From e60024f0afecb6f92e383221084f1a7af02f8542 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 29 Mar 2022 15:41:00 -0500 Subject: SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows --- indra/llwindow/CMakeLists.txt | 2 + indra/llwindow/llwindow.h | 3 + indra/llwindow/llwindowheadless.h | 2 + indra/llwindow/llwindowwin32.cpp | 136 ++++++++++++++++++++++++++++++++++++++ indra/llwindow/llwindowwin32.h | 4 +- 5 files changed, 146 insertions(+), 1 deletion(-) (limited to 'indra/llwindow') diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 70eb99c86c..32f0fa14c4 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -145,6 +145,8 @@ if (WINDOWS) list(APPEND llwindow_LINK_LIBRARIES comdlg32 # Common Dialogs for ChooseColor ole32 + dxgi + d3d9 ) endif (WINDOWS) diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index 0edf39f6ef..507e6076d6 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -163,6 +163,9 @@ public: virtual F32 getPixelAspectRatio() = 0; virtual void setNativeAspectRatio(F32 aspect) = 0; + // query VRAM usage + virtual U32 getAvailableVRAMMegabytes() = 0; + virtual void beforeDialog() {}; // prepare to put up an OS dialog (if special measures are required, such as in fullscreen mode) virtual void afterDialog() {}; // undo whatever was done in beforeDialog() diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index 410da79623..0e1f603db7 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -96,6 +96,8 @@ public: /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; }; /*virtual*/ void setNativeAspectRatio(F32 ratio) {} + U32 getAvailableVRAMMegabytes() override { return 4096; } + /*virtual*/ void *getPlatformWindow() { return 0; }; /*virtual*/ void bringToFront() {}; diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 9feccd7874..3afb78d1d2 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -47,6 +47,7 @@ #include "llglslshader.h" #include "llthreadsafequeue.h" #include "stringize.h" +#include "llframetimer.h" // System includes #include @@ -61,6 +62,10 @@ #include #include // std::pair +#include +#include + + // Require DirectInput version 8 #define DIRECTINPUT_VERSION 0x0800 @@ -347,6 +352,20 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool void run() override; + // initialzie DXGI adapter (for querying available VRAM) + void initDX(); + + // initialize D3D (if DXGI cannot be used) + void initD3D(); + + // call periodically to update available VRAM + void updateVRAMUsage(); + + U32 getAvailableVRAMMegabytes() + { + return mAvailableVRAM; + } + /// called by main thread to post work to this window thread template void post(CALLABLE&& func) @@ -395,6 +414,12 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool void gatherInput(); HWND mWindowHandle = NULL; HDC mhDC = 0; + + std::atomic mAvailableVRAM; + + IDXGIAdapter3* mDXGIAdapter = nullptr; + LPDIRECT3D9 mD3D = nullptr; + LPDIRECT3DDEVICE9 mD3DDevice = nullptr; }; @@ -4507,6 +4532,10 @@ std::vector LLWindowWin32::getDynamicFallbackFontList() return std::vector(); } +U32 LLWindowWin32::getAvailableVRAMMegabytes() +{ + return mWindowThread ? mWindowThread->getAvailableVRAMMegabytes() : 0; +} #endif // LL_WINDOWS @@ -4562,17 +4591,97 @@ private: std::string mPrev; }; +void LLWindowWin32::LLWindowWin32Thread::initDX() +{ + if (mDXGIAdapter == NULL) + { + IDXGIFactory4* pFactory = nullptr; + + HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory4), (void**)&pFactory); + + if (FAILED(res)) + { + LL_WARNS() << "CreateDXGIFactory1 failed: 0x" << std::hex << res << LL_ENDL; + } + else + { + res = pFactory->EnumAdapters(0, reinterpret_cast(&mDXGIAdapter)); + if (FAILED(res)) + { + LL_WARNS() << "EnumAdapters failed: 0x" << std::hex << res << LL_ENDL; + } + } + + pFactory->Release(); + } +} + +void LLWindowWin32::LLWindowWin32Thread::initD3D() +{ + if (mDXGIAdapter == NULL && mD3DDevice == NULL && mWindowHandle != 0) + { + mD3D = Direct3DCreate9(D3D_SDK_VERSION); + + D3DPRESENT_PARAMETERS d3dpp; + + ZeroMemory(&d3dpp, sizeof(d3dpp)); + d3dpp.Windowed = TRUE; + d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; + + mD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, mWindowHandle, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &mD3DDevice); + } +} + +void LLWindowWin32::LLWindowWin32Thread::updateVRAMUsage() +{ + LL_PROFILE_ZONE_SCOPED; + if (mDXGIAdapter != nullptr) + { + DXGI_QUERY_VIDEO_MEMORY_INFO info; + mDXGIAdapter->QueryVideoMemoryInfo(0, DXGI_MEMORY_SEGMENT_GROUP_LOCAL, &info); + + // try to use no more than the available reserve minus 10% + U32 target = info.AvailableForReservation / 1024 / 1024; + target -= target / 10; + + U32 used_vram = info.CurrentUsage / 1024 / 1024; + + mAvailableVRAM = used_vram < target ? target - used_vram : 0; + + /*LL_INFOS() << "\nLocal\nAFR: " << info.AvailableForReservation / 1024 / 1024 + << "\nBudget: " << info.Budget / 1024 / 1024 + << "\nCR: " << info.CurrentReservation / 1024 / 1024 + << "\nCU: " << info.CurrentUsage / 1024 / 1024 << LL_ENDL; + + mDXGIAdapter->QueryVideoMemoryInfo(0, DXGI_MEMORY_SEGMENT_GROUP_NON_LOCAL, &info); + LL_INFOS() << "\nNon-Local\nAFR: " << info.AvailableForReservation / 1024 / 1024 + << "\nBudget: " << info.Budget / 1024 / 1024 + << "\nCR: " << info.CurrentReservation / 1024 / 1024 + << "\nCU: " << info.CurrentUsage / 1024 / 1024 << LL_ENDL;*/ + } + else if (mD3DDevice != NULL) + { // fallback to D3D9 + mAvailableVRAM = mD3DDevice->GetAvailableTextureMem() / 1024 / 1024; + } + +} + void LLWindowWin32::LLWindowWin32Thread::run() { sWindowThreadId = std::this_thread::get_id(); LogChange logger("Window"); + initDX(); + while (! getQueue().done()) { LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32; if (mWindowHandle != 0) { + // lazily call initD3D inside this loop to catch when mWindowHandle has been set + initD3D(); + MSG msg; BOOL status; if (mhDC == 0) @@ -4605,6 +4714,13 @@ void LLWindowWin32::LLWindowWin32Thread::run() getQueue().runPending(); } + // update available vram once every 3 seconds + static LLFrameTimer vramTimer; + if (vramTimer.getElapsedTimeF32() > 3.f) + { + updateVRAMUsage(); + vramTimer.reset(); + } #if 0 { LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("w32t - Sleep"); @@ -4613,6 +4729,26 @@ void LLWindowWin32::LLWindowWin32Thread::run() } #endif } + + //clean up DXGI/D3D resources + if (mDXGIAdapter) + { + mDXGIAdapter->Release(); + mDXGIAdapter = nullptr; + } + + if (mD3DDevice) + { + mD3DDevice->Release(); + mD3DDevice = nullptr; + } + + if (mD3D) + { + mD3D->Release(); + mD3D = nullptr; + } + } void LLWindowWin32::post(const std::function& func) diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index b391acc12d..bd53b3e92a 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -108,7 +108,9 @@ public: /*virtual*/ F32 getPixelAspectRatio(); /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; } - /*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b ); + U32 getAvailableVRAMMegabytes() override; + + /*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b ); /*virtual*/ void *getPlatformWindow(); /*virtual*/ void bringToFront(); -- cgit v1.2.3 From 3604edc27eedff24dc1f17624a77c130b498e9f1 Mon Sep 17 00:00:00 2001 From: Nat Goodspeed Date: Tue, 10 May 2022 12:20:19 -0400 Subject: SL-17219: LLWindowMacOSX needs getAvailableVRAMMegabytes(). This is just a placeholder, but without it the viewer won't even build on Mac. --- indra/llwindow/llwindow.h | 6 +++--- indra/llwindow/llwindowmacosx.h | 4 ++++ 2 files changed, 7 insertions(+), 3 deletions(-) (limited to 'indra/llwindow') diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index 507e6076d6..2c538a60c9 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -162,9 +162,9 @@ public: virtual F32 getNativeAspectRatio() = 0; virtual F32 getPixelAspectRatio() = 0; virtual void setNativeAspectRatio(F32 aspect) = 0; - - // query VRAM usage - virtual U32 getAvailableVRAMMegabytes() = 0; + + // query VRAM usage + virtual U32 getAvailableVRAMMegabytes() = 0; virtual void beforeDialog() {}; // prepare to put up an OS dialog (if special measures are required, such as in fullscreen mode) virtual void afterDialog() {}; // undo whatever was done in beforeDialog() diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index b0f339e1db..309d1377ea 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -100,6 +100,10 @@ public: F32 getPixelAspectRatio() override; void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; } + // query VRAM usage + // FIXME FIXME + virtual U32 getAvailableVRAMMegabytes() override { return 0; } + void beforeDialog() override; void afterDialog() override; -- cgit v1.2.3 From 4dddb17dfc0dc2c0bdd21263574707a91f2b00a9 Mon Sep 17 00:00:00 2001 From: Nat Goodspeed Date: Tue, 10 May 2022 12:26:44 -0400 Subject: SL-17219: Mark LLWindowHeadless virtual overrides 'override'. Also LLSplashScreenHeadless methods. Without this Mac builds fail. --- indra/llwindow/llwindowheadless.h | 133 ++++++++++++++++++++------------------ 1 file changed, 69 insertions(+), 64 deletions(-) (limited to 'indra/llwindow') diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index 0e1f603db7..2f2c0de5bd 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -32,74 +32,79 @@ class LLWindowHeadless : public LLWindow { public: - /*virtual*/ void show() {}; - /*virtual*/ void hide() {}; - /*virtual*/ void close() {}; - /*virtual*/ BOOL getVisible() {return FALSE;}; - /*virtual*/ BOOL getMinimized() {return FALSE;}; - /*virtual*/ BOOL getMaximized() {return FALSE;}; - /*virtual*/ BOOL maximize() {return FALSE;}; - /*virtual*/ void minimize() {}; - /*virtual*/ void restore() {}; - /*virtual*/ BOOL getFullscreen() {return FALSE;}; - /*virtual*/ BOOL getPosition(LLCoordScreen *position) {return FALSE;}; - /*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;}; - /*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;}; - /*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;}; - /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;}; - /*virtual*/ BOOL setSizeImpl(LLCoordWindow size) {return FALSE;}; - /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;}; - void* createSharedContext() { return nullptr; } - void makeContextCurrent(void*) {} - void destroySharedContext(void*) {} - /*virtual*/ void toggleVSync(bool enable_vsync) { } - /*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;}; - /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;}; + /*virtual*/ void show() override {} + /*virtual*/ void hide() override {} + /*virtual*/ void close() override {} + /*virtual*/ BOOL getVisible() override {return FALSE;} + /*virtual*/ BOOL getMinimized() override {return FALSE;} + /*virtual*/ BOOL getMaximized() override {return FALSE;} + /*virtual*/ BOOL maximize() override {return FALSE;} + /*virtual*/ void minimize() override {} + /*virtual*/ void restore() override {} + // TODO: LLWindow::getFullscreen() is (intentionally?) NOT virtual. + // Apparently the coder of LLWindowHeadless didn't realize that. Is it a + // mistake to shadow the base-class method with an LLWindowHeadless + // override when called on the subclass, yet call the base-class method + // when indirecting through a polymorphic pointer or reference? + BOOL getFullscreen() {return FALSE;} + /*virtual*/ BOOL getPosition(LLCoordScreen *position) override {return FALSE;} + /*virtual*/ BOOL getSize(LLCoordScreen *size) override {return FALSE;} + /*virtual*/ BOOL getSize(LLCoordWindow *size) override {return FALSE;} + /*virtual*/ BOOL setPosition(LLCoordScreen position) override {return FALSE;} + /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) override {return FALSE;} + /*virtual*/ BOOL setSizeImpl(LLCoordWindow size) override {return FALSE;} + /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp = NULL) override {return FALSE;} + void* createSharedContext() override { return nullptr; } + void makeContextCurrent(void*) override {} + void destroySharedContext(void*) override {} + /*virtual*/ void toggleVSync(bool enable_vsync) override { } + /*virtual*/ BOOL setCursorPosition(LLCoordWindow position) override {return FALSE;} + /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) override {return FALSE;} #if LL_WINDOWS - /*virtual*/ BOOL getCursorDelta(LLCoordCommon* delta) { return FALSE; } + /*virtual*/ BOOL getCursorDelta(LLCoordCommon* delta) override { return FALSE; } #endif - /*virtual*/ void showCursor() {}; - /*virtual*/ void hideCursor() {}; - /*virtual*/ void showCursorFromMouseMove() {}; - /*virtual*/ void hideCursorUntilMouseMove() {}; - /*virtual*/ BOOL isCursorHidden() {return FALSE;}; - /*virtual*/ void updateCursor() {}; - //virtual ECursorType getCursor() { return mCurrentCursor; }; - /*virtual*/ void captureMouse() {}; - /*virtual*/ void releaseMouse() {}; - /*virtual*/ void setMouseClipping( BOOL b ) {}; - /*virtual*/ BOOL isClipboardTextAvailable() {return FALSE; }; - /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst) {return FALSE; }; - /*virtual*/ BOOL copyTextToClipboard(const LLWString &src) {return FALSE; }; - /*virtual*/ void flashIcon(F32 seconds) {}; - /*virtual*/ F32 getGamma() {return 1.0f; }; - /*virtual*/ BOOL setGamma(const F32 gamma) {return FALSE; }; // Set the gamma - /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { } - /*virtual*/ U32 getFSAASamples() { return 0; } - /*virtual*/ BOOL restoreGamma() {return FALSE; }; // Restore original gamma table (before updating gamma) - //virtual ESwapMethod getSwapMethod() { return mSwapMethod; } - /*virtual*/ void gatherInput() {}; - /*virtual*/ void delayInputProcessing() {}; - /*virtual*/ void swapBuffers(); + /*virtual*/ void showCursor() override {} + /*virtual*/ void hideCursor() override {} + /*virtual*/ void showCursorFromMouseMove() override {} + /*virtual*/ void hideCursorUntilMouseMove() override {} + /*virtual*/ BOOL isCursorHidden() override {return FALSE;} + /*virtual*/ void updateCursor() override {} + //virtual ECursorType getCursor() override { return mCurrentCursor; } + /*virtual*/ void captureMouse() override {} + /*virtual*/ void releaseMouse() override {} + /*virtual*/ void setMouseClipping( BOOL b ) override {} + /*virtual*/ BOOL isClipboardTextAvailable() override {return FALSE; } + /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst) override {return FALSE; } + /*virtual*/ BOOL copyTextToClipboard(const LLWString &src) override {return FALSE; } + /*virtual*/ void flashIcon(F32 seconds) override {} + /*virtual*/ F32 getGamma() override {return 1.0f; } + /*virtual*/ BOOL setGamma(const F32 gamma) override {return FALSE; } // Set the gamma + /*virtual*/ void setFSAASamples(const U32 fsaa_samples) override { } + /*virtual*/ U32 getFSAASamples() override { return 0; } + /*virtual*/ BOOL restoreGamma() override {return FALSE; } // Restore original gamma table (before updating gamma) + //virtual ESwapMethod getSwapMethod() override { return mSwapMethod; } + /*virtual*/ void gatherInput() override {} + /*virtual*/ void delayInputProcessing() override {} + /*virtual*/ void swapBuffers() override; // handy coordinate space conversion routines - /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) { return FALSE; }; - /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) { return FALSE; }; - /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) { return FALSE; }; - /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) { return FALSE; }; - /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) { return FALSE; }; - /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) { return FALSE; }; + /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return FALSE; } + /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return FALSE; } + /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) override { return FALSE; } + /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) override { return FALSE; } + /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) override { return FALSE; } + /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) override { return FALSE; } - /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; }; - /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; }; - /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; }; - /*virtual*/ void setNativeAspectRatio(F32 ratio) {} + /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; } + /*virtual*/ F32 getNativeAspectRatio() override { return 1.0f; } + /*virtual*/ F32 getPixelAspectRatio() override { return 1.0f; } + /*virtual*/ void setNativeAspectRatio(F32 ratio) override {} U32 getAvailableVRAMMegabytes() override { return 4096; } - /*virtual*/ void *getPlatformWindow() { return 0; }; - /*virtual*/ void bringToFront() {}; + /*virtual*/ void *getPlatformWindow() override { return 0; } + /*virtual*/ void bringToFront() override {} LLWindowHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, @@ -115,12 +120,12 @@ private: class LLSplashScreenHeadless : public LLSplashScreen { public: - LLSplashScreenHeadless() {}; - virtual ~LLSplashScreenHeadless() {}; + LLSplashScreenHeadless() {} + virtual ~LLSplashScreenHeadless() {} - /*virtual*/ void showImpl() {}; - /*virtual*/ void updateImpl(const std::string& mesg) {}; - /*virtual*/ void hideImpl() {}; + /*virtual*/ void showImpl() override {} + /*virtual*/ void updateImpl(const std::string& mesg) override {} + /*virtual*/ void hideImpl() override {} }; -- cgit v1.2.3