From a857a71e097f3778a167c88980dc59c6960958bd Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Fri, 29 Jan 2010 01:45:13 -0800 Subject: fix a variety of shader errors, mostly due to my confusing glsl with C++... again --- indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/lighting') diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl index 2b7e8b125b..da49e59b89 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl @@ -13,7 +13,7 @@ float calcDirectionalLight(vec3 n, vec3 l) } -float calcPointlightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight) +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight) { //get light vector vec3 lv = lp.xyz-v; -- cgit v1.2.3