From 4ed05fc84fce0fbee76c583e91feed5aff2dbbfc Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Thu, 25 Apr 2019 10:59:00 -0700 Subject: Fix dark ALM and strangeness at Mid lighting (class 3 but with a darkness about it). Make a distinct class3/lighting/lightV which boosts to WL levels (* 2.0) and make lighting without WL atmo enabled use class 2 or below. Make forward shaders (alpha and materialF with alpha-blend mode on) more consistent with deferred lighting. --- indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class2/deferred') diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index dd70790fc3..2d5d1c1b50 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -120,7 +120,7 @@ void main() vec3 atten; calcAtmosphericVars(pos.xyz, ambocc, sunlit, amblit, additive, atten); - sunlit *= 0.5; + float ambient = da; ambient *= 0.5; ambient *= ambient; -- cgit v1.2.3