From d7c77e5c64ddfef44b3e47f4c7ae6943ff0e860a Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 12 Sep 2022 11:48:16 -0500 Subject: SL-18095 WIP -- Use meshoptimizer to re-weld and cache optimize after generating tangents --- indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl | 1 - 1 file changed, 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1') diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl index c90a17993f..5573c02a60 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl @@ -76,7 +76,6 @@ void main() vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; vary_texcoord1 = (texture_matrix0 * vec4(texcoord1,0,1)).xy; vary_texcoord2 = (texture_matrix0 * vec4(texcoord2,0,1)).xy; - #ifdef HAS_SKIN vec3 n = (mat*vec4(normal.xyz+position.xyz,1.0)).xyz-pos.xyz; vec3 t = (mat*vec4(tangent.xyz+position.xyz,1.0)).xyz-pos.xyz; -- cgit v1.2.3