From ccf0114f36968d6cf6dfb11e1c5a035406314924 Mon Sep 17 00:00:00 2001 From: mobserveur Date: Mon, 8 Sep 2025 17:26:53 +0200 Subject: Optimisations and experimental HDR display support on mac This commit completes the previous ones for performance optimisations, and adds HDR display support on mac --- indra/newview/app_settings/shaders/class1/interface/uiF.glsl | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/interface/uiF.glsl') diff --git a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl index 83fe1c505f..42cc333829 100644 --- a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl @@ -27,10 +27,12 @@ out vec4 frag_color; uniform sampler2D diffuseMap; +uniform float mpHDRBoost = 1.0; + in vec2 vary_texcoord0; in vec4 vertex_color; void main() { - frag_color = vertex_color*texture(diffuseMap, vary_texcoord0.xy); + frag_color = mpHDRBoost * vertex_color*texture(diffuseMap, vary_texcoord0.xy); } -- cgit v1.2.3