From d56be1f1751f66bff09f0d223ed4712974e69e09 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 7 Feb 2012 12:31:48 -0800 Subject: EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates refactored LLCoord code to be templated, ultimately to support arbitrary conversions --- indra/llui/llview.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'indra/llui/llview.cpp') diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index e1ee0a5b14..1a62fe75fc 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1106,7 +1106,7 @@ void LLView::drawChildren() { LLUI::pushMatrix(); { - LLUI::translate((F32)viewp->getRect().mLeft, (F32)viewp->getRect().mBottom, 0.f); + LLUI::translate((F32)viewp->getRect().mLeft, (F32)viewp->getRect().mBottom); // flag the fact we are in draw here, in case overridden draw() method attempts to remove this widget viewp->mInDraw = true; viewp->draw(); @@ -1159,7 +1159,7 @@ void LLView::drawDebugRect() if (getUseBoundingRect()) { - LLUI::translate((F32)mBoundingRect.mLeft - (F32)mRect.mLeft, (F32)mBoundingRect.mBottom - (F32)mRect.mBottom, 0.f); + LLUI::translate((F32)mBoundingRect.mLeft - (F32)mRect.mLeft, (F32)mBoundingRect.mBottom - (F32)mRect.mBottom); } LLRect debug_rect = getUseBoundingRect() ? mBoundingRect : mRect; @@ -1231,7 +1231,7 @@ void LLView::drawChild(LLView* childp, S32 x_offset, S32 y_offset, BOOL force_dr gGL.matrixMode(LLRender::MM_MODELVIEW); LLUI::pushMatrix(); { - LLUI::translate((F32)childp->getRect().mLeft + x_offset, (F32)childp->getRect().mBottom + y_offset, 0.f); + LLUI::translate((F32)childp->getRect().mLeft + x_offset, (F32)childp->getRect().mBottom + y_offset); childp->draw(); } LLUI::popMatrix(); -- cgit v1.2.3 From f27ea1aff738f3222c782a7fac5b9172fc3cf67c Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 7 Feb 2012 22:50:49 -0800 Subject: EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates fixed build moved conversion funcs to llwindow.cpp as they work on all platforms refactored translateintorect to take overlap as parameter --- indra/llui/llview.cpp | 69 +++++++++++++++------------------------------------ 1 file changed, 20 insertions(+), 49 deletions(-) (limited to 'indra/llui/llview.cpp') diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index 1a62fe75fc..d22e14745f 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1616,59 +1616,30 @@ LLView* LLView::findNextSibling(LLView* child) } -LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, BOOL allow_partial_outside) +LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, S32 min_overlap_pixels) { LLCoordGL delta; - if (allow_partial_outside) - { - const S32 KEEP_ONSCREEN_PIXELS = 16; + const S32 KEEP_ONSCREEN_PIXELS_WIDTH = llmin(min_overlap_pixels, input.getWidth()); + const S32 KEEP_ONSCREEN_PIXELS_HEIGHT = llmin(min_overlap_pixels, input.getHeight()); - if( input.mRight - KEEP_ONSCREEN_PIXELS < constraint.mLeft ) - { - delta.mX = constraint.mLeft - (input.mRight - KEEP_ONSCREEN_PIXELS); - } - else - if( input.mLeft + KEEP_ONSCREEN_PIXELS > constraint.mRight ) - { - delta.mX = constraint.mRight - (input.mLeft + KEEP_ONSCREEN_PIXELS); - } + if( input.mRight - KEEP_ONSCREEN_PIXELS_WIDTH < constraint.mLeft ) + { + delta.mX = constraint.mLeft - (input.mRight - KEEP_ONSCREEN_PIXELS_WIDTH); + } + else if( input.mLeft + KEEP_ONSCREEN_PIXELS_WIDTH > constraint.mRight ) + { + delta.mX = constraint.mRight - (input.mLeft + KEEP_ONSCREEN_PIXELS_WIDTH); + } - if( input.mTop > constraint.mTop ) - { - delta.mY = constraint.mTop - input.mTop; - } - else - if( input.mTop - KEEP_ONSCREEN_PIXELS < constraint.mBottom ) - { - delta.mY = constraint.mBottom - (input.mTop - KEEP_ONSCREEN_PIXELS); - } + if( input.mTop > constraint.mTop ) + { + delta.mY = constraint.mTop - input.mTop; } else + if( input.mTop - KEEP_ONSCREEN_PIXELS_HEIGHT < constraint.mBottom ) { - if( input.mLeft < constraint.mLeft ) - { - delta.mX = constraint.mLeft - input.mLeft; - } - else - if( input.mRight > constraint.mRight ) - { - delta.mX = constraint.mRight - input.mRight; - // compensate for left edge possible going off screen - delta.mX += llmax( 0, input.getWidth() - constraint.getWidth() ); - } - - if( input.mTop > constraint.mTop ) - { - delta.mY = constraint.mTop - input.mTop; - } - else - if( input.mBottom < constraint.mBottom ) - { - delta.mY = constraint.mBottom - input.mBottom; - // compensate for top edge possible going off screen - delta.mY -= llmax( 0, input.getHeight() - constraint.getHeight() ); - } + delta.mY = constraint.mBottom - (input.mTop - KEEP_ONSCREEN_PIXELS_HEIGHT); } return delta; @@ -1677,9 +1648,9 @@ LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, BO // Moves the view so that it is entirely inside of constraint. // If the view will not fit because it's too big, aligns with the top and left. // (Why top and left? That's where the drag bars are for floaters.) -BOOL LLView::translateIntoRect(const LLRect& constraint, BOOL allow_partial_outside ) +BOOL LLView::translateIntoRect(const LLRect& constraint, S32 min_overlap_pixels) { - LLCoordGL translation = getNeededTranslation(getRect(), constraint, allow_partial_outside); + LLCoordGL translation = getNeededTranslation(getRect(), constraint, min_overlap_pixels); if (translation.mX != 0 || translation.mY != 0) { @@ -1691,9 +1662,9 @@ BOOL LLView::translateIntoRect(const LLRect& constraint, BOOL allow_partial_outs // move this view into "inside" but not onto "exclude" // NOTE: if this view is already contained in "inside", we ignore the "exclude" rect -BOOL LLView::translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, BOOL allow_partial_outside ) +BOOL LLView::translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels) { - LLCoordGL translation = getNeededTranslation(getRect(), inside, allow_partial_outside); + LLCoordGL translation = getNeededTranslation(getRect(), inside, min_overlap_pixels); if (translation.mX != 0 || translation.mY != 0) { -- cgit v1.2.3 From 6a6cf3aa78b328c5a4cb78ad1b4f9f2fb831c8e4 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Fri, 10 Feb 2012 16:35:22 -0800 Subject: EXP-1884 FIX Errors in navigating text when editing Landmarks and picks once a vertical scrollbar is shown --- indra/llui/llview.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'indra/llui/llview.cpp') diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index d22e14745f..421166dcd4 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1300,7 +1300,10 @@ void LLView::reshape(S32 width, S32 height, BOOL called_from_parent) S32 delta_x = child_rect.mLeft - viewp->getRect().mLeft; S32 delta_y = child_rect.mBottom - viewp->getRect().mBottom; viewp->translate( delta_x, delta_y ); - viewp->reshape(child_rect.getWidth(), child_rect.getHeight()); + if (child_rect.getWidth() != viewp->getRect().getWidth() || child_rect.getHeight() != viewp->getRect().getHeight()) + { + viewp->reshape(child_rect.getWidth(), child_rect.getHeight()); + } } } -- cgit v1.2.3 From 0fc6c5df969681659b1cc20bf06e9b1f8708d7a4 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Fri, 24 Feb 2012 16:54:54 -0800 Subject: EXP-1181 FIX As a designer, I would like to specify default floater positions using relative coordinates floaters given specified positions will stay in that location floaters that stack will treat that as a specified position moving any floater will switch to relative positioning mode cleaned up some XUI where widgets were relying on a default height of 10 pixels --- indra/llui/llview.cpp | 220 +++++++++++++++++++++++++++----------------------- 1 file changed, 119 insertions(+), 101 deletions(-) (limited to 'indra/llui/llview.cpp') diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index 421166dcd4..356d5c31d1 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -2225,145 +2225,163 @@ static bool get_last_child_rect(LLView* parent, LLRect *rect) } //static -void LLView::applyXUILayout(LLView::Params& p, LLView* parent) +void LLView::applyXUILayout(LLView::Params& p, LLView* parent, LLRect layout_rect) { + if (!parent) return; + const S32 VPAD = 4; const S32 MIN_WIDGET_HEIGHT = 10; // *NOTE: This will confuse export of floater/panel coordinates unless // the default is also "topleft". JC - if (p.layout().empty() && parent) + if (p.layout().empty()) { p.layout = parent->getLayout(); } - if (parent) + if (layout_rect.isEmpty()) { - LLRect parent_rect = parent->getLocalRect(); - // overwrite uninitialized rect params, using context - LLRect default_rect = parent->getLocalRect(); + layout_rect = parent->getLocalRect(); + } - bool layout_topleft = (p.layout() == "topleft"); + // overwrite uninitialized rect params, using context + LLRect default_rect = parent->getLocalRect(); - // convert negative or centered coordinates to parent relative values - // Note: some of this logic matches the logic in TypedParam::setValueFromBlock() - if (p.rect.left.isProvided() && p.rect.left < 0) p.rect.left = p.rect.left + parent_rect.getWidth(); - if (p.rect.right.isProvided() && p.rect.right < 0) p.rect.right = p.rect.right + parent_rect.getWidth(); - if (p.rect.bottom.isProvided() && p.rect.bottom < 0) p.rect.bottom = p.rect.bottom + parent_rect.getHeight(); - if (p.rect.top.isProvided() && p.rect.top < 0) p.rect.top = p.rect.top + parent_rect.getHeight(); + bool layout_topleft = (p.layout() == "topleft"); + // convert negative or centered coordinates to parent relative values + // Note: some of this logic matches the logic in TypedParam::setValueFromBlock() + if (p.rect.left.isProvided()) + { + p.rect.left = p.rect.left + ((p.rect.left >= 0) ? layout_rect.mLeft : layout_rect.mRight); + } + if (p.rect.right.isProvided()) + { + p.rect.right = p.rect.right + ((p.rect.right >= 0) ? layout_rect.mLeft : layout_rect.mRight); + } + if (p.rect.bottom.isProvided()) + { + p.rect.bottom = p.rect.bottom + ((p.rect.bottom >= 0) ? layout_rect.mBottom : layout_rect.mTop); if (layout_topleft) { //invert top to bottom - if (p.rect.top.isProvided()) p.rect.top = parent_rect.getHeight() - p.rect.top; - if (p.rect.bottom.isProvided()) p.rect.bottom = parent_rect.getHeight() - p.rect.bottom; + p.rect.bottom = layout_rect.mBottom + layout_rect.mTop - p.rect.bottom; } - - // DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels - if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0) + } + if (p.rect.top.isProvided()) + { + p.rect.top = p.rect.top + ((p.rect.top >= 0) ? layout_rect.mBottom : layout_rect.mTop); + if (layout_topleft) { - p.rect.height = MIN_WIDGET_HEIGHT; + //invert top to bottom + p.rect.top = layout_rect.mBottom + layout_rect.mTop - p.rect.top; } + } - default_rect.translate(0, default_rect.getHeight()); + // DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels + if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0) + { + p.rect.height = MIN_WIDGET_HEIGHT; + } - // If there was a recently constructed child, use its rectangle - get_last_child_rect(parent, &default_rect); + default_rect.translate(0, default_rect.getHeight()); - if (layout_topleft) + // If there was a recently constructed child, use its rectangle + get_last_child_rect(parent, &default_rect); + + if (layout_topleft) + { + // Invert the sense of bottom_delta for topleft layout + if (p.bottom_delta.isProvided()) { - // Invert the sense of bottom_delta for topleft layout - if (p.bottom_delta.isProvided()) - { - p.bottom_delta = -p.bottom_delta; - } - else if (p.top_pad.isProvided()) - { - p.bottom_delta = -(p.rect.height + p.top_pad); - } - else if (p.top_delta.isProvided()) - { - p.bottom_delta = - -(p.top_delta + p.rect.height - default_rect.getHeight()); - } - else if (!p.left_delta.isProvided() - && !p.left_pad.isProvided()) - { - // set default position is just below last rect - p.bottom_delta.set(-(p.rect.height + VPAD), false); - } - else - { - p.bottom_delta.set(0, false); - } - - // default to same left edge - if (!p.left_delta.isProvided()) - { - p.left_delta.set(0, false); - } - if (p.left_pad.isProvided()) - { - // left_pad is based on prior widget's right edge - p.left_delta.set(p.left_pad + default_rect.getWidth(), false); - } - - default_rect.translate(p.left_delta, p.bottom_delta); + p.bottom_delta = -p.bottom_delta; } - else - { - // set default position is just below last rect - if (!p.bottom_delta.isProvided()) - { - p.bottom_delta.set(-(p.rect.height + VPAD), false); - } - if (!p.left_delta.isProvided()) - { - p.left_delta.set(0, false); - } - default_rect.translate(p.left_delta, p.bottom_delta); + else if (p.top_pad.isProvided()) + { + p.bottom_delta = -(p.rect.height + p.top_pad); } - - // this handles case where *both* x and x_delta are provided - // ignore x in favor of default x + x_delta - if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false); - if (p.left_delta.isProvided()) p.rect.left.set(0, false); - - // selectively apply rectangle defaults, making sure that - // params are not flagged as having been "provided" - // as rect params are overconstrained and rely on provided flags - if (!p.rect.left.isProvided()) + else if (p.top_delta.isProvided()) + { + p.bottom_delta = + -(p.top_delta + p.rect.height - default_rect.getHeight()); + } + else if (!p.left_delta.isProvided() + && !p.left_pad.isProvided()) { - p.rect.left.set(default_rect.mLeft, false); - //HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value - p.rect.paramChanged(p.rect.left, true); + // set default position is just below last rect + p.bottom_delta.set(-(p.rect.height + VPAD), false); } - if (!p.rect.bottom.isProvided()) + else { - p.rect.bottom.set(default_rect.mBottom, false); - p.rect.paramChanged(p.rect.bottom, true); + p.bottom_delta.set(0, false); } - if (!p.rect.top.isProvided()) + + // default to same left edge + if (!p.left_delta.isProvided()) { - p.rect.top.set(default_rect.mTop, false); - p.rect.paramChanged(p.rect.top, true); + p.left_delta.set(0, false); } - if (!p.rect.right.isProvided()) + if (p.left_pad.isProvided()) { - p.rect.right.set(default_rect.mRight, false); - p.rect.paramChanged(p.rect.right, true); - + // left_pad is based on prior widget's right edge + p.left_delta.set(p.left_pad + default_rect.getWidth(), false); } - if (!p.rect.width.isProvided()) + + default_rect.translate(p.left_delta, p.bottom_delta); + } + else + { + // set default position is just below last rect + if (!p.bottom_delta.isProvided()) { - p.rect.width.set(default_rect.getWidth(), false); - p.rect.paramChanged(p.rect.width, true); + p.bottom_delta.set(-(p.rect.height + VPAD), false); } - if (!p.rect.height.isProvided()) + if (!p.left_delta.isProvided()) { - p.rect.height.set(default_rect.getHeight(), false); - p.rect.paramChanged(p.rect.height, true); + p.left_delta.set(0, false); } + default_rect.translate(p.left_delta, p.bottom_delta); + } + + // this handles case where *both* x and x_delta are provided + // ignore x in favor of default x + x_delta + if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false); + if (p.left_delta.isProvided()) p.rect.left.set(0, false); + + // selectively apply rectangle defaults, making sure that + // params are not flagged as having been "provided" + // as rect params are overconstrained and rely on provided flags + if (!p.rect.left.isProvided()) + { + p.rect.left.set(default_rect.mLeft, false); + //HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value + p.rect.paramChanged(p.rect.left, true); + } + if (!p.rect.bottom.isProvided()) + { + p.rect.bottom.set(default_rect.mBottom, false); + p.rect.paramChanged(p.rect.bottom, true); + } + if (!p.rect.top.isProvided()) + { + p.rect.top.set(default_rect.mTop, false); + p.rect.paramChanged(p.rect.top, true); + } + if (!p.rect.right.isProvided()) + { + p.rect.right.set(default_rect.mRight, false); + p.rect.paramChanged(p.rect.right, true); + + } + if (!p.rect.width.isProvided()) + { + p.rect.width.set(default_rect.getWidth(), false); + p.rect.paramChanged(p.rect.width, true); + } + if (!p.rect.height.isProvided()) + { + p.rect.height.set(default_rect.getHeight(), false); + p.rect.paramChanged(p.rect.height, true); } } -- cgit v1.2.3 From 93aa231a18b9b5c9b3ab2ff162fa4928ac60d62b Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 6 Mar 2012 16:49:58 -0800 Subject: EXP-1767 WIP Received Items panel state does not persist between sessions ensure that layout stack has updated its layout before manually resizing one of its elements (which was causing the manual resize to be stomped on by the newly triggered layout update) made layout stack animation occur even when layout stack not visible (inventory will appear in proper open/closed state) LLView::setShape() now only calls handleReshape() when dimensions change removed extraneous calls to LLLayoutStack::updateClass() so that it should be called only once per frame now, allowing it to limit animation updates to layout stacks to one per frame. fixed rendering glitches arising from reshaping LLFolderView while in the middle of its draw() method --- indra/llui/llview.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'indra/llui/llview.cpp') diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index 356d5c31d1..54843227b7 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1835,7 +1835,10 @@ const LLCtrlQuery & LLView::getFocusRootsQuery() void LLView::setShape(const LLRect& new_rect, bool by_user) { - handleReshape(new_rect, by_user); + if (new_rect != getRect()) + { + handleReshape(new_rect, by_user); + } } void LLView::handleReshape(const LLRect& new_rect, bool by_user) -- cgit v1.2.3