From 8a1baaea6c0462b645499e8e7b88345e46b92621 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 16 Sep 2011 17:08:39 -0500 Subject: SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs -- no more deprecation warnings on nvidia --- indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl | 6 ++++-- .../newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl | 6 ++++-- indra/newview/app_settings/shaders/class1/effects/glowF.glsl | 4 +++- 3 files changed, 11 insertions(+), 5 deletions(-) (limited to 'indra/newview/app_settings/shaders/class1/effects') diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl index a34e76d25a..b2d3a135ba 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl @@ -23,10 +23,12 @@ * $/LicenseInfo$ */ - - #extension GL_ARB_texture_rectangle : enable +#ifndef gl_FragColor +out vec4 gl_FragColor; +#endif + uniform sampler2DRect diffuseMap; uniform float minLuminance; uniform float maxExtractAlpha; diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl index cbf4dc4bea..18b6e503e1 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl @@ -23,11 +23,13 @@ * $/LicenseInfo$ */ - - #extension GL_ARB_texture_rectangle : enable #extension GL_ARB_texture_multisample : enable +#ifndef gl_FragColor +out vec4 gl_FragColor; +#endif + uniform sampler2DMS diffuseMap; uniform float minLuminance; uniform float maxExtractAlpha; diff --git a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl index 3d17a20fbb..8e83e53b78 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl @@ -23,7 +23,9 @@ * $/LicenseInfo$ */ - +#ifndef gl_FragColor +out vec4 gl_FragColor; +#endif uniform sampler2D diffuseMap; uniform float glowStrength; -- cgit v1.2.3