From a63c59be9e7df57143ddd04e44263c232f420a21 Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Fri, 2 Apr 2010 16:09:31 +0100 Subject: ssreflection: restore the shadow factor I accidentally removed with the last update. --- indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class2/deferred') diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index d6fbae7b22..00a6a9dcb5 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -315,7 +315,7 @@ void main() // reflect light direction to increase the illusion that // these are reflections. vec3 reflight = reflect(lightnorm.xyz, norm.xyz); - float reflit = max(dot(refn, reflight.xyz), 0.0); + float reflit = min(max(dot(refn, reflight.xyz), 0.0), refshad); // apply sun color to guess-point, dampen according to inappropriateness of guess float refmod = min(refapprop, reflit); vec3 refprod = vary_SunlitColor * refcol.rgb * refmod; -- cgit v1.2.3