From 0b8ff3a8b22ccfdff320acba127ad631823b5644 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Wed, 10 Apr 2019 10:55:30 -0700 Subject: Fix missing sentinel in shader file to avoid spurious complaints for hg policy hooks. --- .../class1/windlight/atmosphericsFuncs.glsl | 26 +++++++++++++++++++++- 1 file changed, 25 insertions(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl') diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl index a099083883..845c45cc07 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl @@ -1,3 +1,27 @@ +/** + * @file class1\windlight\atmosphericsFuncs.glsl + * + * $LicenseInfo:firstyear=2005&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2019, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ uniform vec4 gamma; uniform vec4 lightnorm; uniform vec4 sunlight_color; @@ -113,4 +137,4 @@ void calcAtmosphericVars(vec3 inPositionEye, float ambFactor, out vec3 sunlit, o amblit = tmpAmbient.rgb * .25; additive = normalize(additive); additive *= vec3(1.0 - exp(-temp2.z * distance_multiplier)) * 0.5; -} \ No newline at end of file +} -- cgit v1.2.3