From 97df406d0010f484ff652ed41780b069d232ad0d Mon Sep 17 00:00:00 2001 From: Rye Cogtail Date: Fri, 27 Sep 2024 12:53:32 -0400 Subject: Clean up unused uniforms in bindDeferredShader and move SSAO uniforms to two shaders that use them --- indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl | 1 - 1 file changed, 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl') diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl index 23a3ca4911..41ff2913e9 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl @@ -30,7 +30,6 @@ out vec4 frag_color; uniform sampler2D lightMap; uniform float dist_factor; -uniform float blur_size; uniform vec2 delta; uniform vec2 screen_res; uniform vec3 kern[4]; -- cgit v1.2.3