From 80e64f26a13a8cbfe32d94b33fff57ddc7f21731 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Tue, 6 Mar 2012 15:30:08 -0500 Subject: via richard - fix to keep texture debug console anchored at the top --- indra/llui/llcontainerview.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'indra/llui') diff --git a/indra/llui/llcontainerview.cpp b/indra/llui/llcontainerview.cpp index e01e331acf..e08ccb0b78 100644 --- a/indra/llui/llcontainerview.cpp +++ b/indra/llui/llcontainerview.cpp @@ -196,24 +196,24 @@ void LLContainerView::arrange(S32 width, S32 height, BOOL called_from_parent) if (total_height < height) total_height = height; + LLRect my_rect = getRect(); if (followsTop()) { - // HACK: casting away const. Should use setRect or some helper function instead. - const_cast(getRect()).mBottom = getRect().mTop - total_height; + my_rect.mBottom = my_rect.mTop - total_height; } else { - // HACK: casting away const. Should use setRect or some helper function instead. - const_cast(getRect()).mTop = getRect().mBottom + total_height; + my_rect.mTop = my_rect.mBottom + total_height; } - // HACK: casting away const. Should use setRect or some helper function instead. - const_cast(getRect()).mRight = getRect().mLeft + width; + + my_rect.mRight = my_rect.mLeft + width; + setRect(my_rect); top = total_height; if (mShowLabel) - { - top -= 20; - } + { + top -= 20; + } bottom = top; -- cgit v1.2.3