From 476e317c8b4803926e1775ec206d013bd717ad98 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 23 Jan 2014 17:55:03 -0600 Subject: FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware skinning enabled and ALM disabled. --- .../newview/app_settings/shaders/class1/avatar/objectSkinV.glsl | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'indra/newview/app_settings/shaders/class1') diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 972d10b325..8eb5a977bc 100755 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -22,17 +22,14 @@ * $/LicenseInfo$ */ - - ATTRIBUTE vec4 weight4; -uniform mat3 matrixPalette[64]; -uniform vec3 translationPalette[64]; - +uniform mat3 matrixPalette[52]; +uniform vec3 translationPalette[52]; mat4 getObjectSkinnedTransform() { - int i; + int i; vec4 w = fract(weight4); vec4 index = floor(weight4); -- cgit v1.2.3