From aaf7b17db047f0cb2630b479d5468062e6ca815e Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 27 Sep 2022 23:32:02 -0500 Subject: SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach -- make desired interface but brute force color conversions). Placeholder PBR water and move to deprecate forward rendering shaders. --- indra/newview/app_settings/shaders/class1/deferred/cloudShadowF.glsl | 1 - 1 file changed, 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/deferred/cloudShadowF.glsl') diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudShadowF.glsl index 0157d166e0..afcb309e33 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/cloudShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/cloudShadowF.glsl @@ -45,7 +45,6 @@ uniform float blend_factor; uniform vec4 cloud_pos_density1; uniform vec4 cloud_pos_density2; uniform vec4 sunlight_color; -uniform vec4 cloud_color; uniform float cloud_shadow; uniform float cloud_scale; uniform float cloud_variance; -- cgit v1.2.3