From ff8b002c3b2bc68bdf4b88c1687a711d2d7c0ca6 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 10 Oct 2013 13:56:06 -0500 Subject: Quite down log spam from loading shaders. Up bone cap to 64 for rigged meshes. --- indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl') diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index e5f7366b70..2b5f001873 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -534,6 +534,7 @@ void main() #ifdef FOR_IMPOSTOR vec4 color; color.rgb = diff.rgb; + color.a = 1.0; #ifdef USE_VERTEX_COLOR float final_alpha = diff.a * vertex_color.a; -- cgit v1.2.3