From 282f91aaf38cd108ee96475e351623ae203c57a6 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Mon, 8 Apr 2019 10:34:59 -0700 Subject: Make ambient clamping consistent between class1/2 deferred lighting and forward rendering. Add decls for intermediate lighting values for debug. --- indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/lighting') diff --git a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl index 7d699a4967..4d7cff37c6 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl @@ -34,7 +34,7 @@ vec3 scaleDownLight(vec3 light); vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) { - vec4 col; + vec4 col = vec4(0); col.a = color.a; col.rgb = light_diffuse[1].rgb * calcDirectionalLight(norm, light_position[1].xyz); -- cgit v1.2.3