From b862e3adfa006fbc62015ddd160a545c1bb44654 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 14 Feb 2011 18:26:12 -0600 Subject: SH-547 Fix for rigged attachments being invisible in impostors and fix for impostors not working with lighting and shadows enabled. --- indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1') diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl index 7125d845d9..e3c15a2ab2 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl @@ -14,7 +14,7 @@ uniform sampler2D specularMap; void main() { vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); - gl_FragData[0] = vec4(col.rgb, col.a <= 0.5 ? 0.0 : 0.005); + gl_FragData[0] = vec4(col.rgb, col.a * 0.005); gl_FragData[1] = texture2D(specularMap, gl_TexCoord[0].xy); gl_FragData[2] = vec4(texture2D(normalMap, gl_TexCoord[0].xy).xyz, 0.0); } -- cgit v1.2.3