From b4dba269dc5e45992ba1e6126da0c01519c51f08 Mon Sep 17 00:00:00 2001 From: Graham Madarasz Date: Thu, 7 Feb 2013 09:14:53 -0800 Subject: For MAINT-1255 Code Review: DaveP --- indra/newview/app_settings/shaders/class1/deferred/waterF.glsl | 4 ++-- indra/newview/app_settings/shaders/class1/deferred/waterV.glsl | 2 +- indra/newview/app_settings/shaders/class1/environment/waterV.glsl | 3 +-- 3 files changed, 4 insertions(+), 5 deletions(-) (limited to 'indra/newview/app_settings/shaders') diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index 3427d6db57..1ae006bc8a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -151,8 +151,8 @@ void main() //spec *= shadow; //color.rgb += spec * specular; - //color.rgb = atmosTransport(color.rgb); - //color.rgb = scaleSoftClip(color.rgb); + color.rgb = atmosTransport(color.rgb); + color.rgb = scaleSoftClip(color.rgb); //color.a = spec * sunAngle2; //wavef.z *= 0.1f; diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl index 9734acf005..ece34dcc4e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl @@ -85,7 +85,7 @@ void main() pos.w = 1.0; pos = modelview_matrix*pos; - calcAtmospherics(pos.xyz); + calcAtmospherics(view.xyz); //pass wave parameters to pixel shader vec2 bigWave = (v.xy) * vec2(0.04,0.04) + d1 * time * 0.055; diff --git a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl index f66ba1d2d9..fec8906fd0 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl @@ -81,8 +81,7 @@ void main() pos.w = 1.0; pos = modelview_matrix*pos; - calcAtmospherics(pos.xyz); - + calcAtmospherics(view.xyz); //pass wave parameters to pixel shader vec2 bigWave = (v.xy) * vec2(0.04,0.04) + d1 * time * 0.055; -- cgit v1.2.3 From 85af4c7b7169a0ea38aad5d3759fd36b8ff021f4 Mon Sep 17 00:00:00 2001 From: "Graham Madarasz (Graham)" Date: Tue, 12 Feb 2013 11:38:40 -0800 Subject: For MAINT-576 fix water shader visual issues in non-deferred Review: DaveP --- .../app_settings/shaders/class1/environment/waterV.glsl | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'indra/newview/app_settings/shaders') diff --git a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl index fec8906fd0..5aff156eae 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl @@ -28,6 +28,7 @@ uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; + void calcAtmospherics(vec3 inPositionEye); uniform vec2 d1; @@ -48,35 +49,35 @@ float wave(vec2 v, float t, float f, vec2 d, float s) void main() { //transform vertex + vec4 pos = vec4(position.xyz, 1.0); mat4 modelViewProj = modelview_projection_matrix; vec4 oPosition; //get view vector vec3 oEyeVec; - oEyeVec.xyz = position.xyz-eyeVec; + oEyeVec.xyz = pos.xyz-eyeVec; float d = length(oEyeVec.xy); float ld = min(d, 2560.0); - vec3 lpos = position; - lpos.xy = eyeVec.xy + oEyeVec.xy/d*ld; + pos.xy = eyeVec.xy + oEyeVec.xy/d*ld; view.xyz = oEyeVec; d = clamp(ld/1536.0-0.5, 0.0, 1.0); d *= d; - oPosition = vec4(lpos, 1.0); + oPosition = vec4(position, 1.0); oPosition.z = mix(oPosition.z, max(eyeVec.z*0.75, 0.0), d); oPosition = modelViewProj * oPosition; + refCoord.xyz = oPosition.xyz + vec3(0,0,0.2); //get wave position parameter (create sweeping horizontal waves) - vec3 v = lpos; + vec3 v = pos.xyz; v.x += (cos(v.x*0.08/*+time*0.01*/)+sin(v.y*0.02))*6.0; //push position for further horizon effect. - vec4 pos; pos.xyz = oEyeVec.xyz*(waterHeight/oEyeVec.z); pos.w = 1.0; pos = modelview_matrix*pos; -- cgit v1.2.3 From bf6182daa8b4d7cea79310547f71d7a3155e17b0 Mon Sep 17 00:00:00 2001 From: Graham Madarasz Date: Fri, 29 Mar 2013 07:50:08 -0700 Subject: Update Mac and Windows breakpad builds to latest --- indra/newview/app_settings/shaders/class1/avatar/avatarF.glsl | 0 indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl | 0 indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl | 0 indra/newview/app_settings/shaders/class1/avatar/eyeballF.glsl | 0 indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl | 0 indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl | 0 indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl | 0 indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl | 0 .../app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl | 0 .../newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl | 0 indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl | 0 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b/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl old mode 100644 new mode 100755 diff --git a/indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl b/indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl old mode 100644 new mode 100755 diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl old mode 100644 new mode 100755 diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl old mode 100644 new mode 100755 diff --git a/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl b/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl old mode 100644 new mode 100755 diff --git a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl old mode 100644 new mode 100755 diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl old mode 100644 new mode 100755 diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl old mode 100644 new mode 100755 diff --git a/indra/newview/app_settings/shaders/shader_hierarchy.txt b/indra/newview/app_settings/shaders/shader_hierarchy.txt old mode 100644 new mode 100755 -- cgit v1.2.3