From 2b255535efbce4634cdd2c671f597774e1783372 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 12 Nov 2024 17:26:38 -0600 Subject: 2590 mac intel and radeon pro 5300m horrible fps 2 (#3030) * OpenGL 3.3 compatibility pass. Fix for FBO driven downscaling corrupting textures. * Increase maximum texture bias, immediately scale down when textures are loaded higher resolution than desired * #2590 Fix for some frame stalls on Intel Macs --- .../app_settings/shaders/class1/gltf/pbrmetallicroughnessF.glsl | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/gltf') diff --git a/indra/newview/app_settings/shaders/class1/gltf/pbrmetallicroughnessF.glsl b/indra/newview/app_settings/shaders/class1/gltf/pbrmetallicroughnessF.glsl index ac4ff50552..1d8a92bac7 100644 --- a/indra/newview/app_settings/shaders/class1/gltf/pbrmetallicroughnessF.glsl +++ b/indra/newview/app_settings/shaders/class1/gltf/pbrmetallicroughnessF.glsl @@ -64,6 +64,8 @@ in vec2 base_color_uv; in vec2 emissive_uv; void mirrorClip(vec3 pos); +vec4 encodeNormal(vec3 norm, float gbuffer_flag); + vec3 linear_to_srgb(vec3 c); vec3 srgb_to_linear(vec3 c); // ================================== @@ -241,7 +243,7 @@ void main() #else frag_data[0] = max(vec4(basecolor.rgb, 0.0), vec4(0)); frag_data[1] = max(vec4(orm.rgb,0.0), vec4(0)); - frag_data[2] = vec4(norm, GBUFFER_FLAG_HAS_PBR); + frag_data[2] = encodeNormal(norm, GBUFFER_FLAG_HAS_PBR); frag_data[3] = max(vec4(emissive,0), vec4(0)); #endif #endif -- cgit v1.2.3