From 375555012f92c1b836f2d122754f9facd050be62 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 14 Jun 2024 17:06:07 -0500 Subject: 1736 audit texture image unit usage on os x (#1739) * #1736 Remove some unused samplers from glsl files and refactor shader manager to assume 16 texture image units and 4 indexed texture units all the time. --- indra/newview/app_settings/shaders/class1/deferred/aoUtil.glsl | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'indra/newview/app_settings/shaders/class1/deferred/aoUtil.glsl') diff --git a/indra/newview/app_settings/shaders/class1/deferred/aoUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/aoUtil.glsl index 49470f0e39..ce018623a8 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/aoUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/aoUtil.glsl @@ -23,8 +23,7 @@ * $/LicenseInfo$ */ -uniform sampler2D noiseMap; -uniform sampler2D normalMap; +uniform sampler2D noiseMap; uniform sampler2D depthMap; uniform float ssao_radius; -- cgit v1.2.3