From 4763195e186f8c56c2ee92d4e0154c95aa011997 Mon Sep 17 00:00:00 2001 From: Rye Date: Thu, 23 Jan 2025 18:40:19 -0500 Subject: Fix potential undefined behavior when converting to and from glm types from LLVector3/4 and fall back mul_mat4_vec3 to scalar implementation to attempt crash mitigation (#3339) --- indra/newview/gltfscenemanager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/gltfscenemanager.cpp') diff --git a/indra/newview/gltfscenemanager.cpp b/indra/newview/gltfscenemanager.cpp index ed66753267..2d6d9a153e 100644 --- a/indra/newview/gltfscenemanager.cpp +++ b/indra/newview/gltfscenemanager.cpp @@ -975,9 +975,9 @@ void renderAssetDebug(LLViewerObject* obj, Asset* asset) LLVector4a t; agent_to_asset.affineTransform(gDebugRaycastStart, t); - start = glm::make_vec4(t.getF32ptr()); + start = vec4(t); agent_to_asset.affineTransform(gDebugRaycastEnd, t); - end = glm::make_vec4(t.getF32ptr()); + end = vec4(t); start.w = end.w = 1.0; -- cgit v1.2.3