From 714a95e103963984fbb67630fb57006225e1fa8a Mon Sep 17 00:00:00 2001 From: Mnikolenko ProductEngine Date: Mon, 15 Apr 2019 12:13:31 +0300 Subject: SL-10898 FIXED [Mac] Camera spins and pulls back when using alt+zoom --- indra/llui/llui.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'indra/llui') diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index e9f8ba020e..a1b31fd5cc 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -237,13 +237,9 @@ void LLUI::dirtyRect(LLRect rect) void LLUI::setMousePositionScreen(S32 x, S32 y) { S32 screen_x, screen_y; -#if defined(LL_DARWIN) - screen_x = ll_round((F32)x); - screen_y = ll_round((F32)y); -#else screen_x = ll_round((F32)x * getScaleFactor().mV[VX]); screen_y = ll_round((F32)y * getScaleFactor().mV[VY]); -#endif + LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } -- cgit v1.2.3