From bfcc7a92b3c5f62c79879b8234c7055a3a83d9a5 Mon Sep 17 00:00:00 2001 From: Mnikolenko Productengine Date: Mon, 20 Nov 2023 20:38:41 +0200 Subject: SL-20564 reset camera when teleporting Home, so avatar points to the expected direction --- indra/newview/llagent.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'indra/newview/llagent.cpp') diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 77fe601c1e..ac89acfdf8 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -4344,6 +4344,10 @@ void LLAgent::teleportRequest( // Landmark ID = LLUUID::null means teleport home void LLAgent::teleportViaLandmark(const LLUUID& landmark_asset_id) { + if (landmark_asset_id.isNull()) + { + gAgentCamera.resetView(); + } mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLandmark(landmark_asset_id)); startTeleportRequest(); } -- cgit v1.2.3 From ba74152c823563a66729ea0a7fb7cab5bf58980d Mon Sep 17 00:00:00 2001 From: Ansariel Date: Tue, 9 Jan 2024 00:16:52 +0100 Subject: Replace BOOST_FOREACH with standard C++ range-based for-loops --- indra/newview/llagent.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'indra/newview/llagent.cpp') diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 3853aaa8fd..1b765dfb83 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -95,7 +95,6 @@ #include "llworld.h" #include "llworldmap.h" #include "stringize.h" -#include "boost/foreach.hpp" #include "llcorehttputil.h" #include "lluiusage.h" @@ -2329,7 +2328,7 @@ void LLAgent::endAnimationUpdateUI() LLFloaterIMContainer* im_box = LLFloaterReg::getTypedInstance("im_container"); LLFloaterIMContainer::floater_list_t conversations; im_box->getDetachedConversationFloaters(conversations); - BOOST_FOREACH(LLFloater* conversation, conversations) + for (LLFloater* conversation : conversations) { LL_INFOS() << "skip_list.insert(session_floater): " << conversation->getTitle() << LL_ENDL; skip_list.insert(conversation); -- cgit v1.2.3 From f815b015cecda18098dd2d16f65682a37e1bff7c Mon Sep 17 00:00:00 2001 From: Alexander Gavriliuk Date: Tue, 26 Mar 2024 03:19:06 +0100 Subject: secondlife/jira-archive-internal#69593 Avatar is upside down when viewed from below --- indra/newview/llagent.cpp | 30 +++++++++++++++++------------- 1 file changed, 17 insertions(+), 13 deletions(-) (limited to 'indra/newview/llagent.cpp') diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index d1e1815a79..13501833b2 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -1468,23 +1468,27 @@ void LLAgent::pitch(F32 angle) LLVector3 skyward = getReferenceUpVector(); - // SL-19286 Avatar is upside down when viewed from below - // after left-clicking the mouse on the avatar and dragging down - // - // The issue is observed on angle below 10 degrees - const F32 look_down_limit = 179.f * DEG_TO_RAD; - const F32 look_up_limit = 10.f * DEG_TO_RAD; - - F32 angle_from_skyward = acos(mFrameAgent.getAtAxis() * skyward); - // clamp pitch to limits - if ((angle >= 0.f) && (angle_from_skyward + angle > look_down_limit)) + if (angle >= 0.f) { - angle = look_down_limit - angle_from_skyward; + const F32 look_down_limit = 179.f * DEG_TO_RAD; + F32 angle_from_skyward = acos(mFrameAgent.getAtAxis() * skyward); + if (angle_from_skyward + angle > look_down_limit) + { + angle = look_down_limit - angle_from_skyward; + } } - else if ((angle < 0.f) && (angle_from_skyward + angle < look_up_limit)) + else if (angle < 0.f) { - angle = look_up_limit - angle_from_skyward; + const F32 look_up_limit = 5.f * DEG_TO_RAD; + const LLVector3& viewer_camera_pos = LLViewerCamera::getInstance()->getOrigin(); + LLVector3 agent_focus_pos = getPosAgentFromGlobal(gAgentCamera.calcFocusPositionTargetGlobal()); + LLVector3 look_dir = agent_focus_pos - viewer_camera_pos; + F32 angle_from_skyward = angle_between(look_dir, skyward); + if (angle_from_skyward + angle < look_up_limit) + { + angle = look_up_limit - angle_from_skyward; + } } if (fabs(angle) > 1e-4) -- cgit v1.2.3