From b865fc88e575e39111418a329362eada368445cd Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Tue, 8 Jan 2019 17:20:56 -0800 Subject: Fix broken distortion map rendering (was culling everything). Clean up deferred\alpha shader to allow re-entrant graphics switching (link error on 2nd compile/link of deferred shaders). Clean up some uses of pragma(optimize,...). --- .../app_settings/shaders/class1/deferred/alphaF.glsl | 14 -------------- 1 file changed, 14 deletions(-) (limited to 'indra/newview/app_settings/shaders/class1/deferred') diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index 9670b39fdb..132364882b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -45,20 +45,6 @@ uniform mat3 ssao_effect_mat; uniform vec3 sun_dir; uniform vec3 moon_dir; -#if HAS_SHADOW -uniform sampler2DShadow shadowMap0; -uniform sampler2DShadow shadowMap1; -uniform sampler2DShadow shadowMap2; -uniform sampler2DShadow shadowMap3; - -uniform vec2 shadow_res; - -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; -uniform float shadow_bias; - -#endif - #ifdef USE_DIFFUSE_TEX uniform sampler2D diffuseMap; #endif -- cgit v1.2.3