From 08dd04aa98f9071d87a26573fb2807aaac1852eb Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Tue, 18 Sep 2018 19:47:50 +0100 Subject: SL-1176 Tweak position of sun in disc shader to better match the offset applied to the sun glow in atmospherics. --- indra/newview/app_settings/shaders/class1/deferred/sunDiscV.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/deferred/sunDiscV.glsl') diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscV.glsl index 5b4302e237..c67ed8e6d9 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunDiscV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscV.glsl @@ -37,7 +37,7 @@ void calcAtmospherics(vec3 eye_pos); void main() { //transform vertex - vec4 vert = vec4(position.xyz, 1.0); + vec4 vert = vec4(position.xyz - vec3(0, 0, 50), 1.0); vec4 pos = modelview_projection_matrix*vert; gl_Position = pos; -- cgit v1.2.3