From 5ce0c5858c387346b7b8923ec55b4cee3f1c4d12 Mon Sep 17 00:00:00 2001 From: "Jonathan \"Geenz\" Goodman" Date: Tue, 11 Mar 2025 00:40:36 -0400 Subject: #3409 Make maximum probe count adjustable. (#3709) * #3409 Make probe count adjustable to better accomodate low VRAM scenarios --- indra/newview/app_settings/settings.xml | 11 +++++++++++ .../app_settings/shaders/class1/deferred/deferredUtil.glsl | 1 + 2 files changed, 12 insertions(+) (limited to 'indra/newview/app_settings') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 594f40e5a1..0c83355a81 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9076,6 +9076,17 @@ Value 1 + RenderReflectionProbeCount + + Comment + Number of probes to render. Maximum of 256. Clamps to the nearest power of 2. + Persist + 1 + Type + U32 + Value + 256 + RenderReflectionProbeResolution Comment diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl index 0283104a76..dba9c46332 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl @@ -87,6 +87,7 @@ vec3 clampHDRRange(vec3 color) // This is a safety measure to prevent that. // As to the specific number there - allegedly some HDR displays expect values to be in the 0-11.2 range. Citation needed. // -Geenz 2025-03-05 + color = mix(color, vec3(1), isinf(color)); color = mix(color, vec3(0.0), isnan(color)); return clamp(color, vec3(0.0), vec3(11.2)); } -- cgit v1.2.3