From 0617923ae7f450ece7288f8a73446c45a8ed32db Mon Sep 17 00:00:00 2001 From: leviathan Date: Tue, 3 Sep 2024 15:38:35 -0700 Subject: remove crashy LLSD ctor used by GameControl --- indra/llwindow/llkeyboardsdl.h | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'indra/llwindow/llkeyboardsdl.h') diff --git a/indra/llwindow/llkeyboardsdl.h b/indra/llwindow/llkeyboardsdl.h index fb08fd218b..7671e4c859 100644 --- a/indra/llwindow/llkeyboardsdl.h +++ b/indra/llwindow/llkeyboardsdl.h @@ -33,22 +33,22 @@ class LLKeyboardSDL : public LLKeyboard { public: LLKeyboardSDL(); - /*virtual*/ ~LLKeyboardSDL() {}; + ~LLKeyboardSDL() {}; - /*virtual*/ bool handleKeyUp(const U32 key, MASK mask); - /*virtual*/ bool handleKeyDown(const U32 key, MASK mask); - /*virtual*/ void resetMaskKeys(); - /*virtual*/ MASK currentMask(bool for_mouse_event); - /*virtual*/ void scanKeyboard(); + bool handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override; + bool handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override; + void resetMaskKeys() override; + MASK currentMask(bool for_mouse_event) override; + void scanKeyboard() override; protected: MASK updateModifiers(const MASK mask) override; void setModifierKeyLevel( KEY key, bool new_state ); - bool translateNumpadKey( const U32 os_key, KEY *translated_key ); - U16 inverseTranslateNumpadKey(const KEY translated_key); + bool translateNumpadKey( const LLKeyboard::NATIVE_KEY_TYPE os_key, KEY *translated_key ); + LLKeyboard::NATIVE_KEY_TYPE inverseTranslateNumpadKey(const KEY translated_key); private: - std::map mTranslateNumpadMap; // special map for translating OS keys to numpad keys - std::map mInvTranslateNumpadMap; // inverse of the above + std::map mTranslateNumpadMap; // special map for translating OS keys to numpad keys + std::map mInvTranslateNumpadMap; // inverse of the above public: static U32 mapSDL2toWin( U32 ); -- cgit v1.2.3