From ec7dbc704040dfcdcd101f090dbb2f780ca0ee8a Mon Sep 17 00:00:00 2001 From: "Nyx (Neal Orman)" Date: Wed, 26 May 2010 18:22:04 -0400 Subject: EXT-7213 WIP kill old appearance editor and traces of code Removed last remaining references to gFloaterCustomize. Next step: kill the files themselves. Will be reviewed when complete, before pushing --- indra/newview/llappearancemgr.cpp | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) (limited to 'indra/newview/llappearancemgr.cpp') diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index e017fffa54..5a4c30a307 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -34,6 +34,7 @@ #include "llaccordionctrltab.h" #include "llagent.h" +#include "llagentcamera.h" #include "llagentwearables.h" #include "llappearancemgr.h" #include "llcommandhandler.h" @@ -1362,16 +1363,13 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego llinfos << "wearInventoryCategoryOnAvatar( " << category->getName() << " )" << llendl; - if( gFloaterCustomize ) + if (gAgentCamera.cameraCustomizeAvatar()) { - gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceMgr::changeOutfit, - &LLAppearanceMgr::instance(), - _1, category->getUUID(), append)); - } - else - { - LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append); + // switching to outfit editor should automagically save any currently edited wearable + LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); } + + LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append); } void LLAppearanceMgr::wearOutfitByName(const std::string& name) -- cgit v1.2.3