From 2b255535efbce4634cdd2c671f597774e1783372 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 12 Nov 2024 17:26:38 -0600 Subject: 2590 mac intel and radeon pro 5300m horrible fps 2 (#3030) * OpenGL 3.3 compatibility pass. Fix for FBO driven downscaling corrupting textures. * Increase maximum texture bias, immediately scale down when textures are loaded higher resolution than desired * #2590 Fix for some frame stalls on Intel Macs --- indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl') diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index b904df3a1b..32b768cc63 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl @@ -36,6 +36,7 @@ in vec2 vary_texcoord0; in vec3 vary_position; void mirrorClip(vec3 pos); +vec4 encodeNormal(vec3 norm, float gbuffer_flag); void main() { @@ -51,7 +52,7 @@ void main() frag_data[0] = vec4(diff.rgb, 0.0); frag_data[1] = vec4(0,0,0,0); vec3 nvn = normalize(vary_normal); - frag_data[2] = vec4(nvn.xyz, GBUFFER_FLAG_HAS_ATMOS); + frag_data[2] = encodeNormal(nvn.xyz, GBUFFER_FLAG_HAS_ATMOS); frag_data[3] = vec4(0); } -- cgit v1.2.3