From c06bd45df96c117172b83e7f8b2a8e03c5fd88e5 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Fri, 19 Oct 2018 22:58:01 +0100 Subject: SL-9928 De-hackify WL additive to get better match between ALM and non-ALM rendering without bringing back SL-1491 lens flare bug. --- .../app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl | 3 --- 1 file changed, 3 deletions(-) (limited to 'indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl') diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl index 414ba3236a..99dbee15ee 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl @@ -73,9 +73,6 @@ void setAmblitColor(vec3 v) void setAdditiveColor(vec3 v) { - // SL-1491 clamp additive term to something reasonable to prevent - // lens flares over non-reflective surfaces - v = clamp(v, vec3(0), vec3(0.8)); additive_color = v; vary_AdditiveColor = v; } -- cgit v1.2.3