From 62466c070490c173296a95ff792b6d9ac64777e6 Mon Sep 17 00:00:00 2001 From: Vadim Savchuk Date: Fri, 6 Aug 2010 17:14:01 +0300 Subject: EXT-8577 WIP Context menu items for multi-attachments. Done: - 1. Dropped the obsolete "MultipleAttachments" setting. - 2. Added an "Add" item to the following attachment-related context menus: * My Appearance (ex-My Outfits) context menu. * Edit Outfit -> Add More context menu. * Object in-world context menu. * Inventory context menu. * Object inspector gear menu. - 3. Modified "Attach To / Attach To HUD" to perform the "add" instead of "replace" action. TODO: - Ability to attach multiple objects at once from the Add More panel (bulk attach). - Make sure there's no memleak when you click Wear/Attach in the in-world object context menu and the callback isn't invoked (because e.g. avatar fails to get close enough to the object). Issues: 0. I'm not sure whether LLAgentWearables::userAttachMultipleAttachments() should replace attachments or add them. Assumed the former. 1. I couldn't verify that adding objects from the object inspector menu works because I either could wear an object or see its inspector, not both. 2. > 1. Right-click on an object in your inventory and select "Wear". > VERIFY: Attaches the object and replaces whatever's there; asks for > confirmation before replacing an existing object. I think this is impossible to implement because we don't know in advance what point the object will be attached to, so we can't display a confirmation dialog. Reviewed by Seraph at https://codereview.productengine.com/secondlife/r/843/ --HG-- branch : product-engine --- indra/newview/llagentwearables.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'indra/newview/llagentwearables.cpp') diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 6e3e54df2c..337878cf96 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -1885,10 +1885,7 @@ void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_arra msg->nextBlockFast(_PREHASH_ObjectData ); msg->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID()); msg->addUUIDFast(_PREHASH_OwnerID, item->getPermissions().getOwner()); - if (gSavedSettings.getBOOL("MultipleAttachments")) - msg->addU8Fast(_PREHASH_AttachmentPt, 0 | ATTACHMENT_ADD ); - else - msg->addU8Fast(_PREHASH_AttachmentPt, 0 ); // Wear at the previous or default attachment point + msg->addU8Fast(_PREHASH_AttachmentPt, 0 ); // Wear at the previous or default attachment point pack_permissions_slam(msg, item->getFlags(), item->getPermissions()); msg->addStringFast(_PREHASH_Name, item->getName()); msg->addStringFast(_PREHASH_Description, item->getDescription()); -- cgit v1.2.3