From 2c568e7584ed4a5c000b2064a4d06f4b2347a34a Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Wed, 10 Apr 2019 10:11:50 -0700 Subject: SL-10925, SL-10926, SL-10896 New fix for 925/926 that doesn't cause 896 again. Also linearize moon disc tex color. --- indra/newview/app_settings/shaders/class1/deferred/moonF.glsl | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'indra/newview/app_settings/shaders/class1') diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl index 7732cf986e..aae6158673 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl @@ -44,6 +44,8 @@ uniform sampler2D altDiffuseMap; uniform float blend_factor; // interp factor between moon A/B VARYING vec2 vary_texcoord0; +vec3 srgb_to_linear(vec3 c); + void main() { vec4 moonA = texture2D(diffuseMap, vary_texcoord0.xy); @@ -58,6 +60,8 @@ void main() vec3 exp = vec3(1.0 - mix * moon_brightness) * 2.0 - 1.0; c.rgb = pow(c.rgb, exp); + c.rgb = srgb_to_linear(c.rgb); + //c.rgb *= moonlight_color.rgb; frag_data[0] = vec4(c.rgb, c.a); -- cgit v1.2.3