb), + mDescription(description) + { + } + + ~LLDeferredCOFLinkObserver() + { + } + + /* virtual */ void changed(U32 mask) + { + const LLInventoryItem *item = gInventory.getItem(mItemID); + if (item) + { + gInventory.removeObserver(this); + LLAppearanceMgr::instance().addCOFItemLink(item, mCallback, mDescription); + delete this; + } + } + +private: + const LLUUID mItemID; + std::string mDescription; + LLPointer mCallback; +}; + + +// BAP - note that this runs asynchronously if the item is not already loaded from inventory. +// Dangerous if caller assumes link will exist after calling the function. +void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, + LLPointer cb, + const std::string description) +{ + const LLInventoryItem *item = gInventory.getItem(item_id); + if (!item) + { + LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, cb, description); + gInventory.addObserver(observer); + } + else + { + addCOFItemLink(item, cb, description); + } +} + +void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, + LLPointer cb, + const std::string description) +{ + const LLViewerInventoryItem *vitem = dynamic_cast(item); + if (!vitem) + { + LL_WARNS() << "not an llviewerinventoryitem, failed" << LL_ENDL; + return; + } + + gInventory.addChangedMask(LLInventoryObserver::LABEL, vitem->getLinkedUUID()); + + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(LLAppearanceMgr::getCOF(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH); + bool linked_already = false; + for (S32 i=0; igetWearableType(); + + const bool is_body_part = (wearable_type == LLWearableType::WT_SHAPE) + || (wearable_type == LLWearableType::WT_HAIR) + || (wearable_type == LLWearableType::WT_EYES) + || (wearable_type == LLWearableType::WT_SKIN); + + if (inv_item->getLinkedUUID() == vitem->getLinkedUUID()) + { + linked_already = true; + } + // Are these links to different items of the same body part + // type? If so, new item will replace old. + else if ((vitem->isWearableType()) && (vitem->getWearableType() == wearable_type)) + { + if (is_body_part && inv_item->getIsLinkType()) + { + remove_inventory_item(inv_item->getUUID(), cb); + } + else if (!gAgentWearables.canAddWearable(wearable_type)) + { + // MULTI-WEARABLES: make sure we don't go over clothing limits + remove_inventory_item(inv_item->getUUID(), cb); + } + } + } + + if (!linked_already) + { + LLViewerInventoryItem *copy_item = new LLViewerInventoryItem; + copy_item->copyViewerItem(vitem); + copy_item->setDescription(description); + link_inventory_object(getCOF(), copy_item, cb); + } +} + +LLInventoryModel::item_array_t LLAppearanceMgr::findCOFItemLinks(const LLUUID& item_id) +{ + LLInventoryModel::item_array_t result; + + LLUUID linked_id = gInventory.getLinkedItemID(item_id); + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(LLAppearanceMgr::getCOF(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH); + for (S32 i=0; igetLinkedUUID() == linked_id) + { + result.push_back(item_array.at(i)); + } + } + return result; +} + +bool LLAppearanceMgr::isLinkedInCOF(const LLUUID& item_id) +{ + LLInventoryModel::item_array_t links = LLAppearanceMgr::instance().findCOFItemLinks(item_id); + return links.size() > 0; +} + +void LLAppearanceMgr::removeAllClothesFromAvatar() +{ + // Fetch worn clothes (i.e. the ones in COF). + LLInventoryModel::item_array_t clothing_items; + LLInventoryModel::cat_array_t dummy; + LLIsType is_clothing(LLAssetType::AT_CLOTHING); + gInventory.collectDescendentsIf(getCOF(), + dummy, + clothing_items, + LLInventoryModel::EXCLUDE_TRASH, + is_clothing); + uuid_vec_t item_ids; + for (LLInventoryModel::item_array_t::iterator it = clothing_items.begin(); + it != clothing_items.end(); ++it) + { + item_ids.push_back((*it).get()->getLinkedUUID()); + } + + // Take them off by removing from COF. + removeItemsFromAvatar(item_ids); +} + +void LLAppearanceMgr::removeAllAttachmentsFromAvatar() +{ + if (!isAgentAvatarValid()) return; + + LLAgentWearables::llvo_vec_t objects_to_remove; + + for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); + iter != gAgentAvatarp->mAttachmentPoints.end();) + { + LLVOAvatar::attachment_map_t::iterator curiter = iter++; + LLViewerJointAttachment* attachment = curiter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject *attached_object = attachment_iter->get(); + if (attached_object) + { + objects_to_remove.push_back(attached_object); + } + } + } + uuid_vec_t ids_to_remove; + for (LLAgentWearables::llvo_vec_t::iterator it = objects_to_remove.begin(); + it != objects_to_remove.end(); + ++it) + { + ids_to_remove.push_back((*it)->getAttachmentItemID()); + } + removeItemsFromAvatar(ids_to_remove); +} + +class LLUpdateOnCOFLinkRemove : public LLInventoryCallback +{ +public: + LLUpdateOnCOFLinkRemove(const LLUUID& remove_item_id, LLPointer cb = NULL): + mItemID(remove_item_id), + mCB(cb) + { + } + + /* virtual */ void fire(const LLUUID& item_id) + { + // just removed cof link, "(wear)" suffix depends on presence of link, so update label + gInventory.addChangedMask(LLInventoryObserver::LABEL, mItemID); + if (mCB.notNull()) + { + mCB->fire(item_id); + } + } + +private: + LLUUID mItemID; + LLPointer mCB; +}; + +void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, LLPointer cb) +{ LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(LLAppearanceMgr::getCOF(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH); + for (S32 i=0; igetIsLinkType() && item->getLinkedUUID() == item_id) + { + if (item->getType() == LLAssetType::AT_OBJECT) + { + // Immediate delete + remove_inventory_item(item->getUUID(), cb, true); + gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); + } + else + { + // Delayed delete + // Pointless to update item_id label here since link still exists and first notifyObservers + // call will restore (wear) suffix, mark for update after deletion + LLPointer cb_label = new LLUpdateOnCOFLinkRemove(item_id, cb); + remove_inventory_item(item->getUUID(), cb_label, false); + } + } + } +} + +void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type, LLPointer cb) +{ + LLFindWearablesOfType filter_wearables_of_type(type); + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLInventoryModel::item_array_t::const_iterator it; + + gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type); + for (it = items.begin(); it != items.end(); ++it) + { + const LLViewerInventoryItem* item = *it; + if (item->getIsLinkType()) // we must operate on links only + { + remove_inventory_item(item->getUUID(), cb); + } + } +} + +void LLAppearanceMgr::updateIsDirty() +{ + LLUUID cof = getCOF(); + LLUUID base_outfit; + + // find base outfit link + const LLViewerInventoryItem* base_outfit_item = getBaseOutfitLink(); + LLViewerInventoryCategory* catp = NULL; + if (base_outfit_item && base_outfit_item->getIsLinkType()) + { + catp = base_outfit_item->getLinkedCategory(); + } + if(catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) + { + base_outfit = catp->getUUID(); + } + + // Set dirty to "false" if no base outfit found to disable "Save" + // and leave only "Save As" enabled in My Outfits. + mOutfitIsDirty = false; + + if (base_outfit.notNull()) + { + LLIsValidItemLink collector; + + LLInventoryModel::cat_array_t cof_cats; + LLInventoryModel::item_array_t cof_items; + gInventory.collectDescendentsIf(cof, cof_cats, cof_items, + LLInventoryModel::EXCLUDE_TRASH, collector); + + LLInventoryModel::cat_array_t outfit_cats; + LLInventoryModel::item_array_t outfit_items; + gInventory.collectDescendentsIf(base_outfit, outfit_cats, outfit_items, + LLInventoryModel::EXCLUDE_TRASH, collector); + + for (U32 i = 0; i < outfit_items.size(); ++i) + { + LLViewerInventoryItem* linked_item = outfit_items.at(i)->getLinkedItem(); + if (linked_item != NULL && linked_item->getActualType() == LLAssetType::AT_TEXTURE) + { + outfit_items.erase(outfit_items.begin() + i); + break; + } + } + + if(outfit_items.size() != cof_items.size()) + { + LL_DEBUGS("Avatar") << "item count different - base " << outfit_items.size() << " cof " << cof_items.size() << LL_ENDL; + // Current outfit folder should have one more item than the outfit folder. + // this one item is the link back to the outfit folder itself. + mOutfitIsDirty = true; + return; + } + + //"dirty" - also means a difference in linked UUIDs and/or a difference in wearables order (links' descriptions) + std::sort(cof_items.begin(), cof_items.end(), sort_by_linked_uuid); + std::sort(outfit_items.begin(), outfit_items.end(), sort_by_linked_uuid); + + for (U32 i = 0; i < cof_items.size(); ++i) + { + LLViewerInventoryItem *item1 = cof_items.at(i); + LLViewerInventoryItem *item2 = outfit_items.at(i); + + if (item1->getLinkedUUID() != item2->getLinkedUUID() || + item1->getName() != item2->getName() || + item1->getActualDescription() != item2->getActualDescription()) + { + if (item1->getLinkedUUID() != item2->getLinkedUUID()) + { + LL_DEBUGS("Avatar") << "link id different " << LL_ENDL; + } + else + { + if (item1->getName() != item2->getName()) + { + LL_DEBUGS("Avatar") << "name different " << item1->getName() << " " << item2->getName() << LL_ENDL; + } + if (item1->getActualDescription() != item2->getActualDescription()) + { + LL_DEBUGS("Avatar") << "desc different " << item1->getActualDescription() + << " " << item2->getActualDescription() + << " names " << item1->getName() << " " << item2->getName() << LL_ENDL; + } + } + mOutfitIsDirty = true; + return; + } + } + } + llassert(!mOutfitIsDirty); + LL_DEBUGS("Avatar") << "clean" << LL_ENDL; +} + +// *HACK: Must match name in Library or agent inventory +const std::string ROOT_GESTURES_FOLDER = "Gestures"; +const std::string COMMON_GESTURES_FOLDER = "Common Gestures"; +const std::string MALE_GESTURES_FOLDER = "Male Gestures"; +const std::string FEMALE_GESTURES_FOLDER = "Female Gestures"; +const std::string SPEECH_GESTURES_FOLDER = "Speech Gestures"; +const std::string OTHER_GESTURES_FOLDER = "Other Gestures"; + +void LLAppearanceMgr::copyLibraryGestures() +{ + LL_INFOS("Avatar") << self_av_string() << "Copying library gestures" << LL_ENDL; + + // Copy gestures + LLUUID lib_gesture_cat_id = + gInventory.findLibraryCategoryUUIDForType(LLFolderType::FT_GESTURE); + if (lib_gesture_cat_id.isNull()) + { + LL_WARNS() << "Unable to copy gestures, source category not found" << LL_ENDL; + } + LLUUID dst_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); + + std::vector gesture_folders_to_copy; + gesture_folders_to_copy.push_back(MALE_GESTURES_FOLDER); + gesture_folders_to_copy.push_back(FEMALE_GESTURES_FOLDER); + gesture_folders_to_copy.push_back(COMMON_GESTURES_FOLDER); + gesture_folders_to_copy.push_back(SPEECH_GESTURES_FOLDER); + gesture_folders_to_copy.push_back(OTHER_GESTURES_FOLDER); + + for(std::vector::iterator it = gesture_folders_to_copy.begin(); + it != gesture_folders_to_copy.end(); + ++it) + { + std::string& folder_name = *it; + + LLPointer cb(NULL); + + // After copying gestures, activate Common, Other, plus + // Male and/or Female, depending upon the initial outfit gender. + ESex gender = gAgentAvatarp->getSex(); + + std::string activate_male_gestures; + std::string activate_female_gestures; + switch (gender) { + case SEX_MALE: + activate_male_gestures = MALE_GESTURES_FOLDER; + break; + case SEX_FEMALE: + activate_female_gestures = FEMALE_GESTURES_FOLDER; + break; + case SEX_BOTH: + activate_male_gestures = MALE_GESTURES_FOLDER; + activate_female_gestures = FEMALE_GESTURES_FOLDER; + break; + } + + if (folder_name == activate_male_gestures || + folder_name == activate_female_gestures || + folder_name == COMMON_GESTURES_FOLDER || + folder_name == OTHER_GESTURES_FOLDER) + { + cb = new LLBoostFuncInventoryCallback(activate_gesture_cb); + } + + LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name); + if (cat_id.isNull()) + { + LL_WARNS() << self_av_string() << "failed to find gesture folder for " << folder_name << LL_ENDL; + } + else + { + LL_DEBUGS("Avatar") << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << LL_ENDL; + callAfterCategoryFetch(cat_id, + boost::bind(&LLAppearanceMgr::shallowCopyCategory, + &LLAppearanceMgr::instance(), + cat_id, dst_id, cb)); + } + } +} + +// Handler for anything that's deferred until avatar de-clouds. +void LLAppearanceMgr::onFirstFullyVisible() +{ + gAgentAvatarp->outputRezTiming("Avatar fully loaded"); + gAgentAvatarp->reportAvatarRezTime(); + gAgentAvatarp->debugAvatarVisible(); + + // If this is the first time we've ever logged in, + // then copy default gestures from the library. + if (gAgent.isFirstLogin()) { + copyLibraryGestures(); + } +} + +// update "dirty" state - defined outside class to allow for calling +// after appearance mgr instance has been destroyed. +void appearance_mgr_update_dirty_state() +{ + if (LLAppearanceMgr::instanceExists()) + { + LLAppearanceMgr& app_mgr = LLAppearanceMgr::instance(); + LLUUID image_id = app_mgr.getOutfitImage(); + if(image_id.notNull()) + { + LLPointer cb = NULL; + link_inventory_object(app_mgr.getBaseOutfitUUID(), image_id, cb); + } + + LLAppearanceMgr::getInstance()->updateIsDirty(); + LLAppearanceMgr::getInstance()->setOutfitLocked(false); + gAgentWearables.notifyLoadingFinished(); + } +} + +void update_base_outfit_after_ordering() +{ + LLAppearanceMgr& app_mgr = LLAppearanceMgr::instance(); + app_mgr.setOutfitImage(LLUUID()); + LLInventoryModel::cat_array_t sub_cat_array; + LLInventoryModel::item_array_t outfit_item_array; + gInventory.collectDescendents(app_mgr.getBaseOutfitUUID(), + sub_cat_array, + outfit_item_array, + LLInventoryModel::EXCLUDE_TRASH); + for (LLViewerInventoryItem* outfit_item : outfit_item_array) + { + LLViewerInventoryItem* linked_item = outfit_item->getLinkedItem(); + if (linked_item != NULL) + { + if (linked_item->getActualType() == LLAssetType::AT_TEXTURE) + { + app_mgr.setOutfitImage(linked_item->getLinkedUUID()); + if (linked_item->getName() == LLAppearanceMgr::sExpectedTextureName) + { + // Images with "appropriate" name take priority + break; + } + } + } + else if (outfit_item->getActualType() == LLAssetType::AT_TEXTURE) + { + app_mgr.setOutfitImage(outfit_item->getUUID()); + if (outfit_item->getName() == LLAppearanceMgr::sExpectedTextureName) + { + // Images with "appropriate" name take priority + break; + } + } + } + + LLPointer dirty_state_updater = + new LLBoostFuncInventoryCallback(no_op_inventory_func, appearance_mgr_update_dirty_state); + + //COF contains only links so we copy to the Base Outfit only links + const LLUUID base_outfit_id = app_mgr.getBaseOutfitUUID(); + bool copy_folder_links = false; + app_mgr.slamCategoryLinks(app_mgr.getCOF(), base_outfit_id, copy_folder_links, dirty_state_updater); + + if (base_outfit_id.notNull()) + { + LLIsValidItemLink collector; + + LLInventoryModel::cat_array_t cof_cats; + LLInventoryModel::item_array_t cof_item_array; + gInventory.collectDescendentsIf(app_mgr.getCOF(), cof_cats, cof_item_array, + LLInventoryModel::EXCLUDE_TRASH, collector); + + for (U32 i = 0; i < outfit_item_array.size(); ++i) + { + LLViewerInventoryItem* linked_item = outfit_item_array.at(i)->getLinkedItem(); + if (linked_item != NULL && linked_item->getActualType() == LLAssetType::AT_TEXTURE) + { + outfit_item_array.erase(outfit_item_array.begin() + i); + break; + } + } + + if (outfit_item_array.size() != cof_item_array.size()) + { + return; + } + + std::sort(cof_item_array.begin(), cof_item_array.end(), sort_by_linked_uuid); + std::sort(outfit_item_array.begin(), outfit_item_array.end(), sort_by_linked_uuid); + + for (U32 i = 0; i < cof_item_array.size(); ++i) + { + LLViewerInventoryItem *cof_it = cof_item_array.at(i); + LLViewerInventoryItem *base_it = outfit_item_array.at(i); + + if (cof_it->getActualDescription() != base_it->getActualDescription()) + { + if (cof_it->getLinkedUUID() == base_it->getLinkedUUID()) + { + base_it->setDescription(cof_it->getActualDescription()); + gInventory.updateItem(base_it); + } + } + } + LLAppearanceMgr::getInstance()->updateIsDirty(); + } + +} + +// Save COF changes - update the contents of the current base outfit +// to match the current COF. Fails if no current base outfit is set. +bool LLAppearanceMgr::updateBaseOutfit() +{ + if (isOutfitLocked()) + { + // don't allow modify locked outfit + llassert(!isOutfitLocked()); + return false; + } + + setOutfitLocked(true); + + gAgentWearables.notifyLoadingStarted(); + + const LLUUID base_outfit_id = getBaseOutfitUUID(); + if (base_outfit_id.isNull()) return false; + LL_DEBUGS("Avatar") << "saving cof to base outfit " << base_outfit_id << LL_ENDL; + + LLPointer cb = + new LLBoostFuncInventoryCallback(no_op_inventory_func, update_base_outfit_after_ordering); + // Really shouldn't be needed unless there's a race condition - + // updateAppearanceFromCOF() already calls updateClothingOrderingInfo. + updateClothingOrderingInfo(LLUUID::null, cb); + + return true; +} + +void LLAppearanceMgr::divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type) +{ + items_by_type.resize(LLWearableType::WT_COUNT); + if (items.empty()) return; + + for (S32 i=0; iisWearableType()) + continue; + LLWearableType::EType type = item->getWearableType(); + if(type < 0 || type >= LLWearableType::WT_COUNT) + { + LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL; + continue; + } + items_by_type[type].push_back(item); + } +} + +std::string build_order_string(LLWearableType::EType type, U32 i) +{ + std::ostringstream order_num; + order_num << ORDER_NUMBER_SEPARATOR << type * 100 + i; + return order_num.str(); +} + +struct WearablesOrderComparator +{ + LOG_CLASS(WearablesOrderComparator); + WearablesOrderComparator(const LLWearableType::EType type) + { + mControlSize = build_order_string(type, 0).size(); + }; + + bool operator()(const LLInventoryItem* item1, const LLInventoryItem* item2) + { + const std::string& desc1 = item1->getActualDescription(); + const std::string& desc2 = item2->getActualDescription(); + + bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]); + bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]); + + if (item1_valid && item2_valid) + return desc1 < desc2; + + //we need to sink down invalid items: items with empty descriptions, items with "Broken link" descriptions, + //items with ordering information but not for the associated wearables type + if (!item1_valid && item2_valid) + return false; + else if (item1_valid && !item2_valid) + return true; + + return item1->getName() < item2->getName(); + } + + U32 mControlSize; +}; + +void LLAppearanceMgr::getWearableOrderingDescUpdates(LLInventoryModel::item_array_t& wear_items, + desc_map_t& desc_map) +{ + wearables_by_type_t items_by_type(LLWearableType::WT_COUNT); + divvyWearablesByType(wear_items, items_by_type); + + for (U32 type = LLWearableType::WT_SHIRT; type < LLWearableType::WT_COUNT; type++) + { + U32 size = items_by_type[type].size(); + if (!size) continue; + + //sinking down invalid items which need reordering + std::sort(items_by_type[type].begin(), items_by_type[type].end(), WearablesOrderComparator((LLWearableType::EType) type)); + + //requesting updates only for those links which don't have "valid" descriptions + for (U32 i = 0; i < size; i++) + { + LLViewerInventoryItem* item = items_by_type[type][i]; + if (!item) continue; + + std::string new_order_str = build_order_string((LLWearableType::EType)type, i); + if (new_order_str == item->getActualDescription()) continue; + + desc_map[item->getUUID()] = new_order_str; + } + } +} + +bool LLAppearanceMgr::validateClothingOrderingInfo(LLUUID cat_id) +{ + // COF is processed if cat_id is not specified + if (cat_id.isNull()) + { + cat_id = getCOF(); + } + + LLInventoryModel::item_array_t wear_items; + getDescendentsOfAssetType(cat_id, wear_items, LLAssetType::AT_CLOTHING); + + // Identify items for which desc needs to change. + desc_map_t desc_map; + getWearableOrderingDescUpdates(wear_items, desc_map); + + for (desc_map_t::const_iterator it = desc_map.begin(); + it != desc_map.end(); ++it) + { + const LLUUID& item_id = it->first; + const std::string& new_order_str = it->second; + LLViewerInventoryItem *item = gInventory.getItem(item_id); + LL_WARNS() << "Order validation fails: " << item->getName() + << " needs to update desc to: " << new_order_str + << " (from: " << item->getActualDescription() << ")" << LL_ENDL; + } + + return desc_map.size() == 0; +} + +void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id, + LLPointer cb) +{ + // COF is processed if cat_id is not specified + if (cat_id.isNull()) + { + cat_id = getCOF(); + } + + LLInventoryModel::item_array_t wear_items; + getDescendentsOfAssetType(cat_id, wear_items, LLAssetType::AT_CLOTHING); + + // Identify items for which desc needs to change. + desc_map_t desc_map; + getWearableOrderingDescUpdates(wear_items, desc_map); + + for (desc_map_t::const_iterator it = desc_map.begin(); + it != desc_map.end(); ++it) + { + LLSD updates; + const LLUUID& item_id = it->first; + const std::string& new_order_str = it->second; + LLViewerInventoryItem *item = gInventory.getItem(item_id); + LL_DEBUGS("Avatar") << item->getName() << " updating desc to: " << new_order_str + << " (was: " << item->getActualDescription() << ")" << LL_ENDL; + updates["desc"] = new_order_str; + update_inventory_item(item_id,updates,cb); + } + +} + + +LLSD LLAppearanceMgr::dumpCOF() const +{ + LLSD links = LLSD::emptyArray(); + LLMD5 md5; + + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(getCOF(),cat_array,item_array,LLInventoryModel::EXCLUDE_TRASH); + for (S32 i=0; igetUUID()); + md5.update((unsigned char*)item_id.mData, 16); + item["description"] = inv_item->getActualDescription(); + md5.update(inv_item->getActualDescription()); + item["asset_type"] = inv_item->getActualType(); + LLUUID linked_id(inv_item->getLinkedUUID()); + item["linked_id"] = linked_id; + md5.update((unsigned char*)linked_id.mData, 16); + + if (LLAssetType::AT_LINK == inv_item->getActualType()) + { + const LLViewerInventoryItem* linked_item = inv_item->getLinkedItem(); + if (NULL == linked_item) + { + LL_WARNS() << "Broken link for item '" << inv_item->getName() + << "' (" << inv_item->getUUID() + << ") during requestServerAppearanceUpdate" << LL_ENDL; + continue; + } + // Some assets may be 'hidden' and show up as null in the viewer. + //if (linked_item->getAssetUUID().isNull()) + //{ + // LL_WARNS() << "Broken link (null asset) for item '" << inv_item->getName() + // << "' (" << inv_item->getUUID() + // << ") during requestServerAppearanceUpdate" << LL_ENDL; + // continue; + //} + LLUUID linked_asset_id(linked_item->getAssetUUID()); + md5.update((unsigned char*)linked_asset_id.mData, 16); + U32 flags = linked_item->getFlags(); + md5.update(std::to_string(flags)); + } + else if (LLAssetType::AT_LINK_FOLDER != inv_item->getActualType()) + { + LL_WARNS() << "Non-link item '" << inv_item->getName() + << "' (" << inv_item->getUUID() + << ") type " << (S32) inv_item->getActualType() + << " during requestServerAppearanceUpdate" << LL_ENDL; + continue; + } + links.append(item); + } + LLSD result = LLSD::emptyMap(); + result["cof_contents"] = links; + char cof_md5sum[MD5HEX_STR_SIZE]; + md5.finalize(); + md5.hex_digest(cof_md5sum); + result["cof_md5sum"] = std::string(cof_md5sum); + return result; +} + +void LLAppearanceMgr::cleanup() +{ + mIsInUpdateAppearanceFromCOF = false; + mOutstandingAppearanceBakeRequest = false; + mRerequestAppearanceBake = false; + mCOFID.setNull(); +} + +// static +void LLAppearanceMgr::onIdle(void *) +{ + LLAppearanceMgr* mgr = LLAppearanceMgr::getInstance(); + if (mgr->mRerequestAppearanceBake) + { + mgr->requestServerAppearanceUpdate(); + } +} + +void LLAppearanceMgr::requestServerAppearanceUpdate() +{ + // Workaround: we shouldn't request update from server prior to uploading all attachments, but it is + // complicated to check for pending attachment uploads, so we are just waiting for uploads to complete + if (!mOutstandingAppearanceBakeRequest && gAssetStorage->getNumPendingUploads() == 0) + { + mRerequestAppearanceBake = false; + LLCoprocedureManager::CoProcedure_t proc = boost::bind(&LLAppearanceMgr::serverAppearanceUpdateCoro, this, _1); + LLCoprocedureManager::instance().enqueueCoprocedure("AIS", "LLAppearanceMgr::serverAppearanceUpdateCoro", proc); + } + else + { + // Shedule update + mRerequestAppearanceBake = true; + } +} + +void LLAppearanceMgr::serverAppearanceUpdateCoro(LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t &httpAdapter) +{ + BoolSetter outstanding(mOutstandingAppearanceBakeRequest); + if (!gAgent.getRegion()) + { + LL_WARNS("Avatar") << "Region not set, cannot request server appearance update" << LL_ENDL; + return; + } + if (gAgent.getRegion()->getCentralBakeVersion() == 0) + { + LL_WARNS("Avatar") << "Region does not support baking" << LL_ENDL; + return; + } + + std::string url = gAgent.getRegion()->getCapability("UpdateAvatarAppearance"); + if (url.empty()) + { + LL_WARNS("Agent") << "Could not retrieve region capability \"UpdateAvatarAppearance\"" << LL_ENDL; + return; + } + + //---------------- + if (gAgentAvatarp->isEditingAppearance()) + { + LL_WARNS("Avatar") << "Avatar editing appearance, not sending request." << LL_ENDL; + // don't send out appearance updates if in appearance editing mode + return; + } + + llcoro::suspend(); + if (LLApp::isExiting()) + { + return; + } + S32 retryCount(0); + bool bRetry; + do + { + // If we have already received an update for this or higher cof version, + // put a warning in the log and cancel the request. + S32 cofVersion = getCOFVersion(); + S32 lastRcv = gAgentAvatarp->mLastUpdateReceivedCOFVersion; + S32 lastReq = gAgentAvatarp->mLastUpdateRequestCOFVersion; + + LL_INFOS("Avatar") << "Requesting COF version " << cofVersion << + " (Last Received:" << lastRcv << ")" << + " (Last Requested:" << lastReq << ")" << LL_ENDL; + + if (cofVersion == LLViewerInventoryCategory::VERSION_UNKNOWN) + { + LL_INFOS("AVatar") << "COF version is unknown... not requesting until COF version is known." << LL_ENDL; + return; + } + else + { + if (cofVersion <= lastRcv) + { + LL_WARNS("Avatar") << "Have already received update for cof version " << lastRcv + << " but requesting for " << cofVersion << LL_ENDL; + return; + } + if (lastReq >= cofVersion) + { + LL_WARNS("Avatar") << "Request already in flight for cof version " << lastReq + << " but requesting for " << cofVersion << LL_ENDL; + return; + } + } + + // Actually send the request. + LL_DEBUGS("Avatar") << "Will send request for cof_version " << cofVersion << LL_ENDL; + + bRetry = false; + LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest()); + + if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + { + cofVersion += 999; + LL_WARNS("Avatar") << "Forcing version failure on COF Baking" << LL_ENDL; + } + + LL_INFOS("Avatar") << "Requesting bake for COF version " << cofVersion << LL_ENDL; + + LLSD postData; + if (gSavedSettings.getBOOL("DebugAvatarExperimentalServerAppearanceUpdate")) + { + postData = dumpCOF(); + } + else + { + postData["cof_version"] = cofVersion; + } + + gAgentAvatarp->mLastUpdateRequestCOFVersion = cofVersion; + + LLSD result = httpAdapter->postAndSuspend(httpRequest, url, postData); + + if (LLApp::isExiting()) + { + return; + } + + LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS]; + LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults); + + if (!status || !result["success"].asBoolean()) + { + std::string message = (result.has("error")) ? result["error"].asString() : status.toString(); + LL_WARNS("Avatar") << "Appearance Failure. server responded with \"" << message << "\"" << LL_ENDL; + + // We may have requested a bake for a stale COF (especially if the inventory + // is still updating. If that is the case re send the request with the + // corrected COF version. (This may also be the case if the viewer is running + // on multiple machines. + if (result.has("expected")) + { + S32 expectedCofVersion = result["expected"].asInteger(); + LL_WARNS("Avatar") << "Server expected " << expectedCofVersion << " as COF version" << LL_ENDL; + + // Force an update texture request for ourself. The message will return + // through the UDP and be handled in LLVOAvatar::processAvatarAppearance + // this should ensure that we receive a new canonical COF from the sim + // host. Hopefully it will return before the timeout. + LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(gAgent.getID()); + + bRetry = true; + // Wait for a 1/2 second before trying again. Just to keep from asking too quickly. + if (++retryCount > BAKE_RETRY_MAX_COUNT) + { + LL_WARNS("Avatar") << "Bake retry count exceeded!" << LL_ENDL; + break; + } + F32 timeout = pow(BAKE_RETRY_TIMEOUT, static_cast(retryCount)) - 1.0; + + LL_WARNS("Avatar") << "Bake retry #" << retryCount << " in " << timeout << " seconds." << LL_ENDL; + + llcoro::suspendUntilTimeout(timeout); + if (LLApp::isExiting()) + { + return; + } + bRetry = true; + continue; + } + else + { + LL_WARNS("Avatar") << "No retry attempted." << LL_ENDL; + break; + } + } + + LL_DEBUGS("Avatar") << "succeeded" << LL_ENDL; + if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) + { + dump_sequential_xml(gAgentAvatarp->getFullname() + "_appearance_request_ok", result); + } + + } while (bRetry); +} + +/*static*/ +void LLAppearanceMgr::debugAppearanceUpdateCOF(const LLSD& content) +{ + dump_sequential_xml(gAgentAvatarp->getFullname() + "_appearance_request_error", content); + + LL_INFOS("Avatar") << "AIS COF, version received: " << content["expected"].asInteger() + << " ================================= " << LL_ENDL; + std::set ais_items, local_items; + const LLSD& cof_raw = content["cof_raw"]; + for (LLSD::array_const_iterator it = cof_raw.beginArray(); + it != cof_raw.endArray(); ++it) + { + const LLSD& item = *it; + if (item["parent_id"].asUUID() == LLAppearanceMgr::instance().getCOF()) + { + ais_items.insert(item["item_id"].asUUID()); + if (item["type"].asInteger() == 24) // link + { + LL_INFOS("Avatar") << "AIS Link: item_id: " << item["item_id"].asUUID() + << " linked_item_id: " << item["asset_id"].asUUID() + << " name: " << item["name"].asString() + << LL_ENDL; + } + else if (item["type"].asInteger() == 25) // folder link + { + LL_INFOS("Avatar") << "AIS Folder link: item_id: " << item["item_id"].asUUID() + << " linked_item_id: " << item["asset_id"].asUUID() + << " name: " << item["name"].asString() + << LL_ENDL; + } + else + { + LL_INFOS("Avatar") << "AIS Other: item_id: " << item["item_id"].asUUID() + << " linked_item_id: " << item["asset_id"].asUUID() + << " name: " << item["name"].asString() + << " type: " << item["type"].asInteger() + << LL_ENDL; + } + } + } + LL_INFOS("Avatar") << LL_ENDL; + LL_INFOS("Avatar") << "Local COF, version requested: " << content["observed"].asInteger() + << " ================================= " << LL_ENDL; + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(LLAppearanceMgr::instance().getCOF(), + cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); + for (S32 i = 0; i < item_array.size(); i++) + { + const LLViewerInventoryItem* inv_item = item_array.at(i).get(); + local_items.insert(inv_item->getUUID()); + LL_INFOS("Avatar") << "LOCAL: item_id: " << inv_item->getUUID() + << " linked_item_id: " << inv_item->getLinkedUUID() + << " name: " << inv_item->getName() + << " parent: " << inv_item->getParentUUID() + << LL_ENDL; + } + LL_INFOS("Avatar") << " ================================= " << LL_ENDL; + S32 local_only = 0, ais_only = 0; + for (std::set::iterator it = local_items.begin(); it != local_items.end(); ++it) + { + if (ais_items.find(*it) == ais_items.end()) + { + LL_INFOS("Avatar") << "LOCAL ONLY: " << *it << LL_ENDL; + local_only++; + } + } + for (std::set::iterator it = ais_items.begin(); it != ais_items.end(); ++it) + { + if (local_items.find(*it) == local_items.end()) + { + LL_INFOS("Avatar") << "AIS ONLY: " << *it << LL_ENDL; + ais_only++; + } + } + if (local_only == 0 && ais_only == 0) + { + LL_INFOS("Avatar") << "COF contents identical, only version numbers differ (req " + << content["observed"].asInteger() + << " rcv " << content["expected"].asInteger() + << ")" << LL_ENDL; + } +} + + +std::string LLAppearanceMgr::getAppearanceServiceURL() const +{ + if (gSavedSettings.getString("DebugAvatarAppearanceServiceURLOverride").empty()) + { + return mAppearanceServiceURL; + } + return gSavedSettings.getString("DebugAvatarAppearanceServiceURLOverride"); +} + +void show_created_outfit(LLUUID& folder_id, bool show_panel = true) +{ + if (!LLApp::isRunning()) + { + LL_WARNS() << "called during shutdown, skipping" << LL_ENDL; + return; + } + + LL_DEBUGS("Avatar") << "called" << LL_ENDL; + LLSD key; + + //EXT-7727. For new accounts inventory callback is created during login process + // and may be processed after login process is finished + if (show_panel) + { + LL_DEBUGS("Avatar") << "showing panel" << LL_ENDL; + LLFloaterSidePanelContainer::showPanel("appearance", "panel_outfits_inventory", key); + + } + LLOutfitsList *outfits_list = + dynamic_cast(LLFloaterSidePanelContainer::getPanel("appearance", "outfitslist_tab")); + if (outfits_list) + { + outfits_list->setSelectedOutfitByUUID(folder_id); + } + + LLAppearanceMgr::getInstance()->updateIsDirty(); + gAgentWearables.notifyLoadingFinished(); // New outfit is saved. + LLAppearanceMgr::getInstance()->updatePanelOutfitName(""); + + // For SSB, need to update appearance after we add a base outfit + // link, since, the COF version has changed. There is a race + // condition in initial outfit setup which can lead to rez + // failures - SH-3860. + LL_DEBUGS("Avatar") << "requesting appearance update after createBaseOutfitLink" << LL_ENDL; + LLPointer cb = new LLUpdateAppearanceOnDestroy; + LLAppearanceMgr::getInstance()->createBaseOutfitLink(folder_id, cb); +} + +void LLAppearanceMgr::onOutfitFolderCreated(const LLUUID& folder_id, bool show_panel) +{ + LLPointer cb = + new LLBoostFuncInventoryCallback(no_op_inventory_func, + boost::bind(&LLAppearanceMgr::onOutfitFolderCreatedAndClothingOrdered,this,folder_id,show_panel)); + updateClothingOrderingInfo(LLUUID::null, cb); +} + +void LLAppearanceMgr::onOutfitFolderCreatedAndClothingOrdered(const LLUUID& folder_id, bool show_panel) +{ + LLPointer cb = + new LLBoostFuncInventoryCallback(no_op_inventory_func, + boost::bind(show_created_outfit,folder_id,show_panel)); + bool copy_folder_links = false; + slamCategoryLinks(getCOF(), folder_id, copy_folder_links, cb); +} + +void LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, bool show_panel) +{ + if (!isAgentAvatarValid()) return; + + LLUIUsage::instance().logCommand("Avatar.CreateNewOutfit"); + + LL_DEBUGS("Avatar") << "creating new outfit" << LL_ENDL; + + gAgentWearables.notifyLoadingStarted(); + + // First, make a folder in the My Outfits directory. + const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + + gInventory.createNewCategory( + parent_id, + LLFolderType::FT_OUTFIT, + new_folder_name, + [show_panel](const LLUUID &new_cat_id) + { + LLAppearanceMgr::getInstance()->onOutfitFolderCreated(new_cat_id, show_panel); + }); +} + +void LLAppearanceMgr::wearBaseOutfit() +{ + const LLUUID& base_outfit_id = getBaseOutfitUUID(); + if (base_outfit_id.isNull()) return; + + updateCOF(base_outfit_id); +} + +void LLAppearanceMgr::removeItemsFromAvatar(const uuid_vec_t& ids_to_remove, nullary_func_t post_update_func) +{ + LL_DEBUGS("UIUsage") << "removeItemsFromAvatar" << LL_ENDL; + LLUIUsage::instance().logCommand("Avatar.RemoveItem"); + + if (ids_to_remove.empty()) + { + LL_WARNS() << "called with empty list, nothing to do" << LL_ENDL; + return; + } + LLPointer cb = new LLUpdateAppearanceOnDestroy(true, true, post_update_func); + for (uuid_vec_t::const_iterator it = ids_to_remove.begin(); it != ids_to_remove.end(); ++it) + { + const LLUUID& id_to_remove = *it; + const LLUUID& linked_item_id = gInventory.getLinkedItemID(id_to_remove); + LLViewerInventoryItem *item = gInventory.getItem(linked_item_id); + if (item && item->getType() == LLAssetType::AT_OBJECT) + { + LL_DEBUGS("Avatar") << "ATT removing attachment " << item->getName() << " id " << item->getUUID() << LL_ENDL; + } + if (item && item->getType() == LLAssetType::AT_BODYPART) + { + continue; + } + removeCOFItemLinks(linked_item_id, cb); + addDoomedTempAttachment(linked_item_id); + } +} + +void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove, nullary_func_t post_update_func) +{ + uuid_vec_t ids_to_remove; + ids_to_remove.push_back(id_to_remove); + removeItemsFromAvatar(ids_to_remove, post_update_func); +} + + +// Adds the given item ID to mDoomedTempAttachmentIDs iff it's a temp attachment +void LLAppearanceMgr::addDoomedTempAttachment(const LLUUID& id_to_remove) +{ + LLViewerObject * attachmentp = gAgentAvatarp->findAttachmentByID(id_to_remove); + if (attachmentp && + attachmentp->isTempAttachment()) + { // If this is a temp attachment and we want to remove it, record the ID + // so it will be deleted when attachments are synced up with COF + mDoomedTempAttachmentIDs.insert(id_to_remove); + //LL_INFOS() << "Will remove temp attachment id " << id_to_remove << LL_ENDL; + } +} + +// Find AND REMOVES the given UUID from mDoomedTempAttachmentIDs +bool LLAppearanceMgr::shouldRemoveTempAttachment(const LLUUID& item_id) +{ + doomed_temp_attachments_t::iterator iter = mDoomedTempAttachmentIDs.find(item_id); + if (iter != mDoomedTempAttachmentIDs.end()) + { + mDoomedTempAttachmentIDs.erase(iter); + return true; + } + return false; +} + + +bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_body) +{ + if (!item || !item->isWearableType()) return false; + if (item->getType() != LLAssetType::AT_CLOTHING) return false; + if (!gInventory.isObjectDescendentOf(item->getUUID(), getCOF())) return false; + + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesOfType filter_wearables_of_type(item->getWearableType()); + gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type); + if (items.empty()) return false; + + // We assume that the items have valid descriptions. + std::sort(items.begin(), items.end(), WearablesOrderComparator(item->getWearableType())); + + if (closer_to_body && items.front() == item) return false; + if (!closer_to_body && items.back() == item) return false; + + LLInventoryModel::item_array_t::iterator it = std::find(items.begin(), items.end(), item); + if (items.end() == it) return false; + + + //swapping descriptions + closer_to_body ? --it : ++it; + LLViewerInventoryItem* swap_item = *it; + if (!swap_item) return false; + std::string tmp = swap_item->getActualDescription(); + swap_item->setDescription(item->getActualDescription()); + item->setDescription(tmp); + + // LL_DEBUGS("Inventory") << "swap, item " + // << ll_pretty_print_sd(item->asLLSD()) + // << " swap_item " + // << ll_pretty_print_sd(swap_item->asLLSD()) << LL_ENDL; + + // FIXME switch to use AISv3 where supported. + //items need to be updated on a dataserver + item->setComplete(true); + item->updateServer(false); + gInventory.updateItem(item); + + swap_item->setComplete(true); + swap_item->updateServer(false); + gInventory.updateItem(swap_item); + + //to cause appearance of the agent to be updated + bool result = false; + if ((result = gAgentWearables.moveWearable(item, closer_to_body))) + { + gAgentAvatarp->wearableUpdated(item->getWearableType()); + } + + setOutfitDirty(true); + + //*TODO do we need to notify observers here in such a way? + gInventory.notifyObservers(); + + return result; +} + +//static +void LLAppearanceMgr::sortItemsByActualDescription(LLInventoryModel::item_array_t& items) +{ + if (items.size() < 2) return; + + std::sort(items.begin(), items.end(), sort_by_actual_description); +} + +//#define DUMP_CAT_VERBOSE + +void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + gInventory.collectDescendents(cat_id, cats, items, LLInventoryModel::EXCLUDE_TRASH); + +#ifdef DUMP_CAT_VERBOSE + LL_INFOS() << LL_ENDL; + LL_INFOS() << str << LL_ENDL; + S32 hitcount = 0; + for(S32 i=0; igetName() <getLinkedItem() : NULL; + LLUUID asset_id; + if (linked_item) + { + asset_id = linked_item->getAssetUUID(); + } + LL_DEBUGS("Avatar") << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << LL_ENDL; + } +} + +bool LLAppearanceMgr::mActive = true; + +LLAppearanceMgr::LLAppearanceMgr(): + mAttachmentInvLinkEnabled(false), + mOutfitIsDirty(false), + mOutfitLocked(false), + mInFlightTimer(), + mIsInUpdateAppearanceFromCOF(false), + mOutstandingAppearanceBakeRequest(false), + mRerequestAppearanceBake(false) +{ + LLOutfitObserver& outfit_observer = LLOutfitObserver::instance(); + // unlock outfit on save operation completed + outfit_observer.addCOFSavedCallback(boost::bind( + &LLAppearanceMgr::setOutfitLocked, this, false)); + + mUnlockOutfitTimer.reset(new LLOutfitUnLockTimer(gSavedSettings.getS32( + "OutfitOperationsTimeout"))); + + gIdleCallbacks.addFunction(&LLAttachmentsMgr::onIdle, NULL); + gIdleCallbacks.addFunction(&LLAppearanceMgr::onIdle, NULL); //sheduling appearance update requests +} + +LLAppearanceMgr::~LLAppearanceMgr() +{ + mActive = false; +} + +void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val) +{ + LL_DEBUGS("Avatar") << "setAttachmentInvLinkEnable => " << (int) val << LL_ENDL; + mAttachmentInvLinkEnabled = val; +} +boost::signals2::connection LLAppearanceMgr::setAttachmentsChangedCallback(attachments_changed_callback_t cb) +{ + return mAttachmentsChangeSignal.connect(cb); +} + +void dumpAttachmentSet(const std::set& atts, const std::string& msg) +{ + LL_INFOS() << msg << LL_ENDL; + for (std::set::const_iterator it = atts.begin(); + it != atts.end(); + ++it) + { + LLUUID item_id = *it; + LLViewerInventoryItem *item = gInventory.getItem(item_id); + if (item) + LL_INFOS() << "atts " << item->getName() << LL_ENDL; + else + LL_INFOS() << "atts " << "UNKNOWN[" << item_id.asString() << "]" << LL_ENDL; + } + LL_INFOS() << LL_ENDL; +} + +void LLAppearanceMgr::registerAttachment(const LLUUID& item_id) +{ + LLViewerInventoryItem *item = gInventory.getItem(item_id); + LL_DEBUGS("Avatar") << "ATT registering attachment " + << (item ? item->getName() : "UNKNOWN") << " " << item_id << LL_ENDL; + gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); + + LLAttachmentsMgr::instance().onAttachmentArrived(item_id); + + mAttachmentsChangeSignal(); +} + +void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id) +{ + LLViewerInventoryItem *item = gInventory.getItem(item_id); + LL_DEBUGS("Avatar") << "ATT unregistering attachment " + << (item ? item->getName() : "UNKNOWN") << " " << item_id << LL_ENDL; + gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); + + LLAttachmentsMgr::instance().onDetachCompleted(item_id); + if (mAttachmentInvLinkEnabled && isLinkedInCOF(item_id)) + { + LL_DEBUGS("Avatar") << "ATT removing COF link for attachment " + << (item ? item->getName() : "UNKNOWN") << " " << item_id << LL_ENDL; + LLAppearanceMgr::removeCOFItemLinks(item_id); + } + else + { + //LL_INFOS() << "no link changes, inv link not enabled" << LL_ENDL; + } + + mAttachmentsChangeSignal(); +} + +bool LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const +{ + const LLUUID& cof = getCOF(); + if (obj_id == cof) + return true; + const LLInventoryObject* obj = gInventory.getObject(obj_id); + if (obj && obj->getParentUUID() == cof) + return true; + return false; +} + +bool LLAppearanceMgr::getIsInCOF(const LLInventoryObject* obj) const +{ + const LLUUID& cof = getCOF(); + if (obj->getUUID() == cof) + return true; + if (obj && obj->getParentUUID() == cof) + return true; + return false; +} + +bool LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const +{ + if (!getIsInCOF(obj_id)) return false; + + // If a non-link somehow ended up in COF, allow deletion. + const LLInventoryObject *obj = gInventory.getObject(obj_id); + if (obj && !obj->getIsLinkType()) + { + return false; + } + + // For now, don't allow direct deletion from the COF. Instead, force users + // to choose "Detach" or "Take Off". + return true; +} + +bool LLAppearanceMgr::getIsProtectedCOFItem(const LLInventoryObject* obj) const +{ + if (!getIsInCOF(obj)) return false; + + // If a non-link somehow ended up in COF, allow deletion. + if (obj && !obj->getIsLinkType()) + { + return false; + } + + // For now, don't allow direct deletion from the COF. Instead, force users + // to choose "Detach" or "Take Off". + return true; +} + +class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver +{ +public: + CallAfterCategoryFetchStage2(const uuid_vec_t& ids, + nullary_func_t callable) : + LLInventoryFetchItemsObserver(ids), + mCallable(callable) + { + } + ~CallAfterCategoryFetchStage2() + { + } + virtual void done() + { + LL_INFOS() << this << " done with incomplete " << mIncomplete.size() + << " complete " << mComplete.size() << " calling callable" << LL_ENDL; + + gInventory.removeObserver(this); + doOnIdleOneTime(mCallable); + delete this; + } +protected: + nullary_func_t mCallable; +}; + +class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver +{ +public: + CallAfterCategoryFetchStage1(const LLUUID& cat_id, nullary_func_t callable) : + LLInventoryFetchDescendentsObserver(cat_id), + mCallable(callable) + { + } + ~CallAfterCategoryFetchStage1() + { + } + /*virtual*/ void startFetch() + { + bool ais3 = AISAPI::isAvailable(); + for (uuid_vec_t::const_iterator it = mIDs.begin(); it != mIDs.end(); ++it) + { + LLViewerInventoryCategory* cat = gInventory.getCategory(*it); + if (!cat) continue; + if (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN) + { + // CHECK IT: isCategoryComplete() checks both version and descendant count but + // fetch() only works for Unknown version and doesn't care about descentants, + // as result fetch won't start and folder will potentially get stuck as + // incomplete in observer. + // Likely either both should use only version or both should check descendants. + cat->fetch(); //blindly fetch it without seeing if anything else is fetching it. + mIncomplete.push_back(*it); //Add to list of things being downloaded for this observer. + } + else if (!isCategoryComplete(cat)) + { + LL_DEBUGS("Inventory") << "Categoty " << *it << " incomplete despite having version" << LL_ENDL; + LLInventoryModelBackgroundFetch::instance().scheduleFolderFetch(*it, true); + mIncomplete.push_back(*it); + } + else if (ais3) + { + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat->getUUID(), cats, items); + + if (items) + { + S32 complete_count = 0; + S32 incomplete_count = 0; + for (LLInventoryModel::item_array_t::const_iterator it = items->begin(); it < items->end(); ++it) + { + if (!(*it)->isFinished()) + { + incomplete_count++; + } + else + { + complete_count++; + } + } + // AIS can fetch couple items, but if there + // is more than a dozen it will be very slow + // it's faster to get whole folder in such case + if (incomplete_count > LLInventoryFetchItemsObserver::MAX_INDIVIDUAL_ITEM_REQUESTS + || (incomplete_count > 1 && complete_count == 0)) + { + LLInventoryModelBackgroundFetch::instance().scheduleFolderFetch(*it, true); + mIncomplete.push_back(*it); + } + else + { + // let stage2 handle incomplete ones + mComplete.push_back(*it); + } + } + // else should have been handled by isCategoryComplete + } + else + { + mComplete.push_back(*it); + } + } + } + virtual void done() + { + if (mComplete.size() <= 0) + { + // Ex: timeout + LL_WARNS() << "Failed to load data. Removing observer " << LL_ENDL; + gInventory.removeObserver(this); + doOnIdleOneTime(mCallable); + + delete this; + return; + } + + // What we do here is get the complete information on the + // items in the requested category, and set up an observer + // that will wait for that to happen. + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(mComplete.front(), cats, items); + + S32 count = items->size(); + if(!count) + { + LL_WARNS() << "Nothing fetched in category " << mComplete.front() + << LL_ENDL; + gInventory.removeObserver(this); + doOnIdleOneTime(mCallable); + + delete this; + return; + } + + LLViewerInventoryCategory* cat = gInventory.getCategory(mComplete.front()); + S32 version = cat ? cat->getVersion() : -2; + LL_INFOS() << "stage1, category " << mComplete.front() << " got " << count << " items, version " << version << " passing to stage2 " << LL_ENDL; + uuid_vec_t ids; + for(S32 i = 0; i < count; ++i) + { + ids.push_back(items->at(i)->getUUID()); + } + + gInventory.removeObserver(this); + + // do the fetch + CallAfterCategoryFetchStage2 *stage2 = new CallAfterCategoryFetchStage2(ids, mCallable); + stage2->startFetch(); + if(stage2->isFinished()) + { + // everything is already here - call done. + stage2->done(); + } + else + { + // it's all on it's way - add an observer, and the inventory + // will call done for us when everything is here. + gInventory.addObserver(stage2); + } + delete this; + } +protected: + nullary_func_t mCallable; +}; + +void callAfterCOFFetch(nullary_func_t cb) +{ + if (AISAPI::isAvailable()) + { + // For reliability assume that we have no relevant cache, so + // fetch cof along with items cof's links point to. + LLInventoryModelBackgroundFetch::getInstance()->fetchCOF(cb); + } + else + { + LL_INFOS() << "AIS API v3 not available, using callAfterCategoryFetch" << LL_ENDL; + LLUUID cat_id = LLAppearanceMgr::instance().getCOF(); + LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); + + // Special case, startup should have marked cof as FETCH_RECURSIVE + // to prevent dupplicate request, remove that + cat->setFetching(LLViewerInventoryCategory::FETCH_NONE); + callAfterCategoryFetch(cat_id, cb); + } +} + +void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb) +{ + CallAfterCategoryFetchStage1* stage1 = new CallAfterCategoryFetchStage1(cat_id, cb); + stage1->startFetch(); + if (stage1->isFinished()) + { + stage1->done(); + } + else + { + gInventory.addObserver(stage1); + } +} + +void callAfterCategoryLinksFetch(const LLUUID &cat_id, nullary_func_t cb) +{ + if (AISAPI::isAvailable()) + { + // Assume that we have no relevant cache. Fetch folder, and items folder's links point to. + LLInventoryModelBackgroundFetch::getInstance()->fetchFolderAndLinks(cat_id, cb); + } + else + { + LL_WARNS() << "AIS API v3 not available, can't use AISAPI::FetchCOF" << LL_ENDL; + callAfterCategoryFetch(cat_id, cb); + } + +} + +void add_wearable_type_counts(const uuid_vec_t& ids, + S32& clothing_count, + S32& bodypart_count, + S32& object_count, + S32& other_count) +{ + for (uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); ++it) + { + const LLUUID& item_id_to_wear = *it; + LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear); + if (item_to_wear) + { + if (item_to_wear->getType() == LLAssetType::AT_CLOTHING) + { + clothing_count++; + } + else if (item_to_wear->getType() == LLAssetType::AT_BODYPART) + { + bodypart_count++; + } + else if (item_to_wear->getType() == LLAssetType::AT_OBJECT) + { + object_count++; + } + else + { + other_count++; + } + } + else + { + other_count++; + } + } +} + +void wear_multiple(const uuid_vec_t& ids, bool replace) +{ + S32 clothing_count = 0; + S32 bodypart_count = 0; + S32 object_count = 0; + S32 other_count = 0; + add_wearable_type_counts(ids, clothing_count, bodypart_count, object_count, other_count); + + LLPointer cb = NULL; + if (clothing_count > 0 || bodypart_count > 0) + { + cb = new LLUpdateAppearanceOnDestroy; + } + LLAppearanceMgr::instance().wearItemsOnAvatar(ids, true, replace, cb); +} + +// SLapp for easy-wearing of a stock (library) avatar +// +class LLWearFolderHandler : public LLCommandHandler +{ +public: + // not allowed from outside the app + LLWearFolderHandler() : LLCommandHandler("wear_folder", UNTRUSTED_BLOCK) { } + + bool handle(const LLSD& tokens, + const LLSD& query_map, + const std::string& grid, + LLMediaCtrl* web) + { + LLSD::UUID folder_uuid; + + if (folder_uuid.isNull() && query_map.has("folder_name")) + { + std::string outfit_folder_name = query_map["folder_name"]; + folder_uuid = findDescendentCategoryIDByName( + gInventory.getLibraryRootFolderID(), + outfit_folder_name); + } + if (folder_uuid.isNull() && query_map.has("folder_id")) + { + folder_uuid = query_map["folder_id"].asUUID(); + } + + if (folder_uuid.notNull()) + { + LLPointer category = new LLInventoryCategory(folder_uuid, + LLUUID::null, + LLFolderType::FT_CLOTHING, + "Quick Appearance"); + if ( gInventory.getCategory( folder_uuid ) != NULL ) + { + // Assume this is coming from the predefined avatars web floater + LLUIUsage::instance().logCommand("Avatar.WearPredefinedAppearance"); + LLAppearanceMgr::getInstance()->wearInventoryCategory(category, true, false); + + // *TODOw: This may not be necessary if initial outfit is chosen already -- josh + gAgent.setOutfitChosen(true); + } + } + + // release avatar picker keyboard focus + gFocusMgr.setKeyboardFocus( NULL ); + + return true; + } +}; + +LLWearFolderHandler gWearFolderHandler; -- cgit v1.2.3 From b42f9d836b4c0f7fbd4bdae1734021e2a09fdbe8 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Sat, 1 Jun 2024 15:49:26 +0200 Subject: Re-enable a lot of compiler warnings for MSVC and address the C4267 "possible loss of precision" warnings --- indra/newview/llappearancemgr.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'indra/newview/llappearancemgr.cpp') diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 6efb200ed8..ff834a16b6 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -719,7 +719,7 @@ public: bool isMostRecent(); void handleLateArrivals(); void resetTime(F32 timeout); - static S32 countActive() { return sActiveHoldingPatterns.size(); } + static S32 countActive() { return static_cast(sActiveHoldingPatterns.size()); } S32 index() { return mIndex; } private: @@ -1374,7 +1374,7 @@ static void removeDuplicateItems(LLInventoryModel::item_array_t& items) // encountered, so we actually keep the *last* of each duplicate // item. This is needed to give the right priority when adding // duplicate items to an existing outfit. - for (S32 i=items.size()-1; i>=0; i--) + for (auto i=items.size()-1; i>=0; i--) { LLViewerInventoryItem *item = items.at(i); LLUUID item_id = item->getLinkedUUID(); @@ -2133,11 +2133,11 @@ void LLAppearanceMgr::filterWearableItems( items.clear(); for (S32 i=0; i(build_order_string(type, 0).size()); }; bool operator()(const LLInventoryItem* item1, const LLInventoryItem* item2) @@ -3623,7 +3623,7 @@ void LLAppearanceMgr::getWearableOrderingDescUpdates(LLInventoryModel::item_arra for (U32 type = LLWearableType::WT_SHIRT; type < LLWearableType::WT_COUNT; type++) { - U32 size = items_by_type[type].size(); + U32 size = static_cast(items_by_type[type].size()); if (!size) continue; //sinking down invalid items which need reordering @@ -4577,7 +4577,7 @@ public: LLInventoryModel::item_array_t* items; gInventory.getDirectDescendentsOf(mComplete.front(), cats, items); - S32 count = items->size(); + auto count = items->size(); if(!count) { LL_WARNS() << "Nothing fetched in category " << mComplete.front() @@ -4593,7 +4593,7 @@ public: S32 version = cat ? cat->getVersion() : -2; LL_INFOS() << "stage1, category " << mComplete.front() << " got " << count << " items, version " << version << " passing to stage2 " << LL_ENDL; uuid_vec_t ids; - for(S32 i = 0; i < count; ++i) + for(size_t i = 0; i < count; ++i) { ids.push_back(items->at(i)->getUUID()); } -- cgit v1.2.3 From 9e45c1e506e0cdf8ade6136da9bbf867c93d16e6 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Sun, 9 Jun 2024 16:17:03 +0200 Subject: Fix issues resulting from b42f9d836b4c0f7fbd4bdae1734021e2a09fdbe8 --- indra/newview/llappearancemgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llappearancemgr.cpp') diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index ff834a16b6..9dd23a5319 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -1374,7 +1374,7 @@ static void removeDuplicateItems(LLInventoryModel::item_array_t& items) // encountered, so we actually keep the *last* of each duplicate // item. This is needed to give the right priority when adding // duplicate items to an existing outfit. - for (auto i=items.size()-1; i>=0; i--) + for (S32 i = static_cast(items.size()) - 1; i >= 0; i--) { LLViewerInventoryItem *item = items.at(i); LLUUID item_id = item->getLinkedUUID(); -- cgit v1.2.3