From 655f8d8ee14598a9368d2593533ee190f878b6dd Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Sat, 17 Sep 2022 20:18:54 -0500 Subject: Fix for overbright and artifacted radiance maps on NVIDIA hardware --- indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/deferred') diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl index 2989332e98..950776aa47 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl @@ -370,7 +370,7 @@ vec3 pbrIbl(vec3 diffuseColor, vec3 diffuse = diffuseLight * diffuseColor; vec3 specular = specularLight * (specularColor * brdf.x + brdf.y); - specular *= 1.75; + //specular *= 1.5; return (diffuse + specular) * ao; } -- cgit v1.2.3