From 359b6cad5b8ae2a88927d53eaa12b58a126e0d1c Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 15 Apr 2013 14:12:16 -0500 Subject: NORSPEC-117 Fix distance attenuation to not use pow(lit, 0.7) function so distance falloff is still soft --- .../newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl | 4 +--- indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl | 4 +--- 2 files changed, 2 insertions(+), 6 deletions(-) (limited to 'indra/newview/app_settings/shaders/class2') diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index b3ab8fd510..90b6856c5c 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -213,9 +213,7 @@ void main() vec3 lcol = color.rgb * plcol.rgb * plcol.a; - lit = da * dist_atten * noise; - - lit = pow(lit, 0.7); + lit = pow(da,0.7) * dist_atten * noise; col = lcol*lit*diff_tex*shadow; amb_da += (da*0.5)*(1.0-shadow)*proj_ambiance; diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 43fc5dbc5e..5fd6f0afb7 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -214,9 +214,7 @@ void main() vec3 lcol = color.rgb * plcol.rgb * plcol.a; - lit = da * dist_atten * noise; - - lit = pow(lit, 0.7); + lit = pow(da, 0.7) * dist_atten * noise; col = lcol*lit*diff_tex*shadow; amb_da += (da*0.5)*(1.0-shadow)*proj_ambiance; -- cgit v1.2.3