From 1bd09e2e42fbde3f00be2577b719bd172b4c9496 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 7 Nov 2011 16:46:58 -0600 Subject: SH-2634 Fix for land overlay not showing colors --- indra/newview/app_settings/shaders/class1/interface/highlightF.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/app_settings/shaders/class1/interface') diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl index ecbc30f05f..574adeb50c 100644 --- a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl @@ -27,12 +27,12 @@ out vec4 gl_FragColor; #endif -uniform vec4 color; +uniform vec4 highlight_color; uniform sampler2D diffuseMap; VARYING vec2 vary_texcoord0; void main() { - gl_FragColor = color*texture2D(diffuseMap, vary_texcoord0.xy); + gl_FragColor = highlight_color*texture2D(diffuseMap, vary_texcoord0.xy); } -- cgit v1.2.3