From 9f62ef6cb34ebc91aa82715ce8b036c0af7affef Mon Sep 17 00:00:00 2001 From: mobserveur Date: Fri, 5 Jul 2024 20:13:59 +0200 Subject: Tuning floater and buffer mapping improvements This commit adds the tuning floater accessible via the fps button, and improvements to the buffer mapping optimisation modes. --- indra/llwindow/llwindowmacosx.cpp | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'indra/llwindow/llwindowmacosx.cpp') diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index 453905b19b..1b8ab27f23 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -38,6 +38,8 @@ #include "lldir.h" #include "indra_constants.h" +#include "../newview/llviewercontrol.h" + #include #include #include @@ -50,6 +52,8 @@ #include #include + + extern BOOL gDebugWindowProc; BOOL gHiDPISupport = TRUE; @@ -1009,6 +1013,19 @@ BOOL LLWindowMacOSX::setSizeImpl(const LLCoordWindow size) void LLWindowMacOSX::swapBuffers() { CGLFlushDrawable(mContext); + + U32 mode = gSavedSettings.getU32("MPVBufferOptiMode"); + if (mode == 0) + { + if(gGLManager.mIsApple) mode = 2; + else mode = 1; + } + if (mode > 2) + { + glClientWaitSync(swapFense, GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED); + glDeleteSync(swapFense); + swapFense = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); + } } void LLWindowMacOSX::restoreGLContext() -- cgit v1.2.3