From 020ffe1bd3bb428abc0219d808a6a032cb6c2aeb Mon Sep 17 00:00:00 2001 From: Dave Houlton Date: Tue, 3 Dec 2019 17:49:49 -0700 Subject: SL-11055 Increase fog burn-through for fullbrights (for reals) --- indra/newview/app_settings/shaders/class3/windlight/transportF.glsl | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'indra/newview/app_settings/shaders/class3/windlight/transportF.glsl') diff --git a/indra/newview/app_settings/shaders/class3/windlight/transportF.glsl b/indra/newview/app_settings/shaders/class3/windlight/transportF.glsl index 08eb119510..18705f785f 100644 --- a/indra/newview/app_settings/shaders/class3/windlight/transportF.glsl +++ b/indra/newview/app_settings/shaders/class3/windlight/transportF.glsl @@ -38,8 +38,9 @@ vec3 atmosTransportFrag(vec3 light, vec3 additive, vec3 atten) { return light; } - light *= atten.r; - light += additive; + // fullbright responds minimally to atmos scatter effects + light *= min(15.0 * atten.r, 1.0); + light += (0.1 * additive); return light * 2.0; } -- cgit v1.2.3