From 5fade93da8a1b832a1dbfd494a18e7b441b5feab Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Wed, 11 Jul 2018 00:01:12 +0100 Subject: Make moon/star rendering handle transitions between settings w defined textures and settings without better. Reverse direction of mix to match blend_factor values in stars shader. --- indra/newview/app_settings/shaders/class1/deferred/starsF.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/deferred') diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl index d6a1edbf42..d7f655709c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl @@ -44,7 +44,7 @@ void main() { vec4 col_a = texture2D(diffuseMap, vary_texcoord0.xy); vec4 col_b = texture2D(diffuseMap, vary_texcoord0.xy); - vec4 col = mix(col_a, col_b, blend_factor); + vec4 col = mix(col_b, col_a, blend_factor); col.rgb *= vertex_color.rgb; col.a *= custom_alpha; frag_color = col; -- cgit v1.2.3